From: Oslo, Norway
We shouldn't delete it, the game should be fixed as the separation of the content that comes with the game and the stuff that the user installs in his user folder makes sense. It just has to be made working.
As I said, for now till a fix comes out the content of that Graphics Override folder should be copied to the Graphics Override folder under the user path to make all scenario work like intended.
Absolutely, I agree with this. I won't delete it, I'm saying it's pretty much redundant, unless someone (Ralph?) can prove otherwise and it's actually used somehow. And it really should be fixed allowing it also to act as an override.
A good use for this folder would also be to keep various stuff for the large default scenarios like FITE2, CFNA, CFSV -- Documents, maps, goodies, alternative counter symbols (Wehrmacht, Warsaw Pact etc).
IMO there should be a hierarchy consisting of the following, in order of importance:
1. Scenario specific directory in My Games -> Graphics Override. Files will apply to specific scenario.
2. Scenario specific directory in Programs -> Graphics Override. Files will apply to specific scenario, unless explicitly overridden above (this is where we are talking about).
3. Files placed in My Games -> Graphics Override. Files will apply to all scenarios, unless explicitly overridden above (this is where graphics mods work).
Can't you stick with 'Documents...' and leave 'Program Files...' alone ? I don't get it.
Operation Neva is a default scenario included in the game, as is the example I made above (Battle of Adua). And the Campaign For North Africa scenarios use custom graphics too. None of these actually work like intended out of the box. You can't expect users to first copy the scenario files to the My Games -> Graphics Override directory before they play to not miss out on the custom stuff.
To be honest, there are not a lot of "important" stuff in the current Programs -> Graphics Override directory. A lot of redundant stuff anyway I think. And a lot of EQP/NQP files that I think are already included in the SCE files. But for scenarios like Op. Neva and others, they actually make a huge difference.
There are also a lot of these types of files:
I assume these are the old, no longer used counter colors files?
< Message edited by Shadrach -- 3/8/2019 7:34:33 PM >