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How about the new update? - 5/22/2019 11:55:47 PM   
woos1981

 

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I'm just curious How about the update going? It seems half years past no new version about this game.
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RE: How about the new update? - 5/23/2019 4:46:22 PM   
Hellen_slith


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I haven't heard anything about a new update, but if a new update comes out I hope that it incorporates the map mod that Cibarro i mean Cibido .... Cabido (sp?) did, sorry I can't remember names, it is thread in the Mods for grafx. Damn, I JUST looked at it. Short term memory loss. ANYWAY,

I can't make that work. I would like to see maybe an option that you could install that mod as an optional update ... for me, there are too many steps involved in making it work, so I would really like to see some sort of installer thing that would do it for you if you wanted.

I would pay MONEY for that. Doing all those steps is too hard for me, b/c I am a techno-klutz.

Same for an installer thing that would simplify installing scenarios ... just a little pop-up subroutine that asks, "which scene do you want to install?" and "where should I put it?"



< Message edited by Hellen_slith -- 5/23/2019 5:13:02 PM >

(in reply to woos1981)
Post #: 2
RE: How about the new update? - 5/23/2019 6:46:41 PM   
76mm


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quote:

ORIGINAL: Hellen_slith
...for me, there are too many steps involved in making it work, so I would really like to see some sort of installer thing that would do it for you if you wanted.

I would pay MONEY for that. Doing all those steps is too hard for me, b/c I am a techno-klutz.


You mean like JSGME? https://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml

It can be a little tricky to set up sometimes but its not rocket surgery.

(in reply to Hellen_slith)
Post #: 3
RE: How about the new update? - 5/23/2019 7:01:24 PM   
Hellen_slith


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quote:

ORIGINAL: 76mm

quote:

ORIGINAL: Hellen_slith
...for me, there are too many steps involved in making it work, so I would really like to see some sort of installer thing that would do it for you if you wanted.

I would pay MONEY for that. Doing all those steps is too hard for me, b/c I am a techno-klutz.


You mean like JSGME? https://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml

It can be a little tricky to set up sometimes but its not rocket surgery.


"Tricky" for me equals "Impossible".

For me, it is rocket surgery. Technology passed me by a long, long time ago. Resetting the microwave clock thing for CTD is about my limit now.

I need a clicker installer thing. Too much stuff handling all that rigamarole for me. I am a simple grunt. <sigh>

(in reply to 76mm)
Post #: 4
RE: How about the new update? - 5/23/2019 7:35:47 PM   
76mm


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quote:

"Tricky" for me equals "Impossible".

For me, it is rocket surgery. Technology passed me by a long, long time ago. Resetting the microwave clock thing for CTD is about my limit now.

OK, understood, but it is a pretty handy tool. I'm sure people here on the forum could talk you through the process if you are willing to take a stab. It's a shame to miss out on nice mods!

(in reply to Hellen_slith)
Post #: 5
RE: How about the new update? - 5/23/2019 8:58:56 PM   
Hellen_slith


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quote:

ORIGINAL: 76mm

quote:

"Tricky" for me equals "Impossible".

For me, it is rocket surgery. Technology passed me by a long, long time ago. Resetting the microwave clock thing for CTD is about my limit now.

OK, understood, but it is a pretty handy tool. I'm sure people here on the forum could talk you through the process if you are willing to take a stab. It's a shame to miss out on nice mods!


LoL well Larry can tell you how clueless I am, b/c it took him WEEKS to walk me through how to install just the updated TOAW exec LoL!! So yeah, I need that clicker do-er thing that just does it for me, like, "INSTALL?" Yes. "ARE YOUR SURE??" Yes. Bang, done.

All that downloading and renaming and unzipping and rar stuff ... that is just too much for this old man. LoL!!

Ok, well, I hope that is in the update, a clicker do-er thing. I put that in my letter for Santa this year LOL :)


(in reply to 76mm)
Post #: 6
RE: How about the new update? - 5/23/2019 9:04:06 PM   
Zovs


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For TOAW IV your really don't need to use JSME for most things (sans any UI stuff).

Just dump the stuff you want to see int your C:\Users\YOUR-USER-NAME\Documents\My Games\The Operational Art of War IV\Graphics Override folder and away you go. I created 3 sub folders called _X, _Y, _Z (not the real names just insert what ever mode you want to use and store the files in that folder and then copy it out and and up a level and off you go.

I have a mix of 3 or 4 modes for my own use and to me it looks great, no mod swapper thing needed.

Here is a scenario I am editing with the terrain and other bits I like:



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(in reply to 76mm)
Post #: 7
RE: How about the new update? - 5/24/2019 4:02:14 AM   
larryfulkerson

 

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quote:

ORIGINAL: Zovs

For TOAW IV your really don't need to use JSME for most things (sans any UI stuff).

Just dump the stuff you want to see int your C:\Users\YOUR-USER-NAME\Documents\My Games\The Operational Art of War IV\Graphics Override folder and away you go. I created 3 sub folders called _X, _Y, _Z (not the real names just insert what ever mode you want to use and store the files in that folder and then copy it out and and up a level and off you go.

I have a mix of 3 or 4 modes for my own use and to me it looks great, no mod swapper thing needed.

Here is a scenario I am editing with the terrain and other bits I like:


That's a really large formation. Can one HQ supply all those guys simultaneously?

_____________________________

if the human race ever does get to be space fairing and be able to visit other worlds, let's just make patterns in their crops and leave.

