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Scaling? - 3/23/2019 9:00:26 PM   
CSSS

 

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Joined: 7/24/2004
From: TEXAS
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How do I get the game to scale? Even with tri-focal the text is far too small?
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RE: Scaling? - 3/24/2019 3:44:35 AM   
Hattori Hanzo


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From: Okinawa
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quote:

ORIGINAL: CSSS

How do I get the game to scale? Even with tri-focal the text is far too small?


ask RogerBacon, his great Distant Worlds mod do something to improve the visibility of the text

(in reply to CSSS)
Post #: 2
RE: Scaling? - 3/24/2019 12:55:57 PM   
RogerBacon

 

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Joined: 5/17/2000
From: Miami, Florida, U.S.A.
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quote:

ORIGINAL: Hattori Hanzo


quote:

ORIGINAL: CSSS

How do I get the game to scale? Even with tri-focal the text is far too small?


ask RogerBacon, his great Distant Worlds mod do something to improve the visibility of the text


Unfortunately, the font is hard-coded for each window. I was able to change it on some windows, like the bottom left information pane. But even then there were little trade offs like the text doesn't align properly.
I also got rid of the drop shadow effect which I thought made the text less readable. They are small improvements. Ultimately, the best solution I found is to play on a bigger screen. :(

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(in reply to Hattori Hanzo)
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RE: Scaling? - 6/11/2019 1:09:54 PM   
Bleek


Posts: 237
Joined: 10/26/2011
From: United Kingdom
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In Windows 10 you can "Make everything bigger".

Try 125 or 150%.

On a 4K monitor like I've got, 150% actually makes the game UI and font large and easy to read.

(in reply to RogerBacon)
Post #: 4
RE: Scaling? - 6/14/2019 7:23:12 PM   
KingHalford

 

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Joined: 8/18/2016
Status: offline
I use a 4k monitor and resorted to just changing my desktop resolution down to 1080 when I play Distant Worlds. Scaling the game text might work temporarily but it'll likely screw with other games (I found Mount & Blade: Warband was one particular offender that doesn't like windows scaling text.)

(in reply to Bleek)
Post #: 5
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