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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

 
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 10:17:54 AM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
No combat in BoB. (Axis 9, Allies 7)

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 901
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 10:18:44 AM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
CW can search in three sea areas. Will CW activate in any?



Picture from Sep/Oct '40 Impulse #13 (Axis) - Naval Combat

Attachment (1)

< Message edited by Orm -- 10/20/2019 10:19:33 AM >


_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 902
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 10:32:44 AM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Does Vichy provide supply to Italians in Africa?

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 903
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 10:35:17 AM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
quote:

ORIGINAL: Mayhemizer_slith

Does Vichy provide supply to Italians in Africa?

No.

Not while Vichy is neutral.

< Message edited by Orm -- 10/20/2019 10:36:16 AM >


_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 904
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 10:40:53 AM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
No combat, thank you.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 905
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 11:29:25 AM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '40
Impulse #13 (Axis)


No strategic bombing. No Ground Strikes.

Italy rail one MTN from Genoa to Naples.


Land movement:

Italy:
Supply -> 87,49
MOT -> Tirana

Japan:
MAR Div (71,130) -> 72,131 (via 71,131)
INF + ART (75,138) -> 75,137
INF (91,132) -> 90,132


Air rebase:

Japan:
LND2 (Yenan) -> Hengyang
FTR2 (84,141) -> 92,135

Germany:
FTR2 (55,31) -> 53,34

No reorganization.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 906
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 11:44:29 AM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
Turn ends on a roll of seven (would have ended on seven or less).

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 907
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 11:55:12 AM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
No partisans (garrison tested in Netherlands).

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 908
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 1:34:31 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
Germany place 1 pact marker in each pool.

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 909
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/20/2019 1:49:50 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
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Units lost.




Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 910
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/22/2019 8:53:00 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
Axis end of turn:
Part One.


Preliminary planning:
Germany - 26 production points - 18 BPs.
Italy - 10 production points - 8 BPs.
Japan - 16 production points - 15 BPs.
Vichy France - One saved oil in Beirut is saved in Lyons instead - 2 production points - 2 BPs.


Stay at sea:
The following units stay at sea.

Germany:
Baltic Sea: 4 x CPs,
All 4 Vichy CPs stay at sea.

Italy:
East Med: 2 x CA (2-box)
West Med: 2 x CA (Fiume, Garibaldi) (4-box)
Italian Coast: CP, 2 x CA (4-box)
CSV: SUB (2-box)


Japan:
Japanese Coast: 5 x CPs
China Sea: 9 x CP
South China Sea: 4 x CP


Return to Base:

Germany:
Baltic Sea: 2 x BB + 2 x CA -> Brest
Bay of Biscay: SUB + LND2 -> Brest; FTR3 -> 57,24
North Atlantic: 2 x SUB -> Brest
Faeroes Gap: SUB -> Brest
West Med: FTR2 -> 73,37 (Sicily)
Italian Coast: NAV3 -> 73,37 (Sicily)
East Med: FTR3 -> Syracuse

Vichy France:
All ships to Marseilles

Italy:
Italian Coast: 2 x BB -> La Spezia; CA -> Reggio; TRS -> La Spezia
West Med: CA + BB + SUB -> La Spezia
East Med: TRS -> La Spezia; FTR2 (G.50) -> 75,40; FTR2 (Re.2000) -> 74,39; LND3 -> Syracuse; NAV2 -> 75,40


Japan:
China Sea: AMPH + TRS + BB -> Fukuoka; 2 x CA -> Canton
South China Sea: FTR2 -> Kweilin
Japanese Coast: LND2 -> Kobe


Use Oil:

Germany:
All units except 1 CP, 2 CA, FTR2 (4 strength in hex 51,32), and LND2 (La Rochelle) are reorganized for 1 oil (1.45). Use 1 saved oil in Bordeaux.

Italy:
All units are reorganized for 2 oil (2.25). Use 1 oil in Milan, and 1 in Rome.

