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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

 
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All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer) Page: <<   < prev  22 23 [24] 25 26   next >   >>
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/8/2019 8:22:35 AM   
peskpesk


Posts: 2026
Joined: 7/17/2003
From: Stockholm, Sweden
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Ground support result




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"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 691
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/8/2019 8:25:01 AM   
peskpesk


Posts: 2026
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From: Stockholm, Sweden
Status: offline
Land combat selection




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"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 692
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/8/2019 8:30:18 AM   
peskpesk


Posts: 2026
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From: Stockholm, Sweden
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Paris fall to the germans, which unit to shatter?




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"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 693
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/8/2019 9:21:35 AM   
peskpesk


Posts: 2026
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From: Stockholm, Sweden
Status: offline
The Fr Art is shattered.

The Fr MOT is destroyed.





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"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 694
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/8/2019 9:30:07 AM   
peskpesk


Posts: 2026
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Air rebase:

Italy:
LND3 (Turin) -> 75,40 (Sicily)

Germany

Lnd3 Saarbruken -> Paris
Ftr2 Liege-> Boulogne

No HQ Reorg

Ends on die less than 2 -> 8

< Message edited by peskpesk -- 9/8/2019 9:31:10 AM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 695
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/14/2019 3:21:43 PM   
jjdenver

 

Posts: 1840
Joined: 11/2/2007
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I'm posting this pic to show state of Manhchuria at beginning of JA 41. These are the starting positions for the units that are taking "free" moves to occupy Manchuria. They'll use "free" moves to get back to these positions if possible. Or if they need to start moving to railheads before they get back to these positions then they'll use one of the 5 allowed combined impulse moves to get to a hex that's "reachable" within 1 move from their free move starting spot. I hope this makes sense. I had to go find an old save game to find this pic so I wanted to post it here for reference.




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(in reply to peskpesk)
Post #: 696
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/14/2019 7:48:30 PM   
Mayhemizer_slith


Posts: 7022
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From: Finland
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J/A 40 Allied 8

No DoW

USSR Combined (land taken to conquer Manchuria)
China and France land, CW combined.


Naval move
CW TRS from Plymouth to Gibraltar with FTR2.


Rail move
CW INF from Tel Aviv to Cairo.
USSR 4-2 ART to Penza (moving west).


Land move
USSR free land moves:
3-5 CAV 2 hex west
5-4 Mukden -> Changchun
5-4 64,151 -> 60,151
6-4 -> 60,155
Zhukov -> 67,149

USSR
3 units in Tsitsihar 2 hexes NW along rail line.
1-3 ENG into Tsitsihar.
CAV 55,153 -> 3 hex West.

NatChi
CAV joins to units in mountains north of Chengtu.

CW
TERR to Jaffa.

France
Units run SW.


Rebase
3 USSR bombers to NW Machuria.

CW FTR3 to Egypt, FTR2 from Gibraltar to Algeria.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to jjdenver)
Post #: 697
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/14/2019 7:50:31 PM   
Mayhemizer_slith


Posts: 7022
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From: Finland
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Turn does not end.

Back to the Axis.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 698
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/14/2019 9:09:18 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
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No declarations of war.

Land: Germany, Japan
Combined: Italy
Naval:

No port strikes. No naval air.

Italy sail one CP to the Western Mediterranean. No naval combat. (only SUBs to fight)

No strategic bombing.

Germany ground strike the two British defenders in Calais.

CW can intercept with one FTR2, and one CVP0. Germany has one 4 strength FTR2 available for counter-interception.

Will CW intercept the German LND3? (see picture)



Picture from Jul/Aug '40 Impulse #9 (Axis) - Ground Strike

Attachment (1)

< Message edited by Orm -- 9/14/2019 9:11:21 PM >


_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 699
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 4:57:48 AM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
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Spitfire intercept and lands back to same hex.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 700
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 5:21:49 AM   
Orm


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Germany counter-intercepts with the FTR2.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 701
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 5:30:45 AM   
Orm


Posts: 17734
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A short, and vicious, air combat won by RAF.

Edit: Note that it was CW that selected the target to destroy. If you want the fighter destroyed instead of the bomber I can go back and change. (At least for 30 minutes or so)



Picture from Jul/Aug '40 Impulse #9 (Axis) - Ground Strike

Attachment (1)

< Message edited by Orm -- 9/15/2019 5:32:44 AM >


_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 702
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 5:43:05 AM   
Mayhemizer_slith


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From: Finland
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This is good.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 703
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 5:46:40 AM   
Orm


Posts: 17734
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Status: offline
quote:

ORIGINAL: Mayhemizer_slith

This is good.

