Exactly, the modifiers moved and basically you have status quo with different thresholds.
Unlike most people around here, I do not believe that the Germans are actually overpowered as such. Instead, I believe it is the attack itself that has been given to much power. This usually translate into the Germans winning as they start on the offensive.
By nerfing the logistics modifier, the possibilities for deep penetrations are severely reduced. Once you leave the railheads behind, that lack of fuel will hurt you whether you are Soviet or Axis.
If the Soviets stand a better chance of surviving the fall of 1941, getting more of the production evacuated east, losing less manpower centers to deep penetrations etc, they WILL have a better chance of winning the overall game.
Besides that, the fact that the Axis are less able to "script" their advance (having seen every situation 25 times before), that will also help blunting the German blitzkrieg of 1941.
Anyways, shaking the game settings up a little also help create a new challenge for both players. In my opinion, that alone makes the changes a good idea.
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