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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

 
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All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer) Page: <<   < prev  12 13 [14] 15 16   next >   >>
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/30/2019 7:20:49 AM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
Picture from May/Jun '40 Impulse #2 (Allies) - DOW




Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 391
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/30/2019 7:23:28 AM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
Picture from May/Jun '40 Impulse #2 (Allies) - DOW





Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 392
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/30/2019 8:40:37 PM   
Courtenay


Posts: 3433
Joined: 11/12/2008
Status: offline

quote:

ORIGINAL: Orm


quote:

ORIGINAL: Mayhemizer_slith


quote:

ORIGINAL: Orm


quote:

ORIGINAL: Mayhemizer_slith

I need to rebase my Spitfire. It will intercept and land to Belgium same hex with MECH.

I just want to confirm that you will land in Belgium. The FTR2 has a three hexes return range and can reach Dover.

Oh to UK then. I though it has range 2 when intercepting.

It is. When intercepting. But it gets full range when it returns to base.

This is what the rule is, and I have never understood it. The planes fly one sortie in the impulse?

_____________________________

I thought I knew how to play this game....

(in reply to Orm)
Post #: 393
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2019 12:31:33 AM   
cfinch

 

Posts: 48
Joined: 6/9/2016
Status: offline
shorter time to get on target for intercept, all day to go home is how i'd think of it?

(in reply to Courtenay)
Post #: 394
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/16/2019 7:30:01 PM   
Mayhemizer_slith


Posts: 6868
Joined: 9/7/2011
From: Finland
Status: offline
M/J 40 Allied 2

USSR DoW on Japan to rescue China.

2 markers are removed (6 was rolled).

China land, others combined.


Naval move

France
TRS from Dakar to BoB with MIL.

CW
Home fleet (CV Furious, 6x BB and CA Fiji) to North Sea box 3 with 2x TRS loaded with Manchester MIL and AT gun.
2 ships in box 1 on North Atlantic to box 0.

USSR
Slow SUB to JP Coast
Fast SUB to CH Sea

US
CP to Gulf of Alaska from San Diego

USSR initiates combat.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to cfinch)
Post #: 395
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/16/2019 7:35:28 PM   
Mayhemizer_slith


Posts: 6868
Joined: 9/7/2011
From: Finland
Status: offline
Japanese Coast: Allied 5, Axis 9. No combat.
China Sea: both roll 3.

4 points are used to get submarine combat and 2 points to increase damage.
1 CP sinks and 2 are aborted.

Allies stay, how about Axis?

Where do you abort CPs?





Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 396
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/16/2019 7:44:31 PM   
peskpesk


Posts: 1941
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
JP in Japanese Coast aborts to Fukuoka, plz

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Mayhemizer_slith)
Post #: 397
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/16/2019 7:48:54 PM   
Mayhemizer_slith


Posts: 6868
Joined: 9/7/2011
From: Finland
Status: offline
Tokyo receives accurate bombing.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to peskpesk)
Post #: 398
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/16/2019 8:00:26 PM   
Mayhemizer_slith


Posts: 6868
Joined: 9/7/2011
From: Finland
Status: offline
Rail move

France rail Bordeaux MIL to 56,32 with HQ.


Land move

USSR
Mongol CAV 5 along rail line SE
Zhukov to 51,154
5-4 with zhukov to 51,154
6-6 ARM to 59,160
AT gun near Blag 2 hex SW

NatChi
CAV from Angkang 2 hexes SW 81,135
3-3 INF in 82,136 to 84,137 (disorganized)

Units in/near Chihkiang:
HQ one hex west
4-2 INF from 86,139 to Chihkiang
Peking MIL from 87,138 to 86,139
Shanghai MIL from 87,138 to 86,138


France
MECH from 53,31 to 54,31 with HQ
AT gun from 53,31 to 53,30 with ARM
MOT from Lille to 53,30 with ARM

CW
GAR and HQ to Lille

This is the moment I realized CW transporters are in Plymouth with their cargo, not in box 3 on North Sea. I need to redo this impulse from naval move, but I have no time today. Good night to all!

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 399
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/18/2019 7:45:08 PM   
Mayhemizer_slith


Posts: 6868
Joined: 9/7/2011
From: Finland
Status: offline
Debark
CW to Calais

Rebase

USSR
TB-3 to Blag
I-153 at Vlad 1 hex NW
I-16 FTR near Blag atop the AT gun

NatChi
FTR closer to Chihkiang

CW
FTR2 from Plymouth to 51,30 in Belgium.
Hampden in UK one hex NW.

France
FTR2 to east of Paris.


Reorg
None.

Back to the Axis in attacker friendly weather.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 400
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/20/2019 8:16:12 PM   
peskpesk


Posts: 1941
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Axis #3 May/Jun 1940.

No Dow

No Alignment

Combined
Germany
Italy

Land
Japan

No Port Attack

No Naval air

Naval move

Italy
From La Spezia CA Trento + CA Eugenio Di Savoia that also Loads GE INF Div -> East Med Sea, 4 Box.