No, it is not. It had been good if the British fighter had been destroyed instead. And the bomber had disorganized both targets.



_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 704
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 6:20:22 AM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
Jul/Aug '40
Impulse #9 (Axis)

Rail Movement:

Germany:
PARA (Paris) -> Messina
INF (Vichy) -> La Spezia
INF (58,32) -> La Spezia

Italy:
MIL (Milan) -> Amsterdam

Japan:
GARR (Haichow) -> Tianshui
HQI (76,138) -> Canton

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 705
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 10:36:14 AM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
The war is over the victorious Axis high command declares, and encourage peace talks to take over now that Britain, and France, has been beaten.

The British forces in the Dunkirk pocked are encouraged to surrender since they obviously have been abandoned to their fate. Field Marshal von Rundstedt suggests a parley to discuss the terms of the surrender of the British Expeditionary Force.




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_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 706
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 10:49:41 AM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Sorry, we can’t accept surrender. There are too few CW men to hold that many German POWs. So keep fighting

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 707
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 11:36:16 AM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
Land movement:

Germany:
Army Group von Rundstedt advance on the Dunkirk pocket.
Army group von Leeb pursue the retreating French forces.
Army group von Bock concentrate to clear up the remains of the Paris defenders.
LXIII Infantry Korps relocate to Tunis.

Italy:
TERR (112,74) -> 110,75
The supply enter the Libyan desert.

Japan:
Reinforced Army Group Umezu advance toards the Chinese communist forces.
11th Army tries to outflank the communist line from the South
12th Army, supported by the Nagoya militia, the marsch though the mountains towards the Szechewan province.
The Japanese marine forces, under Yamamoto, attempt to outflank the Chihkiang line from the south.
The Formosa militia advance towards Pakhoi.

Debark:
MTN -> Canton
INF -> Haichow

Germany makes three attacks. The two against the French are automatic. The attack versus the British forces in Calais are currently at +12,8 if Germany selects blitz. CW can add up to 8 points in defensive shore bombardment. According to my calculations, the odds with full defensive shore bombardment is +8,6 blitz.

Will CW add any defensive shore bombardment?

I do not think that either side has any ground support available.




Picture from Jul/Aug '40 Impulse #9 (Axis) - Land Combat

Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 708
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 11:57:20 AM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Full shore bombardment. Use lower box ships first.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 709
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 2:08:59 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
Final odds.




Attachment (1)

< Message edited by Orm -- 9/15/2019 2:09:28 PM >


_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 710
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 2:19:16 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
Calais is captured by Germany.



Picture from Jul/Aug '40 Impulse #9 (Axis) - Land Combat


Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 711
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 2:25:29 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
Forgot to say. Germany had permission to fail

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 712
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 2:29:24 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer_slith

Forgot to say. Germany had permission to fail

Fail. The German army failing?!

Never heard such a weird statement.



_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 713
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 2:34:51 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
After the final combat, this impulse, the advancing German panzers overrun, and destroy, the French FTR3 in hex 58,28.




Attachment (1)

< Message edited by Orm -- 9/15/2019 2:35:18 PM >


_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 714
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 2:46:03 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
Jul/Aug '40
Impulse #9 (Axis)

Air rebase:

Germany:
FTR2 (La Spezia) -> 74,39 (Sicily)

Italy:
FTR2 (73,37) -74,40

No reorganization.

The turn continues with a roll of 4.

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 715
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 2:58:58 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
Picture from Jul/Aug '40 Impulse #10 (Allied) - DOW




Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 716
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 2:59:42 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
Picture from Jul/Aug '40 Impulse #10 (Allied) - DOW




Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 717
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/15/2019 3:00:18 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
Picture from Jul/Aug '40 Impulse #10 (Allied) - DOW




Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 718
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/18/2019 6:39:54 PM   
Mayhemizer_slith


Posts: 7022
Joined: 9/7/2011
From: Finland
Status: offline
J/A 40 Allied 10

No DoW

USSR combined (land taken for free moves in Manchuria).
France and China land, CW combined, US pass.


Naval air
CW FTR2 to West Med box 1.

Axis can send planes from La Spezia or Sicily. Any planes want to fly?





Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 719
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 9/18/2019 6:54:22 PM   
Orm


Posts: 17734
Joined: 5/3/2008
From: Sweden
Status: offline
So we are at naval combat? No other naval air, and no naval moves?

If so, then no additional Axis air to the West Med. Axis avoid combat, if possible. And if air combat, abort back to the sea area after first air combat round.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 720
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