I still want a game to give me the same depth/challenge as Desert Rats on the Speccy. Basic supply, deeper combat than PG and nothing too complicated like many wargames.
I read this in the comments section of an RPS Flare Path article (2017/05/12/the-flare-path-wars-across-the-world, can't post full link). After a bit of a rabbit hole search, I realized that Robert T. Smith, the author of Armada 2526 had previously released a bunch of wargames for the ZX spectrum and DOS. Reports seem to indicated that they were a notch above Panzer General in complexity, while remaining lightweight and playable.
It seems to me that there is a void of light wargames that aren't Panzer General clones, so I was wondering if Bob Smith would maybe consider putting his design experience to work making new historical wargames at about the same level of complexity. I never played his old games so I'm not saying this out of nostalgia, but I'd be fine with some nice counters on a 2d map, no need to go full 3d like recent Slitherine offerings. However, since the mechanics would be simple, it would be awesome if the games were playable with a controller from the couch - offering much needed rest to my mouse hand when I'm not at work.
Can't emphasize the Controller part enough... currently if one wants to play a strategy game without a mouse, one has to resort to Japanese strategy RPGs. But there's no reason simple games like Panzer Corps, Order of Battle, WH40K armaggeddon and the like couldn't be played with a controller, concurrencing classics like Advance Wars, Fire Emblem, and so on.