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Temporary overstacking of land units

 
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Temporary overstacking of land units - 3/12/2019 7:23:05 PM   
composer99


Posts: 2779
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From: Ottawa, Canada
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The MWiF player's manual advises:
quote:

Overstacking
In general, units may not overstack during land movement. However, MWiF enables temporary overstacking, primarily to enable players to rearrange units in hexes that are fully stacked.


How do I do this? I don't seem able to just move a unit into a hex to temporarily overstack, nor can I use CTRL to do so.

Thanks for your help.

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~ Composer99
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RE: Temporary overstacking of land units - 3/12/2019 7:59:51 PM   
Centuur


Posts: 8239
Joined: 6/3/2011
From: Hoorn (NED).
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quote:

ORIGINAL: composer99

The MWiF player's manual advises:
quote:

Overstacking
In general, units may not overstack during land movement. However, MWiF enables temporary overstacking, primarily to enable players to rearrange units in hexes that are fully stacked.


How do I do this? I don't seem able to just move a unit into a hex to temporarily overstack, nor can I use CTRL to do so.

Thanks for your help.


That's not coded yet...

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Peter

(in reply to composer99)
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RE: Temporary overstacking of land units - 3/12/2019 8:13:59 PM   
composer99


Posts: 2779
Joined: 6/6/2005
From: Ottawa, Canada
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Ah, glad to know it. Thanks!

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RE: Temporary overstacking of land units - 3/12/2019 8:41:40 PM   
Courtenay


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Joined: 11/12/2008
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If one wants to swap units in two fully stacked hexes, there is often a work-around: Move another of the units in the hexes to some third hex, swap the two units, and then undo the move the first unit.

< Message edited by Courtenay -- 3/12/2019 9:06:41 PM >


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I thought I knew how to play this game....

(in reply to composer99)
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