From: Third rock from the Sun.
Sorry 76mm dude but I can see some utility for saving it as a file also. The idea is to have each separate kind of unit, LCU, aircraft, major naval, etc. so that reading in the appropriate files can create the OOB / TOE of the scenario much faster than doing it by hand. Hopefully, some day the program can read a list of the files that creates the OOB as a file, one for Americans, one for the British, one for the Germans, several for Axis Minors, etc.
Guys, not trying to be argumentative, but I don't really understand what you are trying to achieve...if you are looking for a function that will automatically create an OOB by reading a bunch of sub-OOB files, I wouldn't say that's impossible but it will be pretty far down the road, after new units/equipment and probably after events as well.
Many times an OOB will have many units that are the same. Also some OOBs are very large so to copy a unit and move it up or down in a formation to add it as a new unit can take a bit of time. Why not make it possible to copy a unit and save it in a file so that when another unit of that type is needed it can be selected from the file where it was saved and simply added to the OOB.
Again, maybe I'm missing something, but I'm still not seeing how saving units as a separate file would be easier/quicker/better than right-clicking, loading an existing unit into memory, and then pasting elsewhere in the OOB??
To revisit this.
If I'm making a series of scenarios covering the battles around Rzhev in summer 1942 the units will all basically be the same. So I make one scenario and finish it. When I start the second scenario in the same series I have to build the units all over again. It would be much easier to make the units, save each one in a file, and then load them into each scenario as I make them the scenarios. So make one unit and use the exact same unit in multiple scenarios.
This is what Save Unit as and Open Unit does in game's editor. However, the games editor gets broken so often and it takes months to fix anything. I wish TOAW was fixed as quickly as some games Matrix has but I guess it's priority is way down at the bottom of the barrel and someone doesn't want to take on any voluntary helpers for whatever reason.