Japan:
1 oil (1.45) is used to reorganize 2 x HQA, 3 x NAV2, 2 x LND2, MOT Div, CP. Use oil in Tokyo. (Not reorganized are: NAV3, AMPH, TRS, 2 x CA)

Vichy France:
0 oil (0.45) is used to reorganize 2 x CA + 2 CP in Morocco, CP in Dakar, TRS in Marseilles.

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 911
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/22/2019 8:53:31 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
Part two.

Breakdown: Germany breaks down MECH (7-6 in hex 51,44).


Prod plan Final:
Germany - No changes needed - 18 BPs
Italy - No changes needed - 8 BPs
Japan - No changes should be needed - 15 BPs
Vichy France - No changes should be needed - 2 BPs


Scrap: No


Production:
Germany (18):
HQA
ARM
TERR
FTR2

Italy (8):
NAV2
LND3
Pilot
CP

Japan (15):
TERR
LND3
CVP1
Pilot
BB (1st)
CVL - Chitose (2nd)
TRS (1st)
SUB (1st)

Vichy France (2):
Save 1 BP in Lyons, and 1 BP in Marseilles.


Factory destruction:


Reinforcements:

Germany:
FTR2 (Me 109E-3) -> Magdeburg
ATR3 -> Munich

Italy:
FTR2 -> Genoa
NAV3 -> Taranto

Japan:
FTR2 (A6M2) + LND3 -> Sasebo
CP -> Fukuoka
TERR -> Hanoi


Voluntary Resource Lending:
Modify to; Germany -> Italy: 8 resources, (2 oil, minimum)


Allies goes first if we win the initiative. No re-roll.


_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 912
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/25/2019 7:45:20 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
About RTB

quote:

Japan:
China Sea: AMPH + TRS + BB -> Fukuoka; 2 x CA -> Canton
South China Sea: FTR2 -> Kweilin
Japanese Coast: LND2 -> Kobe


Is this correct? In my save Japan has only CPs on seas, all other ships are on ports (AMPH and others in Hanoi, 2x TRS and others in Canton).

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 913
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/25/2019 8:03:04 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
No, it is not correct. Only CPs are at sea. So no ships should return to port.

Thank you.

I need to replace my chief of staff. He obviously miss the most obvious errors.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 914
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/25/2019 8:23:24 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Next one:

quote:

Use Oil:

Germany:
All units except 1 CP, 2 CA, FTR2 (4 strength in hex 51,32), and LND2 (La Rochelle) are reorganized for 1 oil (1.45). Use 1 saved oil in Bordeaux.


"LND in La Rochelle". Does this mean LND2 in Brest or FTR3 in La Rochelle?

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 915
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/25/2019 8:28:38 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer_slith

Next one:

quote:

Use Oil:

Germany:
All units except 1 CP, 2 CA, FTR2 (4 strength in hex 51,32), and LND2 (La Rochelle) are reorganized for 1 oil (1.45). Use 1 saved oil in Bordeaux.


"LND in La Rochelle". Does this mean LND2 in Brest or FTR3 in La Rochelle?

It means the LND2 in Brest. It was first sent to La Rochelle but changed. (I forgot to change it in the oil step)

However, the FTR3 should not be in La Rochelle. The FTR3 should be in hex 57,24.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 916
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/25/2019 8:46:17 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline

quote:

ORIGINAL: Orm


quote:

ORIGINAL: Mayhemizer_slith

Next one:

quote:

Use Oil:

Germany:
All units except 1 CP, 2 CA, FTR2 (4 strength in hex 51,32), and LND2 (La Rochelle) are reorganized for 1 oil (1.45). Use 1 saved oil in Bordeaux.


"LND in La Rochelle". Does this mean LND2 in Brest or FTR3 in La Rochelle?

It means the LND2 in Brest. It was first sent to La Rochelle but changed. (I forgot to change it in the oil step)

However, the FTR3 should not be in La Rochelle. The FTR3 should be in hex 57,24.


