Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

How to increase command cycle deliberately?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> How to increase command cycle deliberately? Page: [1]
Login
Message << Older Topic   Newer Topic >>
How to increase command cycle deliberately? - 5/17/2019 12:36:31 AM   
JoeMK

 

Posts: 70
Joined: 11/4/2017
From: Germany
Status: offline
As reinforcements often arrive shortly after command phase has ended, is there a way to laten the player's command phase start? While off-map artillery and aircraft seam to be on call automatically, all other assets seam to rest during their arrival's order resolution phase. I already lost helicopters this way...

On the other side, remembering Borissov in June 1944, German tanks, while detraining, had to fight against penetrating Soviet tanks...
Post #: 1
RE: How to increase command cycle deliberately? - 5/17/2019 12:59:37 AM   
CapnDarwin


Posts: 7603
Joined: 2/12/2005
From: Newark, OH
Status: offline
Unfortunately no. Kind of the double edge sword of an asynchronous command cycle system.Something we may be able to work on in Southern Storm to at least give arriving units in the next cycle an order or maybe a pregame initial orders plan.

_____________________________

Work on Southern Storm continues. Our new website is live! Please check it out.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to JoeMK)
Post #: 2
RE: How to increase command cycle deliberately? - 5/17/2019 4:39:00 PM   
JoeMK

 

Posts: 70
Joined: 11/4/2017
From: Germany
Status: offline
After having replayed a resolution phase I have to notice: I was rather "foolhardy" when I claimed that "all other assets seam to rest during their arrival's order resolution phase". This is wrong, they have screen orders. So it's not so bad... Nevertheless, your conception of having some kind of calculated order mechanism would give the players more flexibility especially with respect to FPRS's wonderful asynchronous command cycle system.

< Message edited by JoeMK -- 5/17/2019 4:56:09 PM >

(in reply to CapnDarwin)
Post #: 3
RE: How to increase command cycle deliberately? - 6/13/2019 3:13:10 PM   
larrybush


Posts: 626
Joined: 11/17/2005
From: Florida nowdays
Status: offline

quote:

ORIGINAL: JoeMK

After having replayed a resolution phase I have to notice: I was rather "foolhardy" when I claimed that "all other assets seam to rest during their arrival's order resolution phase". This is wrong, they have screen orders. So it's not so bad... Nevertheless, your conception of having some kind of calculated order mechanism would give the players more flexibility especially with respect to FPRS's wonderful asynchronous command cycle system.

Yes, it is a nice game system, can't wait for the next iteration.

(in reply to JoeMK)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> How to increase command cycle deliberately? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.102