Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: AAR D21 Hellen v. Computer Soviets 40

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> After Action Reports >> RE: AAR D21 Hellen v. Computer Soviets 40 Page: <<   < prev  1 [2] 3 4   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: AAR D21 Hellen v. Computer Soviets 40 - 3/16/2019 12:19:04 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Leningrad, Nov. 5th, 1941.

Overnight low: -10 centigrade. An historic blizzard will soon usher in the coldest European winter of the 20th century.*

The Baltic Fleet has sailed to avoid being frozen in port. They are now pounding airfields along the coast.

Russian air forces in Leningrad have been instructed to limit interdiction and combat support missions to a 50 kilometer radius--when they can fly.

Two Russian Shock armies have arrived to coordinate a possible counter-offensive; every troop and artillery piece that can be spared is boarding trains bound for Leningrad.

The Germans don't have a chance.
----
*Lejenas, Harald. "The Severe Winter in Europe 1941-42." Bulletin of the American Meteorological Society (1989) p. 281




Attachment (1)

(in reply to Hellen_slith)
Post #: 31
RE: AAR D21 Hellen v. Computer Soviets 40 - 3/17/2019 4:57:25 AM   
cathar1244

 

Posts: 552
Joined: 9/5/2009
Status: offline
For anyone interested, the article about the 1941-42 winter can be read at:

https://journals.ametsoc.org/doi/abs/10.1175/1520-0477%281989%29070%3C0271%3ATSWIET%3E2.0.CO%3B2

Cheers

(in reply to Hellen_slith)
Post #: 32
RE: AAR D21 Hellen v. Computer Soviets 40 - 3/17/2019 4:20:32 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Leningrad: Nov. 12, 1941. Temperature at 7:00a.m.: -9.6

The Germans open fire with 4x150mm, 6x170mm, and 3x240mm RR artillery guns...

Six divisions of the Wehrmacht and SS will break the Soviet line, or die in the attempt.





Attachment (1)

(in reply to Hellen_slith)
Post #: 33
RE: AAR D21 Hellen v. Computer Soviets 40 - 3/17/2019 4:27:29 PM   
larryfulkerson

 

Posts: 38289
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

Leningrad: Nov. 12, 1941. Temperature at 7:00a.m.: -9.6

The Germans open fire with 4x150mm, 6x170mm, and 3x240mm RR artillery guns...

Six divisions of the Wehrmacht and SS will break the Soviet line, or die in the attempt.

Good luck!

_____________________________

if the human race ever does get to be space fairing and be able to visit other worlds, let's just make patterns in their crops and leave.

(in reply to Hellen_slith)
Post #: 34
RE: AAR D21 Hellen v. Computer Soviets 39 - 3/17/2019 5:57:01 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Field Marshall von Leeb reports heavy losses inflicted...but the target remains.

Bringing Karl's 520mm guns on line for another stab at it. If it hasn't frozen.






Attachment (1)

(in reply to Hellen_slith)
Post #: 35
RE: AAR D21 Hellen v. Computer - 3/18/2019 11:16:23 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Karl has spun up.

Field Marshall von Leeb is given the honors....

"You may fire when ready."

Let's see how many shells I can get out of it.






Attachment (1)

(in reply to Hellen_slith)
Post #: 36
RE: AAR D21 Hellen v. Computer Axis 43 - 3/19/2019 12:09:00 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
AG South is looking much better today, from a supply standpoint...

Kharkov and Stalino are still in sight.

They are definitely on the table to be taken after the Spring thaw, if not before.

Heavy resistance all around. Moscow is just on hold ... supply there is still FUBAR for Axis.





Attachment (1)

(in reply to Hellen_slith)
Post #: 37
RE: AAR D21 Hellen v. Computer Axis 43 Kharkov Front - 3/20/2019 1:31:46 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Here's a closer look at AGS ... finally getting contact @ Kharkov.

Trying to encircle it, Black and Red from the North, Purple & Grey from the South.

Waiting on Black and Red to gas up there. Supply Net is looking better.





Attachment (1)

(in reply to Hellen_slith)
Post #: 38
RE: AAR D21 Hellen v. Computer - 3/20/2019 2:20:24 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Farther South:

making a stab at Stalino ... too much resist @ Sevastopol ... so I veered North. That German Motorized is leading the charge.





Attachment (1)

(in reply to Hellen_slith)
Post #: 39
RE: AAR D21 Hellen v. Computer - 3/20/2019 3:11:19 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
FIRE!!!!






Attachment (1)

(in reply to Hellen_slith)
Post #: 40
RE: AAR D21 Hellen v. Computer - 3/20/2019 3:32:19 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Another volley .... those 520s are MURDER

only one shot left ... they doing it.

Karl is a MONSTER





Attachment (1)

(in reply to Hellen_slith)
Post #: 41
RE: AAR D21 Hellen v. Computer Soviets 44 - 3/22/2019 1:06:04 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Late November, 1941: Weather, COLD.

