From: Washington, DC
Sorry 76mm dude but I can see some utility for saving it as a file also. The idea is to have each separate kind of unit, LCU, aircraft, major naval, etc. so that reading in the appropriate files can create the OOB / TOE of the scenario much faster than doing it by hand. Hopefully, some day the program can read a list of the files that creates the OOB as a file, one for Americans, one for the British, one for the Germans, several for Axis Minors, etc.
Guys, not trying to be argumentative, but I don't really understand what you are trying to achieve...if you are looking for a function that will automatically create an OOB by reading a bunch of sub-OOB files, I wouldn't say that's impossible but it will be pretty far down the road, after new units/equipment and probably after events as well.
Many times an OOB will have many units that are the same. Also some OOBs are very large so to copy a unit and move it up or down in a formation to add it as a new unit can take a bit of time. Why not make it possible to copy a unit and save it in a file so that when another unit of that type is needed it can be selected from the file where it was saved and simply added to the OOB.
Again, maybe I'm missing something, but I'm still not seeing how saving units as a separate file would be easier/quicker/better than right-clicking, loading an existing unit into memory, and then pasting elsewhere in the OOB??
< Message edited by 76mm -- 2/2/2019 3:00:21 PM >