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Unit build limits fault within the editor?

 
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Unit build limits fault within the editor? - 2/18/2019 11:46:56 AM   
seydlitz22513

 

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There appears to be a big problem with the editor when you increase the total number of units that are buildable I think the max you can have is 255 the number keeps reverting back to zero?

This happens for different Countries and to different unit types photo is just an example.




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< Message edited by seydlitz22513 -- 2/18/2019 11:53:04 AM >
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RE: Unit build limits fault within the editor? - 2/19/2019 5:37:10 PM   
Hubert Cater

 

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Thanks for the report and due to some data structure changes, which reduced the memory footprint and as a result file sizes and especially for PBEM++ data transfers, the cap for builds is actually 127 units. So anything over 127 will revert to 0 as you've discovered.

I'll fix this though so the increments stop at 127 instead of 255.

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RE: Unit build limits fault within the editor? - 2/19/2019 5:52:08 PM   
seydlitz22513

 

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Thanks for the update Hubert

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