I am helping Elmer out more and more (He actually put up a pretty good wall as Soviet) but, due to TMI, I've been playing for Elmer the last few turns.

This is helpful (to me) b/c it helps me see what I'm doing wrong as Axis ... like leaving a seam open that I forgot about....resulting in this little Hinky Dinky @ Velikiyi Luki, Russian forces are on the move to rescue those HQ units that have been living in the swamp for the last few months ....they been watching rear armor heading to Leningrad, are in position now to maybe cause some problems b/h Axis lines .... We shall see!!






Attachment (1)

(in reply to Hellen_slith)
Post #: 42
RE: AAR D21 Hellen v. Computer Soviets 45 - 3/22/2019 3:00:03 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
From the German PoV, this is starting to look troubling.

My whole AGC is about to collapse




Attachment (1)

(in reply to Hellen_slith)
Post #: 43
RE: AAR D21 Hellen v. Computer Soviets 44 - 3/22/2019 7:03:04 AM   
StuccoFresco

 

Posts: 370
Joined: 9/17/2004
From: Italy
Status: offline

quote:

due to TMI,


What does it mean?

(in reply to Hellen_slith)
Post #: 44
RE: AAR D21 Hellen v. Computer Soviets 44 - 3/22/2019 9:52:19 AM   
larryfulkerson

 

Posts: 38289
Joined: 4/17/2005
From: Tucson, AZ
Status: offline

quote:

ORIGINAL: StuccoFresco


quote:

due to TMI,


What does it mean?

too much information?

_____________________________

if the human race ever does get to be space fairing and be able to visit other worlds, let's just make patterns in their crops and leave.

(in reply to StuccoFresco)
Post #: 45
RE: AAR D21 Hellen v. Computer Soviets 39 - 3/22/2019 11:44:23 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Yes, means nothing, is just a shorthand I used for [fill in later] I just forgot the edit the post. I have a new user name thing now from the account merge. Downloading two patches now, going to try to update this a.m. and get our NATO/WP '62 game going .... so I keeping my fingers crossed that it works!! Download is going a bit slow ... maybe in oh, says 30 minutes left, so, going to try it in just a few. Already saved my game files to backup, so I'm confident that (at least) no harm will be done.

Anyway, yes, i've been moving for Elmer to (1) look at how I'm doing from his PoV (2) learn the Soviets formations / OOB. I started looking at Elmer's moves, and decided to reorganize his formations (they were spread out all over the map, harem-scarem ... Just finished regrouping the September 9th Army. What a chore!!

(in reply to Hellen_slith)
Post #: 46
RE: AAR D21 Hellen v. Computer Soviets 46 - 3/23/2019 4:33:33 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Moscow. Cold. There is a WHOLE LOT of Russians there around Moscow...how many?

I'm guessing a million souls, standing practically shoulder-to-shoulder.






Attachment (1)

(in reply to Hellen_slith)
Post #: 47
RE: AAR D21 Hellen v. Computer Soviets 46 - 3/23/2019 4:50:26 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Rescue complete @ Velikiye Luki






Attachment (1)

(in reply to Hellen_slith)
Post #: 48
RE: AAR D21 Hellen v. Computer Soviets 46 - 3/23/2019 5:52:05 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
I have found a note I left for myself....was a message from Stalin.

Says, "Soviets Plan 46 ... ->move 65th Army to Leningrad SE sector."

Must be some kind of code. Leningrad holds, but man, what a meat grinder.

(in reply to Hellen_slith)
Post #: 49
RE: AAR D21 Hellen v. Computer Soviets 46 - 3/23/2019 6:41:16 AM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
the 65th says, "Mission Accomplished"




Attachment (1)

(in reply to Hellen_slith)
Post #: 50
RE: AAR D21 Hellen v. Computer - 3/23/2019 6:58:06 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Caught some Germans asleep at the wheel in Orel ...

Soviet 40th Army is about to cause some problems for that sector of AGC.




Attachment (1)

(in reply to Hellen_slith)
Post #: 51
RE: AAR D21 Hellen v. Computer Soviets 46 - 3/23/2019 11:37:58 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
The Soviets have broken through AGC between Tula and Orel.

AGC is out of gas and almost out of bullets.







Attachment (1)

(in reply to Hellen_slith)
Post #: 52
RE: AAR D21 Hellen v. Computer - 3/25/2019 6:00:02 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Nov. 30, 1941: If the Germans can't save what's left of those supplies, then regroup along that line b/w Tula and Orel, its going to be lights out for AGC





Attachment (1)

(in reply to Hellen_slith)
Post #: 53
RE: AAR D21 Hellen v. Computer - 5/16/2019 12:53:02 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
I'm not sure what's happening w/ some of the Sov units in "mounted" mode, here is a description of the events (not sure if a bug, or what, or probably I'm not understanding how this works) but it is happening w/ SOME units, but not others.

