Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Task Force Interface Definition

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Task Force Interface Definition Page: [1]
Login
Message << Older Topic   Newer Topic >>
Task Force Interface Definition - 1/28/2019 6:06:34 PM   
Honus

 

Posts: 38
Joined: 11/25/2011
Status: offline
I am trying to find the definition of the Moves information on the TF Display. What does the Fuel reference. For example, in the Guadalcanal Scenario the Saratoga group is moving at Mission Speed and the following is displayed:

Moves (m/c) 9/4, Fuel - 129/73 (24) -- displayed in green. What is the meaning for these Fuel values?
When in Full Speed Mode, the values are 32/73 (24). I get that red is bad, but what does it mean?
Is this described in the manual?

TIA
Post #: 1
RE: Task Force Interface Definition - 1/28/2019 7:13:41 PM   
BBfanboy


Posts: 15688
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Honus

I am trying to find the definition of the Moves information on the TF Display. What does the Fuel reference. For example, in the Guadalcanal Scenario the Saratoga group is moving at Mission Speed and the following is displayed:

Moves (m/c) 9/4, Fuel - 129/73 (24) -- displayed in green. What is the meaning for these Fuel values?
When in Full Speed Mode, the values are 32/73 (24). I get that red is bad, but what does it mean?
Is this described in the manual?

TIA

The first set of numbers: 129 is the fuel range in hexes, 73 is the distance to target and back to current home base and 24 is the distance to target by sea
In the second set of numbers your fuel range at full speed is only 32 hexes and therefore in red, because you cannot get back to base before you run out of fuel. The game does not know about any plans you might have to refuel at sea from an AO or other ships, so sometimes you need to force the TF to go ahead by setting the routing to Direct/Absolute. Otherwise it can abort the mission to RTB and refuel.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Honus)
Post #: 2
RE: Task Force Interface Definition - 1/28/2019 11:11:02 PM   
Honus

 

Posts: 38
Joined: 11/25/2011
Status: offline
Thanks. I never did find that in the manual.

(in reply to BBfanboy)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Task Force Interface Definition Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.116