From: Tucson, AZ
Ouch, yes, losing the game saves after so much time spent would be discouraging....I have taken to emailing myself "end of turn" saves, JIC. I have had two CTDs occur so far, seeming random, but they both happened just as the game had finished Elmer's turn, and it was spinning up my next chance to move (checking replacements etc.) and then BOOM ... desktop ... so I had to let Elmer replay his turn. I have noticed, that the game seems to "move faster" for Elmer if I minimize the game window, but of course then I don't get to see some of his movements. Ah well.
[ You probably already know about the cap locks key and the space bar and the "No update" and the "No Delay" settings in the "Play->Player Options" menu choice. Scroll to the second window in the group to find the settings you need to change. I've got my "No update" off and my "No Delay" off and I find it a tiny bit faster yet when they move on the map. Also, I LOVE the way you are saving previous turns. I'm going to start doing that, thanks. Well done. And about the CTD's: I'm sorry about that. That means there was at least one bug that got past me somehow. What version are you running? If you haven't updated to the latest version, then I'd like to encourage you to do that. The newer version will have all the bug fixes that have been accomplished by the development team so far, thanks you guys. Maybe you might consider posting a bug report kind of thing in the Tech Help section of the forum. ]
I have learned a lot the past few days about the power of artillery and the value of studying those combat reports from "softening up" the enemy lines and airfields. I just started turn 30, and am finally getting some beefy reinforcements. My AGN is coalescing (FINALLY) for a push on Leningrad, AGS has Kharkov in sight, and the Rumanians etc. have started to clean up the Crimea. and I'm looking at Stalino now.
Elmer's defense looks rather thin ... looks promising, but there's no telling what he might have up his sleeve. We shall see!
That sounds great. I'd like to see a picture of that. I think the mud season is going to start soon, maybe T32? and I think it lasts until about T42 or so. Something like that. There's not a whole lot you can do as the Axis player to influence the onset of the Mud season in any way so I usually just keep it in mind, consider it as one of the factors I have to consider when about to move a unit, where to move it, etc. but not to stress over it either. The fun really starts when the Sovies launch their Winter Offensive about a month after the mud subsides I think. Then you get to decide if you want to continue attacking, grab as much territory as possible, OR rest your troops so that they are all 150% in supply, and 100% in health, etc. to get them ready to be assaulted by berserk troops. I learned my lesson about 6 months ago when I carelessly kept attacking way too much more than I should have into terrain that was really low in supply and then in T32 I think it was, the supply net collapsed, the mud season suppressed movement, and everybody was yellow if not red. And the game engine set the strategic bias for the Soviets to "berserk" or something, but I absolutely got my butt kicked. I lost 1/3 of my army, had to fall back to Riga, and had to build a huge MLR from Riga looking south along the river. It was a rout. There's an AAR about it. I don't remember which one of the several I've posted.
< Message edited by larryfulkerson -- 2/28/2019 5:34:35 AM >
there's two things that everyone needs to know: (1) 90% of the human race lives near the coast. (2) human beings can't breathe under water.