Correct. FTR3 is right there, adjacent to Rochelle

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 917
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/28/2019 8:40:54 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Prelim production

China 3 BPs
CW 15 BPs (9 oils saved)
US 10 + 1 trade + 27 saved = 38 BPs
USSR 15 + 2 trade + 1 saved = 18 BPs

Stay at sea and RTB
CW returns 7 CPs to various ports.

US TRS RTB San Diego


Oil use
CW reorg all but 4 units for 4,45 oil.
US reorg 2x TRS for free.
USSR MECH and ARM for free.


Production

China 3
MIL
CAV div

CW 15
4x CP
The Queens (1st)
HQI
MIL
2x CVP1

US 38
AMPH (1st)
CV (2nd)
2xTRS (1st)
CP
2xGAR
PIL
CVP0
Save 21

USSR 18
2xGAR
INF
PIL
Save 9


Reinforcements

China
MIL Kunming

CW
MIL Montreal
NAV4 Belfast
FTR2 London
CVP Liverpool
HQ1 Liverpool
GAR Halifax

US
GAR San Diego
CP San Diego

USSR PIL to SB-2bis
LND3 -> Baku
2-1 -> Baku
MTN -> Pskov
5-4 -> Pskov
1-4 -> Novgorod

ComChi
INF Lanchow


Resource lending
CW to Free France one oil.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 918
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/28/2019 8:44:06 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Both roll 7 for initiative and Axis win. Allies goes first.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 919
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/30/2019 8:21:24 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
ND 40 Allied 1

No DoW

China land, CW naval, others combined.

Port attack

CW launches port attack against Brest with LND3, no escorting planes or planes to intercept.

Germany can intercept with FTR3. Do they intercept?






Attachment (1)

< Message edited by Mayhemizer_slith -- 10/30/2019 8:33:21 PM >


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 920
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/30/2019 9:04:08 PM   
peskpesk


Posts: 2026
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
No, thanks.

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Mayhemizer_slith)
Post #: 921
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/31/2019 7:44:26 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
No surprise point to either side and AA negates LND. That was fun...

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to peskpesk)
Post #: 922
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 10/31/2019 8:27:29 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Naval air
CW FTR3 and LND3 to East Med box 3.


Naval move

USSR
CP to Caspian Sea.

CW
Almost all CW ships steams to seas.

CP To Timor Sea.
2x CP to CVB.
Escorts to seas.

3x CA from Singapore to east.
CV and other ships to BoB.
CVL to CVB.
CVL to North Atlantic.

TRS from Halifax to Faeroes Gap loaded with GAR.
TRS from Liverpool to Central Atlantic loaded with INF.
TRS from South Africa to Red Sea loaded with FTR2.
TRS from Aden to CB (empty).

Sub to Italian Coast box 3.
Sub to East Med box 3.


Naval combat
CW initates only in East Coast. Multiple Axis planes can join the combat. Any takers?




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 923
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 11/1/2019 7:27:04 AM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
FTR2 from hex 75,40 to the 1-box, thank you.

Edit: Changed my mind and sent out one fighter.

< Message edited by Orm -- 11/1/2019 8:34:51 AM >


_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 924
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 11/1/2019 1:21:03 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Both sides roll 4, no combat.

If Axis want to, they can initiate combat on CSV.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 925
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 11/1/2019 2:52:14 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
Sure, Italy initiate in CSV.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 926
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 11/1/2019 3:06:41 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
CW sends FTR2 to box 0 and NAV to as high a possible (I think box 2).

I continue impulse later.

< Message edited by Mayhemizer_slith -- 11/1/2019 3:07:28 PM >


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 927
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 11/1/2019 3:27:06 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
Then the SUB feels somewhat exposed, and decide that safety might be a safer course. SUB stay low.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 928
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 11/1/2019 3:54:39 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
OK. Did you remember I have planes?

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 929
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 11/1/2019 4:08:24 PM   
Orm


Posts: 17736
Joined: 5/3/2008
From: Sweden
Status: offline
Yes. I decided to have a go at it if the planes stayed at their bases. And play it safe and avoid combat if they flew.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 930
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