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Modding the game

 
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All Forums >> [Current Games From Matrix.] >> [Ancients] >> Hannibal: Rome and Carthage in the Second Punic War >> Modding the game Page: [1]
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Modding the game - 12/28/2018 7:47:10 AM   
boudi

 

Posts: 233
Joined: 1/7/2007
From: France
Status: offline
Hi,

I would like to change the pictures of the Carthaginian galleys.

Because a Carthaginian galley is this :



And the game gives me this :



??? What's this ? A turtle ?

i just would like to copy the roman galley picture (who is fine) to the carthaginian galley, and change the font color in black.

But i can't found the pictures in the game files. I opened some jar files but with no result.

Where are these pictures ?

Thanks !



< Message edited by boudi -- 12/28/2018 7:54:04 AM >
Post #: 1
RE: Modding the game - 1/1/2019 5:19:18 AM   
mercenarius


Posts: 575
Joined: 7/6/2010
Status: offline
I am sorry, but the images for the counters/tiles are not in a place that you can access. There isn't any way for you to edit them.

I used the icons from the original board game as the design basis for the Roman and the Carthaginian warship counters. I did change the icons for the Macedonian and Syracusan naval units to make them different.

To allow for custom counters/tiles, I would need to put out a patch. To be honest, there just isn't time for that right now. I would love to do something like this, but I am very reluctant to make any promises. Even vague ones, which are useless anyway. Naturally I am sorry that you are displeased with this aspect of the game. I do want to thank you for your purchase.


_____________________________

James Warshawsky
Forced March Games, LLC

(in reply to boudi)
Post #: 2
RE: Modding the game - 1/1/2019 11:13:22 AM   
boudi

 

Posts: 233
Joined: 1/7/2007
From: France
Status: offline
Thank your for your reply. Don't worry, the game is excellent.

I started an after action report here, https://www.leqg.org/forum/viewtopic.php?f=77&t=16031 , in french, sorry.

And happy new year !

(in reply to mercenarius)
Post #: 3
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