(Same thing happens w/ some ungarrisoned mobile units, too, this is just the example. Garrison mode is a moot point:) This unit, in "mounted" mode, has its little howitzers and guns, AND a few dozen tracks to tow them around, right? Well, if they in garrison mode, why not let some other folks have a shot at those trucks, seems logical to DISMOUNT the guns and send the trucks on their way. I mean, they've only been sitting there FOR MONTHS LoL;, but watch what happens (in the next message) after I choose to "dismount"






Attachment (1)

(in reply to Hellen_slith)
Post #: 54
RE: AAR D21 Hellen v. Computer - 5/16/2019 12:55:52 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Clicking the "dismount" button wipes out the whole unit. What's more, They are GONE ... no undo. Unclick the button, they still gone. Note the funny number for movement, also. This occurs with SOME units, not others. Eg., one AAA unit, this happened ... GONE. Another AAA unit, worked fine. Kept the pieces, took the trucks. Those two AAA units were both organized and mobile at the time. Weird. Maybe I am not understanding the role and use of dismount? Ok, well, back to Leningrad!






Attachment (1)

(in reply to Hellen_slith)
Post #: 55
RE: AAR D21 Hellen v. Computer - 5/16/2019 3:42:34 PM   
sPzAbt653


Posts: 8839
Joined: 5/3/2007
From: east coast, usa
Status: offline
For the units in Garrison, the Computer runs the Soviets in this scenario so consider that they aren't actually in Garrison, rather they are defending a specific hex/area. If they weren't in Garrison, Elmer might move them away. If forced to retreat they become mobile again, so no reason to remove their transport assets.

For the Dismount feature, any equipment that requires transport will be 'dismounted' and 'left behind'. Therefore, if all the equipment in a unit requires transport and that unit is dismounted, the unit will be removed.

< Message edited by sPzAbt653 -- 5/16/2019 3:48:34 PM >

(in reply to Hellen_slith)
Post #: 56
RE: AAR D21 Hellen v. Computer - 5/17/2019 3:36:54 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline
Ah, ok, so that one AA unit that remained (after dismount) must have had some infantry or other type squad that did not require the transport. Thank you!!

(in reply to sPzAbt653)
Post #: 57
RE: AAR D21 Hellen v. Computer - 6/21/2019 2:57:57 AM   
larryfulkerson

 

Posts: 38289
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Have you given up on this one?

_____________________________

if the human race ever does get to be space fairing and be able to visit other worlds, let's just make patterns in their crops and leave.

(in reply to Hellen_slith)
Post #: 58
RE: AAR D21 Hellen v. Computer - 6/26/2019 5:33:52 PM   
Hellen_slith


Posts: 684
Joined: 10/10/2005
Status: offline

quote:

ORIGINAL: larryfulkerson

Have you given up on this one?


No, I was actually looking at it today ... have been taking my time w/ it. I've been putting in maybe an hour or so every morning, which equates to two or three formations moves, then I save for the next morning. I've taken over for Elmer, too, for the nonce, getting Soviet formations back up to snuff. The way the Soviet OOB is set up (with armies split into three or two formations at times) Elmer seems to have managed to scatter them all over the map. No cohesion. So, that's my main focus now, is getting the Soviet Armies back into fighting trim.

Some thoughts: still working on Soviet move #48 I think (Dec. 3, 1941 I think it is.) German AGC is really suffering ... Sovs are setting up a grand pincer movement going around them, having taken Velikiye Luki back. I am pushing back the Luftwaffe little by little by grabbing airfields where I can.

Moscow is safe, but Kharkov is close to collapse (unless I can get the 9 Sept. and 58th Armies to hold there.) Leningrad still hangs in the balance due to the big German rail guns there, they are BRUTAL. Farther south, the Rumanians / Magyars / Czechs are pretty much done for, I think, so I am hoping to swing the extreme Southern front up and to the left so as to cut off forward elements of AGS that are pounding Kharkov.

Will post a pic when I get a chance. My knee swolled up like a cantaloupe here these past week or two, from bursitis I guess, so I'm trying to figure out how to rearrange the computer screen so that I can play while propping up my leg LoL :)








(in reply to larryfulkerson)
Post #: 59
RE: AAR D21 Hellen v. Computer - 6/26/2019 5:55:04 PM   
larryfulkerson

 

Posts: 38289
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

My knee swolled up like a cantaloupe here these past week or two, from bursitis I guess, so I'm trying to figure out how to rearrange the computer screen so that I can play while propping up my leg...

I'm sorry to hear about your knee. I hope you find a way to keep playing. Is there no treatment for it? Aspirin?
You might try some medical marijuana, a tinture or paste you can rub on it. Won't hurt. I'm doing MM for my PTSD and it's worked miracles. No more nightmares. It also might help me with my glacoma I understand. I can't get the VA to prescribe it for me though.

_____________________________

if the human race ever does get to be space fairing and be able to visit other worlds, let's just make patterns in their crops and leave.

(in reply to Hellen_slith)
Post #: 60
Page:   <<   < prev  1 [2] 3 4   next >   >>
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> After Action Reports >> RE: AAR D21 Hellen v. Computer Soviets 40 Page: <<   < prev  1 [2] 3 4   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.164