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Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 7:31:34 AM   
Sardaukar


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Joined: 11/28/2001
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Hi,

This will be using DaBabes Lite A scen 26 with unit data modifications. And AndyMac's updated AI files. Should be more interesting to see what Artificial Idiot does this time. I need to revise my strategies a bit, since I have not played against these updated AI files.

DaBabes Lite explained:

http://www.matrixgames.com/forums/tm.asp?m=2436531

Babes Lite:
Class and Ship (wpc, wps) files modified extensively, but no impact to AI play.
Device file (wpd) modified somewhat to make things smoother, easier to play with, no impact on AI play.
Airgroups file (wpg) is as stock, but with some fixes, no impact to AI play.
Locations file is as stock, no impact to AI play.


Thanks for the interest, if there is any!




_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Post #: 1
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 7:48:39 AM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
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Directly from previous campaign thread:

This AAR is meant to ease the new AE players into playing AE Grand Campaign vs IJ AI as Allies.


1. DON'T PANIC! Game is immense, but you do not have to consume it all right away. Like family-size pizza, you can take it slice by slice. I enjoy playing against AI Japanese, trying different strategies and discovering new historical things about Pacific War. Generally, my first turn as Allies in AE used to take 4+ hrs to input orders (and I have played WitP since 2004), now it's about 1.5-2hrs. Remember, as Allies, you do not have to do everything during first turn. It is still daunting task, but also rewarding.

2. HAVE FUN! Remember you are playing against AI, it's feelings will not get hurt if you realize you made big mistake and you want to re-do last turn. After you have mastered some of the basics, it is good to restrain yourself from "cheating", but when learning, it is OK. Just try not to replay a turn where your losses where from bad luck, not from bad orders (like having your CV sunk by IJN SS would be bad luck (if you had planes on Naval Search...) etc.).

3. DON'T GET INTO BAD HABITS! Sooner or later you want to play PBEM and lot of the small tricks you learn against AI will no longer work. Your opponent may be an idiot, but not an Artificial Idiot! Also, do not "game the engine". There are some exploits, that will give you extra edge vs AI. Don't do it.


Game will be:

Allied vs. IJ AI

AI Difficulty: Historical (to avoid supply & combat benefits for AI)
Facilities to expand: OFF (you want to turn on this base by base, not have it suck your supplies immediately, especially in China)
Automatic Upgrade: ON
Replacements: OFF
2-day turns (gives AI some more edge and slows down operations while speeding the game up)
Historical First turn: OFF (because of 2-day turns, I want to be able to input some orders during first turn)
Fog of War: ON
Advance Weather: ON
Allied Damage Control: ON
Player Defined Upgrades: ON
December 7th surprise: ON
Reliable USN Torpedoes: OFF
Realistic R&D: ON
No unit withdrawals: OFF
Reinforcements: FIXED


TO BE CONTINUED!

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 2
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 7:53:39 AM   
Alfred

 

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The link provided by Sardaukar in post #1 is the original Matrix Forum thread created by JWE to introduce the DaBabes family to the forum.

This link

https://sites.google.com/site/dababeswitpae/home

goes directly to the DaBabes family website where the most up to date information regarding all the DaBabes family of scenarios.

Alfred  

(in reply to Sardaukar)
Post #: 3
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 8:08:59 AM   
Sardaukar


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From: Finland/Israel/Bulgaria
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BEFORE DOING ANY ORDERS, ASSESS THE STRATEGIC SITUATION:

On this map, there are outer limits of maximum theoretical allowed Japanese expansion in BLUE. On your side of that line are areas that you SHOULD DEFEND AND KEEP. You should of course fight for bases outside these absolute limits, but not to death. Of course, some bases like Efate and Luganville in South Pacific may be difficult to reinforce in early game and may fall to Japanese even when passing the BLUE limit.

In RED are places you should start reinforcing IMMEDIATELY or as soon as you have troops available. You will have quite limited troops available in Dec 41, so you need to prioritize.

In GREEN are your major Troop, Supply and Fuel Transportation routes. It's not coincidence that they are close to BLUE and RED areas, you need to keep your supply routes open.

