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RE: Take WWII into your hands and create your best WarPlan!

 
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RE: Take WWII into your hands and create your best WarP... - 5/23/2019 3:20:43 PM   
AlvaroSousa


Posts: 6251
Joined: 7/29/2013
Status: online

quote:

ORIGINAL: Simulacra53

Air power looks promising.
Missing interdiction.


It does have interdiction. Hitting units with air power reduces effectiveness and has a chance to reduce their movement. Air power does little physical damage to a unit.

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Designer of the Strategic Command 2 products
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(in reply to Simulacra53)
Post #: 31
RE: Take WWII into your hands and create your best WarP... - 5/23/2019 7:31:15 PM   
ncc1701e


Posts: 3118
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
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quote:

ORIGINAL: fuzzypup

Air power does little physical damage to a unit


This is great.

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(in reply to AlvaroSousa)
Post #: 32
RE: Take WWII into your hands and create your best WarP... - 6/5/2019 12:14:43 AM   
Justinius

 

Posts: 1
Joined: 5/11/2019
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Overall I think its an enjoyable game that I recommend.

I few observations from Beta testing.

1. Need an undo move key. I would like to take back a move that I did not intent. Obviously cannot do that with combats.
2. Weather graphics need to be more visible. Maybe have the screen go a different color with the symbols. Also I think the weather needs to be more variable. There should be a chance for clear weather, even a small one, for every month. Seems like predetermined bad weather from October through end of April without any hope of one clear weather turn.
3. Maginot line hexes should not be as powerful if attacking them from the rear areas.
4. Tried to go for a complete conquest of France. Took all cities and killed all units and France still had 2 morale left. Even took Corsica and that did not for a surrender. I was not interested in a negotiated peace.
5. Control of hexes needs to be more visible. Many times I could not determine which hexes I owned.
6. Love the specialty points to make units better.
7. Air power does not seem like it has alot of impact. This may be by design but I havent spent any production on air units.
8. I would like to see a battle report pop up after each attack made by the AI rather than have to hunt for battle results.
9. Compliments on an AI. Bold step just to have one.
10. Overall I highly recommend this game.

(in reply to Infierno)
Post #: 33
RE: Take WWII into your hands and create your best WarP... - 6/27/2019 3:57:06 PM   
juntoalmar


Posts: 552
Joined: 9/29/2013
From: Valencia
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I've seen some comments regarding minor errors in England. I think the Mediterranean coast of Spain (and the Balearic islands) could be more accurate





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Post #: 34
RE: Take WWII into your hands and create your best WarP... - 6/28/2019 3:03:23 AM   
miv792

 

Posts: 156
Joined: 4/28/2013
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The game is poorly indexed on Youtube because of the game World of warplanes for Wargaming.

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Sorry for my english

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Post #: 35
RE: Take WWII into your hands and create your best WarP... - 6/28/2019 3:10:11 AM   
AlvaroSousa


Posts: 6251
Joined: 7/29/2013
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I'll put Spain on my list

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Designer of the Strategic Command 2 products
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Designer of the Strategic Command 3 products
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Post #: 36
RE: Take WWII into your hands and create your best WarP... - 6/28/2019 10:26:01 AM   
MVokt

 

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Making a more accurate coastline will have much to do with the available tiles. The more tiles the more chances to get more accuracy. Does this game have more tiles than Strategic Command 3?

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Post #: 37
RE: Take WWII into your hands and create your best WarP... - 7/2/2019 12:31:22 AM   
scout1


Posts: 2724
Joined: 8/24/2004
From: South Bend, In
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Campaign or a series of unrelated battles ?

(in reply to Daniele)
Post #: 38
RE: Take WWII into your hands and create your best WarP... - 7/2/2019 2:42:53 AM   
AlvaroSousa


Posts: 6251
Joined: 7/29/2013
Status: online

quote:

ORIGINAL: MVokt

Making a more accurate coastline will have much to do with the available tiles. The more tiles the more chances to get more accuracy. Does this game have more tiles than Strategic Command 3?


It does not have more tiles than SC. It has enough tiles to do with what you like without being overwhelming.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to MVokt)
Post #: 39
RE: Take WWII into your hands and create your best WarP... - 8/5/2019 1:24:52 PM   
miv792

 

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Malta double airfield, you have fighters and bombers. Or very quickly gaining superiority there, and the island by the Germans.
The same should be true of such Islands in other parts of the world.

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Sorry for my english

(in reply to AlvaroSousa)
Post #: 40
RE: Take WWII into your hands and create your best WarP... - 8/7/2019 11:44:23 AM   
Plainian

 

Posts: 209
Joined: 9/22/2006
From: Dundee in Scotland
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I understand the point that a 1 hex island can only have one type of air unit therefore restricts the player and 'possibly' is not historical, but did Malta specifically have a lot of bomber types? I don't know? Anyone know?

If the air units could be "swapped out" with other units within range in a single turn (transfer mission?) then this would give some flexibility but I don't think the game engine does this.

The only other thing would be to create 'mixed air units' in the game and again I don't think the game is set up to allow this.

Interesting point.

(in reply to miv792)
Post #: 41
RE: Take WWII into your hands and create your best WarP... - 8/7/2019 1:28:34 PM   
AlvaroSousa


Posts: 6251
Joined: 7/29/2013
Status: online
You can transport one in and transport the one that is there out.

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Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to Plainian)
Post #: 42
RE: Take WWII into your hands and create your best WarP... - 8/7/2019 10:00:51 PM   
Plainian

 

Posts: 209
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From: Dundee in Scotland
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I assume this is sea transport? So move to port, load fighter, unload bomber and start bombing next turn. (I assume an air unit that unloads doesn't have enough points for a mission the same turn?)



(in reply to AlvaroSousa)
Post #: 43
RE: Take WWII into your hands and create your best WarP... - 8/7/2019 11:04:32 PM   
AlvaroSousa


Posts: 6251
Joined: 7/29/2013
Status: online
Yes.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to Plainian)
Post #: 44
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