(in reply to Zovs)
Post #: 8
RE: How about the new update? - 5/24/2019 4:59:31 AM   
cathar1244

 

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Looks sharp, Zovs!

Cheers

(in reply to larryfulkerson)
Post #: 9
RE: How about the new update? - 5/24/2019 4:18:16 PM   
Zovs


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quote:

ORIGINAL: larryfulkerson
That's a really large formation. Can one HQ supply all those guys simultaneously?


I don't believe that is an issue. For the Air Forces for both sides I did not create any HQ units, and the formations have between 3 (only the Poles) to 32 total air units (mainly the Russians).

But for the Ground forces for both sides I did include what I call Army HQ's and each of these for both sides have both Command squads and Support squads. So it's not a wise idea to use HQ is attack but you'll need to keep them near the front to get their supply and support capabilities that they provide (some folks think that the range of HQ is only if they have artillery, but I believe this also shows the support that HQ can provide, at least that is my understanding from both playing and reading the manual).

This mechanism allows me to show say minor nations with one command squad and majors to have between 1-6 command squads, so protect your HQ but use them near the front. In my initial tests this works really well.

See:

18.10.5 - 18.10.7

< Message edited by Zovs -- 5/24/2019 4:24:33 PM >


_____________________________


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(in reply to larryfulkerson)
Post #: 10
RE: How about the new update? - 5/24/2019 5:32:19 PM   
Zovs


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quote:

ORIGINAL: cathar1244

Looks sharp, Zovs!

Cheers


Thanks Bill!

Here is some newer screen shots. I have updated the colors to be a bit more reasonable (to me at least) they are not exact color matches to SPI game, but are a combination of both SPI and DG versions of the game and my own preferences. After I am done building this, I may modified the unit colors, maybe trying the SPI or DG schemes, we shall see.

German (Gray), Polish (White/Green on Brown), and Russia (White/Black on Red):


British (Tan on Tan) and French (White/Blue on Blue), Netherlands (Black/Blue on Dark Blue), and Belgium (Black/White on light Blue) unit colors:


Italy, Yugoslavia, Hungary and Romania:






_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to cathar1244)
Post #: 11
RE: How about the new update? - 5/24/2019 8:04:10 PM   
Bamilus


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Zovs I love your colors and terrain, would you mind uploading your graphics override as an attachment or to a dropbox so I can duplicate?

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Post #: 12
RE: How about the new update? - 5/24/2019 8:19:34 PM   
sPzAbt653


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quote:

the range of HQ is only if they have artillery, but I believe this also shows the support that HQ can provide

HQ's boost supply to adjacent units only. Supply Units have a Range for boosting supply.

(in reply to Zovs)
Post #: 13
RE: How about the new update? - 5/24/2019 9:36:22 PM   
Zovs


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quote:

ORIGINAL: Bamilus

Zovs I love your colors and terrain, would you mind uploading your graphics override as an attachment or to a dropbox so I can duplicate?


Yes I can but not till after Memorial Day weekend. It’s a mix of like 4 or 5 mods, it it works for me.

_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to Bamilus)
Post #: 14
RE: How about the new update? - 5/24/2019 10:14:48 PM   
larryfulkerson

 

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I've tried to copy what Zovs has done and I think I came pretty close. Download this bad boy and see what you think:

http://www.filedropper.com/graphicsoverridefiles





Attachment (1)

_____________________________

if the human race ever does get to be space fairing and be able to visit other worlds, let's just make patterns in their crops and leave.

(in reply to Zovs)
Post #: 15
RE: How about the new update? - 5/25/2019 12:59:46 AM   
Bamilus


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Thanks Larry and Zovs.

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Post #: 16
RE: How about the new update? - 5/25/2019 4:42:35 AM   
cathar1244

 

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quote:

ORIGINAL: Bamilus

Zovs I love your colors and terrain, would you mind uploading your graphics override as an attachment or to a dropbox so I can duplicate?


Ditto.

Cheers

(in reply to Bamilus)
Post #: 17
RE: How about the new update? - 5/25/2019 11:18:31 AM   
Shadrach


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I seem to remember some of the "old-timers" talking about a beta under testing, maybe a couple of months ago. I would also be interested in how it's going with any patches.

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Post #: 18
RE: How about the new update? - 5/25/2019 1:29:32 PM   
Zovs


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quote:

ORIGINAL: Bamilus

Zovs I love your colors and terrain, would you mind uploading your graphics override as an attachment or to a dropbox so I can duplicate?


My Mod:

https://www.dropbox.com/s/stjjw8pegd1ksyo/ZovsMod.zip?dl=0

_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to Bamilus)
Post #: 19
RE: How about the new update? - 5/25/2019 1:32:35 PM   
Zovs


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Note that the graphics are mainly from Telu, with some variations for the Rivers, RR, and other stuff Steve has posted, a few here a few there, but its what I like and use.



_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to Zovs)
Post #: 20
RE: How about the new update? - 5/25/2019 3:08:33 PM   
cathar1244

 

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Thanks Zovs.

Cheers

(in reply to Zovs)
Post #: 21
RE: How about the new update? - 5/27/2019 6:25:41 AM   
larryfulkerson

 

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I'm sorry Don but I'm needing a brighter color on the silhouettes on the left side of the list. I'm going to drop back to the stock Equipment256.png file because those are yellow and I can see them better. Maybe you could make them a little brighter grey or something.




Attachment (1)

_____________________________

if the human race ever does get to be space fairing and be able to visit other worlds, let's just make patterns in their crops and leave.

(in reply to cathar1244)
Post #: 22
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