From: Bremen, Germany
ORIGINAL: Hubert Cater
This is a tricky one as there were quite a few vocal players that were against the automatic arrival in North Africa, plus there are the issues with the previous setup as highlighted above where players could cut off all arrival positions and then the Afrika Korps had no chance to arrive at all.
While no solution will ever satisfy everyone, the current setup does avoid gamey exploits to prevent the arrival of the Afrika Korps, and plays out more historically as we've highlighted in similar threads.
I understand, but the current setup is too far stacked against the Axis.
The units do not arrive in a port (except one unit) so they have to be moved to a port.
And they arrive in the north, so the transports take two turns to get to Africa.
Plus, on the highest difficulty setting, the AI has +2 spotting which makes it very difficult to get past Malta with those transporters.
You have no choice but to take out Malta, and it has to be done in 1940, because else you can't get them to the Eastern front in time.
In my opinion, it would have made more sense to make a decision event and give an option to deploy them in Africa for -say- 300MPP extra.
Plus... I do not know what causes this, but the Italians are worse than in previous games. On the highest difficulty setting, it is impossible to hold the line in Africa with the Italians.
Even when you move all three Italian armies, three corps and a HQ (a considerable investment by itself), the Allied obliterate them before the German troops are there.
This Africa Corps is my biggest point of critic on the game, the rest of the game is as expected or better
(except my old complaint for a bigger map: I know it would be an insane amount of work top redo all the map-design, AI events and balancing, but it would be amazing!!!!)
Against the AI you have plenty of time and possibilties to stop the AIs Allied invasion into Lybia, and with this you get more than enought time to bring in the AK.
With forced march / cruise mode you can bring the transports often enough into North Africe within one turn.
And adding two air units into Sicilly or Lybia will give you the recon abilities to avoid most the Allied units, espacially if you use your italian sub as well.
"You will be dead, so long as you refuse to die" (George MacDonald)