No Naval Combat

No Strategic bombing

Ground Strike

Japan
Art (76,141) -> Chengchow
Lnd2 (82,143) -> Chengchow

Germany
Lnd2 Aachen -> 54,31
Lnd2 Brussels -> 53,30
Ftr3 Colonge-> 54,32

France can intercept any of the bombers with Ftr2 and/or Ftr3. Any takers? Germany has some Ftr2 and Ftr3 standing by.







Attachment (1)

< Message edited by peskpesk -- 7/20/2019 8:25:06 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Mayhemizer_slith)
Post #: 401
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/20/2019 8:24:38 PM   
Mayhemizer_slith


Posts: 6868
Joined: 9/7/2011
From: Finland
Status: offline
No planes.

AA fires adjacent Stuka.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to peskpesk)
Post #: 402
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/20/2019 8:31:11 PM   
peskpesk


Posts: 1941
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
AA lowest 1 of 6 (1 7 3 8 3 3)








Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Mayhemizer_slith)
Post #: 403
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/20/2019 8:35:29 PM   
peskpesk


Posts: 1941
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
First ground strike.






Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 404
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/20/2019 8:39:54 PM   
peskpesk


Posts: 1941
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Second ground strike.





Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 405
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/20/2019 8:45:07 PM   
peskpesk


Posts: 1941
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Third ground strike.






Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 406
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/20/2019 8:51:11 PM   
peskpesk


Posts: 1941
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
JP Ground strike was a big success.






Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 407
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/20/2019 8:54:51 PM   
peskpesk


Posts: 1941
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
After the shocking good ground strikes Axis HQ has to retire for the evening to make new plans! Awaiting new orders from Japan/Italy.
Contact with HQ established!

< Message edited by peskpesk -- 7/23/2019 11:48:03 AM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 408
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 2:44:03 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
No rail movement.

Land Movement:

Italy:
Partisan (97,104) -> 96,104
Supply (105,54) -> 102,53

Germany:
AA (Liege) -> Brussels
AT (54,33) -> Liege
ART (Saarbrucken) -> 54,33
INF (51,33) -> Antwerp
INF (Tunis) -> 74,34

Japan:
TERR (64,153) -> Changchun
HQI (Tungkwan) -> 75,137
INF Div (Tianshui) -> 77,133
Army Group Terauchi concentrate on Chengchow
Army Group Yamamoto try outflank the Chinese defensive line at Chihkiang from the North.

Invasion:
14th SS Inf Div invade Famagusta (Automatic)

Land Combat:
Germany attacks the Paris MIL in Belgium. 48:5 -> +19.2 Assault, or +23.2 blitz. MOT Div included in the attack.
Japan attacks Chengchow. 43:8 -> +14.750. HQ included but no support.

No air support added to the Axis attacks.

CW can provide defensive air support to the Cyprus notional but since it has 0 in strength it makes no difference. The attack is automatic either way.

France has 3 aircraft on standby to support the Paris militia. Will any air provide defensive support? Germany has 6 fighters of various quality that can intercept any French air.



Picture from May/Jun '40 Impulse #3 (Axis) - Land Combat

Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to peskpesk)
Post #: 409
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 3:02:15 PM   
Mayhemizer_slith


Posts: 6868
Joined: 9/7/2011
From: Finland
Status: offline
No planes, thanks.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 410
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 3:22:38 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
.




Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 411
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 3:23:19 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
Just kidding.

Sorry about that. I couldn't resist.

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 412
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 3:29:28 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
Final odds.



Picture from May/Jun '40 Impulse #3 (Axis) - Land Combat

Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 413
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 3:38:58 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
And I was swiftly punished for my joke.

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 414
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 3:40:31 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
China losses one unit. Which one?



Picture from May/Jun '40 Impulse #3 (Axis) - Land Combat

Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 415
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 3:53:10 PM   
Mayhemizer_slith


Posts: 6868
Joined: 9/7/2011
From: Finland
Status: offline
Kill GAR.

Joke was funny

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 416
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 4:07:33 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
May/Jun '40
Impulse #3 (Axis)

Air rebase:

Germany:
LND2 (50,33) -> Liege
LND2 (Dusseldorf) -> Aachen
FTR2 (Rotterdam) -> 53,31

Italy:
FTR2 (La Spezia) -> 75,40
LND3 (Genoa) -> 73,37
NAV2 (73,37) -> 75,40

Japan:
NAV2 (81,144) -> 75,136

No reorganization.

_____________________________

Intend attacking at dawn high water.

(in reply to Mayhemizer_slith)
Post #: 417
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 4:08:51 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
Picture from May/Jun '40 Impulse #4 (Allies) - DOW




Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 418
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 4:14:10 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
Picture from May/Jun '40 Impulse #4 (Allies) - DOW





Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 419
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/23/2019 4:14:57 PM   
Orm


Posts: 17955
Joined: 5/3/2008
From: Sweden
Status: offline
Picture from May/Jun '40 Impulse #4 (Allies) - DOW





Attachment (1)

_____________________________

Intend attacking at dawn high water.

(in reply to Orm)
Post #: 420
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