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Interdiction missions not getting intercepted

 
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Interdiction missions not getting intercepted - 4/17/2019 2:29:48 AM   
M60A3TTS


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Is there any particular reason why fighters would consistently fail to try and intercept interdiction missions? In my game with Crackaces, I have numerous fighter regiments on clear airbases in range with good morale and good leaders but they just sit on the ground. Range is set to unlimited, day missions are set, and air miles flown are like 0-2%. But nothing.
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RE: Interdiction missions not getting intercepted - 4/17/2019 8:50:04 AM   
Telemecus


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quote:

ORIGINAL: M60A3TTS
in range ...But nothing.


By range do you mean just inside their maximum range or very close to the bases. I know that airgroups have a separate AI interception range that is shorter than their maximum range. You can see this with recon in 8MP (there was a lot of it ) and can still pick it up from the battle reports on the map but I never sat down to work out the exact formulas. But to give an example a MiG-3 might have a radius of 19, but the AI would only intercept at 15 hexes away - I am not sure of the exact numbers so this is illustrative of the principles only. So if the airbases are still at extreme distances from the desired targets could this be the reason?

Also in the case of interception staging bases are not allowed - so range and radius would be the same in this case.

< Message edited by Telemecus -- 4/17/2019 9:18:58 AM >

(in reply to M60A3TTS)
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RE: Interdiction missions not getting intercepted - 4/17/2019 8:57:02 AM   
Telemecus


Posts: 2985
Joined: 3/20/2016
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quote:

ORIGINAL: M60A3TTS
Is there any particular reason why fighters would consistently fail to try and intercept interdiction missions?


What is the weather? Mud etc can reduce it a lot, but still you should get some sometimes ....

Have you checked fuel/ammo on bases? If you still keep fighters on separate bases and they are all on low miles flown then I guess it is not that.


< Message edited by Telemecus -- 4/17/2019 9:02:34 AM >

(in reply to M60A3TTS)
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RE: Interdiction missions not getting intercepted - 4/17/2019 9:07:52 AM   
Telemecus


Posts: 2985
Joined: 3/20/2016
Status: online

quote:

ORIGINAL: M60A3TTS
good leaders ... But nothing.


What are the HQ ToEs like? If they have missing support staff this can reduce leader effectiveness - although again that should not mean nothing.

(in reply to M60A3TTS)
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RE: Interdiction missions not getting intercepted - 4/17/2019 9:23:36 AM   
Telemecus


Posts: 2985
Joined: 3/20/2016
Status: online
quote:

ORIGINAL: M60A3TTS
Is there any particular reason why fighters would consistently fail to try and intercept interdiction missions? ...But nothing.


What is your fighter interception air doctrine? - if it is too high this can mean no interceptions. A low number number means lots of small interceptions, a high number means fewer but bigger interceptions. If you are getting no interceptions lower the number until you get some, and only increase the number (if you want bigger interceptions) if you are still getting some. However do not put it to 0% - I think this means no interceptions either.

Percentage required to fly needs to be low enough to allow your fighter groups to fly but I guess you have checked that already. There is no harm to putting it to 0% in your turn so long as you remember to put it back to your desired number at the end. If there are any air groups you do not want to fly during your turn you can do that with their air range cap rather than air doctrine.

< Message edited by Telemecus -- 4/17/2019 9:35:58 AM >

(in reply to M60A3TTS)
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RE: Interdiction missions not getting intercepted - 4/17/2019 10:51:05 AM   
M60A3TTS


Posts: 2389
Joined: 5/13/2011
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quote:

ORIGINAL: Telemecus

quote:

ORIGINAL: M60A3TTS
Is there any particular reason why fighters would consistently fail to try and intercept interdiction missions? ...But nothing.


What is your fighter interception air doctrine? - if it is too high this can mean no interceptions. A low number number means lots of small interceptions, a high number means fewer but bigger interceptions. If you are getting no interceptions lower the number until you get some, and only increase the number (if you want bigger interceptions) if you are still getting some. However do not put it to 0% - I think this means no interceptions either.

Percentage required to fly needs to be low enough to allow your fighter groups to fly but I guess you have checked that already. There is no harm to putting it to 0% in your turn so long as you remember to put it back to your desired number at the end. If there are any air groups you do not want to fly during your turn you can do that with their air range cap rather than air doctrine.


Maybe the intercept rate was too high if that in fact can cause it. Eventually I did manage to get a few after lowering the number. Thanks.

(in reply to Telemecus)
Post #: 6
RE: Interdiction missions not getting intercepted - 4/17/2019 10:53:23 AM   
Telemecus


Posts: 2985
Joined: 3/20/2016
Status: online
quote:

ORIGINAL: M60A3TTS
Maybe the intercept rate was too high if that in fact can cause it. Eventually I did manage to get a few after lowering the number. Thanks.


Pleasure.

Now I have to dodge the court martial from Crackaces for aiding and abetting the enemy. I guess I am in the 8MP naughty corner. EvK can keep me company.

(in reply to M60A3TTS)
Post #: 7
RE: Interdiction missions not getting intercepted - 4/18/2019 1:46:13 AM   
Crackaces


Posts: 3770
Joined: 7/9/2011
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quote:

ORIGINAL: Telemecus

quote:

ORIGINAL: M60A3TTS
Maybe the intercept rate was too high if that in fact can cause it. Eventually I did manage to get a few after lowering the number. Thanks.


Pleasure.

Now I have to dodge the court martial from Crackaces for aiding and abetting the enemy. I guess I am in the 8MP naughty corner. EvK can keep me company.



Nah .. it is about the Journey not winning .. I am glad M60 sorted this out.
Now to secure Penza .. ;)

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to Telemecus)
Post #: 8
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