BLACK of the intended fuel supply routes to Australia. Australia makes LOT of supply when given enough fuel. AS ALLIES, THERE IS NO NEED TO SHIP OIL. Previously I used Suva as fuel storage, but sudden KB (Kido Butai aka IJN main CV TF) raid can cost you lot of tankers. And with new AI files...not taking any risks, especially in fear that AI might actually invade Suva. It was a plan that had support of many in IJN (well explained in book Shattered Sword) instead of Midway operation.

YELLOW are lines I intend to keep to make life easier when 1943 comes. So, I will fight for Darwin and Port Moresby. AI will definitely go after PM. I will also try to keep Rangoon, to have Burma Road open, that extra supply to China is critical. So, I will re-route reinforcements going to Singapore to Rangoon.






Attachment (1)

< Message edited by Sardaukar -- 10/16/2018 8:12:04 AM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 4
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 9:10:29 AM   
Sardaukar


Posts: 7092
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From: Finland/Israel/Bulgaria
Status: offline
Some action Dec 7-8 1941.

PH got hit hard. Going to lose BB Tennessee and one DD:






Attachment (1)

< Message edited by Sardaukar -- 10/16/2018 1:10:54 PM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 5
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 9:13:16 AM   
Sardaukar


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Other BBs etc. are not in much better shape... Every BB got hit badly, they are going to need to reduce flooding and then sent to West Coast shipyards. I want to reserve PH dry-dock for battle repairs, not long term "reconstruction".






Attachment (1)

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 6
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 10:14:23 AM   
Sardaukar


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Joined: 11/28/2001
From: Finland/Israel/Bulgaria
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Some highlights from Combat Report Dec 7-8:

Morning Air attack on Pearl Harbor , at 180,107

Weather in hex: Clear sky

Raid detected at 116 NM, estimated altitude 10,000 feet.
Estimated time to target is 38 minutes

Japanese aircraft
A6M2 Zero x 32
B5N2 Kate x 144
D3A1 Val x 126

Allied aircraft
no flights

Japanese aircraft losses
A6M2 Zero: 2 damaged
A6M2 Zero: 5 destroyed by flak
B5N2 Kate: 4 damaged
B5N2 Kate: 5 destroyed by flak
D3A1 Val: 26 damaged
D3A1 Val: 3 destroyed by flak

Allied aircraft losses
P-40B Warhawk: 1 destroyed, 37 damaged
P-40B Warhawk: 4 destroyed on ground
SBD-1 Dauntless: 27 damaged
SBD-1 Dauntless: 6 destroyed on ground
PBY-5 Catalina: 81 damaged
PBY-5 Catalina: 13 destroyed on ground
B-17E Fortress: 9 damaged
B-17E Fortress: 1 destroyed on ground
B-17D Fortress: 28 damaged
B-17D Fortress: 2 destroyed on ground
B-18A Bolo: 33 damaged
B-18A Bolo: 4 destroyed on ground
A-20A Havoc: 18 damaged
A-20A Havoc: 2 destroyed on ground
O-47A: 11 damaged
O-47A: 3 destroyed on ground
C-33: 1 damaged
C-33: 1 destroyed on ground
R3D-2: 1 damaged
R3D-2: 1 destroyed on ground
F4F-3 Wildcat: 2 damaged
F4F-3 Wildcat: 3 destroyed on ground
P-36A Mohawk: 14 damaged
P-36A Mohawk: 2 destroyed on ground

Allied Ships
BB Oklahoma, Bomb hits 5, Torpedo hits 3, on fire, heavy damage
BB Maryland, Bomb hits 13, Torpedo hits 3, on fire
BB Pennsylvania, Bomb hits 7, Torpedo hits 2, on fire, heavy damage
BB West Virginia, Bomb hits 4, Torpedo hits 2, on fire, heavy damage
CL St. Louis, Bomb hits 1
CL Detroit, Bomb hits 1
BB Arizona, Bomb hits 9, Torpedo hits 3, heavy fires, heavy damage
BB Tennessee, Bomb hits 10, Torpedo hits 6, on fire, heavy damage
BB California, Bomb hits 9, Torpedo hits 2, heavy fires, heavy damage
BB Nevada, Bomb hits 8, Torpedo hits 3, on fire, heavy damage
AO Ramapo, Torpedo hits 1, on fire
DD Hull, Bomb hits 1, on fire, heavy damage
AE Mauna Loa, Bomb hits 1
CL Helena, Bomb hits 1
DD Mugford, Torpedo hits 1, on fire, heavy damage
CL Honolulu, Bomb hits 1
DMS Wasmuth, Bomb hits 1, on fire
CA New Orleans, Bomb hits 1, Torpedo hits 1
SS Tautog, Bomb hits 1, heavy damage
DD Aylwin, Bomb hits 1, on fire
DD Dale, Torpedo hits 1, and is sunk

