Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: 2 highlighted added features

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> RE: 2 highlighted added features Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: 2 highlighted added features - 9/18/2019 7:46:56 PM   
miv79

 

Posts: 133
Joined: 4/28/2013
Status: offline
quote:

ORIGINAL: fuzzypup
levels of difficulty

can you speak more about the levels of difficulty that is at each level ?

< Message edited by miv79 -- 9/19/2019 1:42:07 AM >


_____________________________

Sorry for my english

(in reply to Alvaro Sousa)
Post #: 31
RE: 2 highlighted added features - 9/24/2019 4:00:18 AM   
abulbulian


Posts: 896
Joined: 3/31/2005
Status: offline

quote:

ORIGINAL: Michael T

I can't stand SC games. I hope WP is nothing like them. I love games like Third Reich or AWAW. ETO/PTO. All board games. I am yet to find a PC game that comes even close to them. A PC version of AWAW would be perfect.



amen brother. If you ever want to try playing a third reich or even better a http://aworldatwar.org/ game. Hit me up :)

_____________________________

- Beta Tester WitE and ATG
- Alpha Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu

(in reply to Michael T)
Post #: 32
RE: 2 highlighted added features - 9/24/2019 3:30:01 PM   
Alvaro Sousa


Posts: 3537
Joined: 7/29/2013
Status: online
Levels of difficulty....

I am not a big fan of giving the A.I. production. All it does it make more roaches for a human player to kill.
What I found is that giving the A.I. experience or supply makes a more challenging game while it being kind of invisible.

There are 5 supply levels - 1 weak, 1 normal, 3 stronger ones
There are 11 experience levels 1 week, 1 normal, 9 strong ones with the top one being labeled Ubermensch level.

SC vs WarPlan

SC is a different game than WarPlan. Many compare the 2 but WarPlan is much closer to WitE (light), ETO/PTO, and mostly WIF.

SC3 is still a fantastic game and incredibly well done. If you don't like how it plays you can make up your own scenario and rules. You can get very creative with it.

Recently the beta testers and I added naval interception when it's not your turn as part of the rules. Which is going to make an already good naval system even better.


_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to abulbulian)
Post #: 33
RE: 2 highlighted added features - 9/28/2019 5:38:46 AM   
Hairog


Posts: 1434
Joined: 7/11/2000
From: Cornucopia, WI
Status: offline
quote:

Recently the beta testers and I added naval interception when it's not your turn as part of the rules. Which is going to make an already good naval system even better.


I want to highlight this feature. This is revolutionary in a turn based strategic wargame. You can interdict invasions before they land, when it's not your turn.

Very well done Mr. Sousa!

_____________________________

World War Three 1946 Books
SC3 EAW WW Three 1946 Mod
SC3 WAW Comm Mod Naval War
WarPlan Beta

(in reply to Alvaro Sousa)
Post #: 34
RE: 2 highlighted added features - 10/1/2019 12:03:14 PM   
Plainian

 

Posts: 209
Joined: 9/22/2006
From: Dundee in Scotland
Status: offline

quote:

ORIGINAL: Hairog

quote:

Recently the beta testers and I added naval interception when it's not your turn as part of the rules. Which is going to make an already good naval system even better.


I want to highlight this feature. This is revolutionary in a turn based strategic wargame. You can interdict invasions before they land, when it's not your turn.

Very well done Mr. Sousa!


Yes its a good idea allowing the opponent some kind of reaction phase.

However I think this may cause problems. People will now start asking for a similar land phase?

(in reply to Hairog)
Post #: 35
RE: 2 highlighted added features - 10/1/2019 8:04:40 PM   
Hairog


Posts: 1434
Joined: 7/11/2000
From: Cornucopia, WI
Status: offline

quote:

People will now start asking for a similar land phase?


That's what zones of control are for.

_____________________________

World War Three 1946 Books
SC3 EAW WW Three 1946 Mod
SC3 WAW Comm Mod Naval War
WarPlan Beta

(in reply to Plainian)
Post #: 36
Page:   <<   < prev  1 [2]
All Forums >> [New Releases from Matrix Games] >> WarPlan >> RE: 2 highlighted added features Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.127