Another observation (looking at NATO forces on their turn 2 in "Tension" mode) ....
The entire Italian army is already mobilized (same for French / Belg / Dutch / looks like all of NATO). If memory serves, in the original version, the Italians don't mobilized until like turns 5 or 6 (?) maybe earlier if Austria is invaded, and even then not all forces. Seems like the French were a bit later, and def. in the original the Danes are not ready at all at turn 2.
Anyway, not sure if that was by design (b/c of the added WP forces) or if it might be a bit too early for NATO to have all those forces ready to move on turn 2 (tension mode.) Just thought you might want to pull back NATO mobilization ... noticed in events the time frame accounted for re: REFORGER and thought, all those forces could not possibly ready to move that quick, even if they already there.
Thanks again for the great scene!
All Game Turn 2 units are were they are supposed to be and deployed historically. When you look at the Orbat, you will notice a plethora of reinforcements mobilizing/arriving on-map throughout the scenario time frame. Remember, each turn is 3.5 days so many, but certainly not all, are arriving quickly based on that nation's mobilization schedule.
Also while I was play testing several weeks ago, I did not like the original NATO GT2 movement, so I changed it. This would apply to the Tension scenario as well:
I am making some changes to the initial mobilization time line through the Event Editor. This applies to the 1st turn of war only (GT2)"Sudden War":
- WP forces take 24 hours to assemble, thus their movement is reduced by 24/84 = -28%.
- NATO take a 20 hour delay to respond/surprise, plus 24 hrs to assemble. Movement = -56%
- I tweaked the SHOCK values, WP 123, NATO 98, which = 25% WP advantage. I did this so that more NATO units will not be frozen/unmovable on the first turn.
The net result for WP is that they still have a 25% shock advantage, but their advance/penetration reduced to 72% movement. For NATO, retarded movement to their war time deployment areas and a 2% chance that a formation will be unable to move.
Keep up the good work! As you move forward, let me know what you think about the Soviet supply levels. It was suggested earlier in the design process that it may need to be adjusted upward.
The long arm of the law - "The King of Battle"