Allied ground losses:
16 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled

Repair Shipyard hits 2
Airbase hits 45
Airbase supply hits 1
Runway hits 71

Aircraft Attacking:
8 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
14 x B5N2 Kate bombing from 9000 feet
City Attack: 1 x 800 kg AP Bomb
3 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
24 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 45cm Type 91 Torp
4 x A6M2 Zero sweeping at 15000 feet
4 x D3A1 Val releasing from 3000'
City Attack: 1 x 250 kg GP Bomb
18 x B5N2 Kate bombing from 9000 feet
Port Attack: 1 x 800 kg AP Bomb
4 x A6M2 Zero sweeping at 15000 feet
9 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
15 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 45cm Type 91 Torp
1 x D3A1 Val releasing from 10000'
Airfield Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
5 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
13 x B5N2 Kate bombing from 9000 feet
Port Attack: 1 x 800 kg AP Bomb
3 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
7 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
2 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
13 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
13 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
7 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
15 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
11 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
City Attack: 1 x 250 kg GP Bomb
3 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb

CAP engaged:
18th PG/73rd PS with P-40B Warhawk (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 38 minutes

Training flight from 18th PG/73rd PS has been caught up in attack

------------------------------------------------------------------------------------------

Morning Air attack on TF, near Mersing at 52,82

Weather in hex: Clear sky

Raid spotted at 35 NM, estimated altitude 26,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
G3M2 Nell x 18

Japanese aircraft losses
G3M2 Nell: 5 damaged

Allied Ships
BC Repulse, Torpedo hits 2
BB Prince of Wales

Aircraft Attacking:
9 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
9 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
-----------------------------------------------------------------------------------



_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 7
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 10:24:57 AM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Some immediate action needed:

- ASW effort to get rid of IJN sub menace around PH
- evacuating Rabaul forces to Port Moresby
- moving 2 AUS brigades (8th AUS Div) to Singapore for evacuation, they will join rest of the unit in Port Moresby.
- moving 5 AUS Div components to Sydney, they will be combined there and bought out of restriction when political points allow. Will be most likely joining 8th AUS Div in PM
-moving north Australia base forces all to Darwin. It'll be later used as main submarine base for operations in DEI.
- rerouting Singapore reinforcements to Burma
- consolidating all Malaya forces to Johore Bahru and Singapore (minus 8th AUS Div, that will be evacuated)
- consolidating Sumatra units to Palembang
- bringing more supply to Singapore
- consolidating surface combat forces to Soerabaja, even Force Z seems to survive, without bad luck.

MORE TO FOLLOW


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 8
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 12:49:18 PM   
Yaab


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These are tactical needs. Tell us what you do with the command HQs you have available? Do you prep them for any specific locations for combat bonuses? Do you pair them with any corps HQ? Do you plan to move them places? The brass don't get much love in this game.

(in reply to Sardaukar)
Post #: 9
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 1:30:37 PM   
Sardaukar


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From: Finland/Israel/Bulgaria
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quote:

ORIGINAL: Yaab

These are tactical needs. Tell us what you do with the command HQs you have available? Do you prep them for any specific locations for combat bonuses? Do you pair them with any corps HQ? Do you plan to move them places? The brass don't get much love in this game.


Mostly the Command HQs are too far to influence battles. I'd love to move e.g. Eastern Command from Karachi to Rangoon, but that HQ is static.

Notable exception is ABDA with it's subordinate Army HQ (Malaya Army). Both are preparing for Singapore and since ABDA in Batavia has command radius of 9, Malaya Army HQ is comfortably within 2x command radius. That should give nice bonus for land battle.

I don't have many HQs yet, but they'll come in time.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Yaab)
Post #: 10
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 2:16:09 PM   
Sardaukar


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From: Finland/Israel/Bulgaria
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Things adjusted.

- evacuation of fuel from Sumatra and Java to Australia. Will keep tat up as long as I can.
- base constructions started where applicable, same with fortifications
- air units altitudes, missions and mission % adjusted
- trying to move one ARD (floating dry dock) from Java to Darwin, that'll be very valuable when lot of submarines are based there. Reduces need to send SS to Brisbane dry dock.
- preparing to evacuate 8th AUS Div, TFs sent to Singapore for that
- preparing to evacuate Rabaul (TF sent)
- sent fuel and supplies to Darwin and Port Moresby
- lot of TK (tankers) sent to Auckland in preparation for it to be SW Pacific fuel hub
. consolidating ground units just north of Moulmein, preparing to make the stand there, Pegu and Rangoon
- Malaya forces are conducting withdrawal to Johore Bahru and Singapore. They don't stand a chance if not consolidated. All are preparing for Singapore plus then all would be within command radius of Malaya Army HQ
- considering to replace Percival with more savvy commander...but then I have to switch back before Malaya falls. Replacing him costs 150 political points and I have right now 151...
- surface combat forces in Philippines and DEI are gathering in Soerabaja.
- 4 DD TF has been sent from Manila to north to interdict the invasion landings
- all submarines in DEI and Philippines have been deployed.
- West Coast SS sent to Pearl Harbor

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 11
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 3:05:38 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
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LOGISTICS and GENERAL STRATEGY notes:

India/Burma: Karachi will have continuous fuel supply from Abadan. That way India will soon have massive supply and fuel surplus. Bombay will be the base where reinforcements from Aden, Mombasa and Cape Town will be sent. From there they'll do Strategic move to Imphal.. After that they just to have wade a bit through jungle to reach Burma. Madras has been set up with Continuous Supply (CS) convoys to Rangoon. They will bring back fuel, since Rangoon has lot of it.

China: Not much there. Set some bases to fortify, couple to expand and adjusted air unit missions and percentages. They are mostly training now.

HINT: don't change the preparation target of Chinese unit until it has reached exp 45. When preparation reaches 100, unit starts to slowly gain experiance to national max, in Chinese case that is 45. You will have lot of units in exp 30-40 and very low morale. Both are very important in combat.

Malaya: Pulling back to Johore Bahru and Singapore. All units prepare for Singapore, as do Malaya Army HQ and ABDA. Extra supply will be sent to prolong the resistance. Still on two minds about replacing Percival. Maybe after 2nd 2-day turn.

Sumatra: All units are marching to Palembang. I plan to keep it as long as I can..which unfortunately is usually not long. But I try to evacuate all fuel possible to Australia.

Java: Surface combat ships, air units and submarines concentrate to Soerabaja. That and Batavia will be main places of resistance. Trying to get few ARDs (floating dry dock) salvaged, one is already set on it's way to Darwin. It doesn't have fuel, so it has to be in TF with ships. Consider it been towed, speed 5 knts.

Australia: Darwin will be future submarine base for operations in DEI. All northern base forces are sent there. It'll also get more AS and even AR in future, plus hopefully that ARD makes it. Fuel will be shipped from Cape Town to Perth when surplus is available. Perth will in future supply Darwin with small 1-2 ship TFs hugging coast, very difficult to detect and intercept. Sydney will be supply hub for SW Pacific and SoPacific in future.

Papua New Guinea and Solomons: NG forces are marching to Port Moresby to recombine Port Moresby Brigade there. Rabaul forces are also hopefully evacuated there. Plans are underway to reinforce PM with 5th and 8th AUS Divisions plus base forces, like one that will be evacuated from Cebu, Philippines. Plans are underway to reinforce Efate, Noumea and Luganville as soon as possible.

Central Pacific: Plans underway to make Midway a major forward submarine base. Now they just have to operate from PH.

West Coast: Set planes to train pilots. Sent some air groups from Eastern USA to San Francisco. Tankers sent to Los Angeles.

Soviet Union: Just set bass to expand. No need to do much else, unless you want to have air unit training 100%. Might do that in future.

SUPPLY AND REINFORCEMENT HUBS:

Fuel: Abadan -> Karachi, Cape Town -> Perth, Los Angeles - Auckland -> Sydney, Los Angeles -> Pearl Harbor. Seattle will handle North Pacific.

Supply: Seattle for North Pacific, San Francisco -> Pearl Harbor for Central Pacific, Sydney for SW/South Pacific.

Reinforcements: They will be coming mainly from Cape Town, Mombasa, Aden in Western part of map. To be sent where needed, but mainly into Bombay. In USA, I concentrate San Francisco to handle most unit shipments, but Seattle will handle some for North Pacific.

< Message edited by Sardaukar -- 10/16/2018 3:08:11 PM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 12
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 4:22:30 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
As usual, here is save with orders for turn 2. Might save some time for those who don't want to spend couple of hours giving orders.

https://www.dropbox.com/s/eq56wm9rb61y4ia/wpae006.pws?dl=0

You'll have to re-number the save if you have previous save in slot 6.

Enjoy!

I'll keep this available and will save from now on into slot 7.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 13
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 5:09:20 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Combat report Dec 9-10 in file, some highlights here:

TF 183 encounters mine field at Bataan (78,77)

Allied Ships
DD Pope
DD Pillsbury
DD Peary
DD John D. Ford

7 mines cleared
-------------------------------------

Day Time Surface Combat, near Hong Kong at 75,65, Range 17,000 Yards

Japanese Ships
TB Otori, Shell hits 3, on fire
xAK Hokuzyu Maru, Shell hits 9, heavy fires, heavy damage

Allied Ships
DM Thracian
----------------------------------------------------

Day Time Surface Combat, near Hong Kong at 75,65, Range 10,000 Yards

Japanese Ships
xAK Hakodate Maru, Shell hits 37, and is sunk

Allied Ships
DD Scout
DD Thanet
-------------------------------------------------------
Sub attack near Laoag at 81,71

Japanese Ships
xAP Husimi Maru, Torpedo hits 1, on fire, heavy damage
PB Yodozo Maru

Allied Ships
SS Sealion

Japanese ground losses:
Vehicles lost 1 (1 destroyed, 0 disabled)

SS Sealion launches 4 torpedoes at xAP Husimi Maru
Sealion diving deep ....
PB Yodozo Maru fails to find sub, continues to search...
PB Yodozo Maru fails to find sub, continues to search...
PB Yodozo Maru fails to find sub, continues to search...
PB Yodozo Maru fails to find sub, continues to search...
PB Yodozo Maru fails to find sub, continues to search...
Escort abandons search for sub

As you can see, subs with Mk 14 torpedoes are not totally useless despite 80% dud rate.
----------------------------------------------------

Morning Air attack on TF, near Wake Island at 136,98

Weather in hex: Overcast

Raid spotted at 16 NM, estimated altitude 9,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
F4F-3 Wildcat x 6

Allied aircraft losses
F4F-3 Wildcat: 2 damaged

Japanese Ships
DD Hayate
DD Oite
AMC Kinryu Maru, Shell hits 2, Bomb hits 2

Japanese ground losses:
18 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
6 x F4F-3 Wildcat bombing from 100 feet
Naval Attack: 2 x 100 lb GP Bomb
---------------------------------------------------------

Afternoon Air attack on TF, near Manila at 79,77

Weather in hex: Thunderstorms

Raid spotted at 16 NM, estimated altitude 12,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 6
G4M1 Betty x 9

Allied aircraft
P-40E Warhawk x 19

No Japanese losses

Allied aircraft losses
P-40E Warhawk: 2 destroyed

Allied Ships
ARD YFD-1 Dewey, Torpedo hits 3, on fire, heavy damage
AO Pecos, Torpedo hits 1, heavy fires

Aircraft Attacking:
9 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp

CAP engaged:
24th PG/3rd PS with P-40E Warhawk (1 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
1 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
24th PG/17th PS with P-40E Warhawk (2 airborne, 6 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000
Time for all group planes to reach interception is 31 minutes
5 planes vectored on to bombers
35th PG/21st PS with P-40E Warhawk (3 airborne, 7 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 15000
Time for all group planes to reach interception is 30 minutes
6 planes vectored on to bombers

YFD-1 Dewey dead in the water ...
-------------------------------------------------

Afternoon Air attack on TF, near Wake Island at 136,98

Weather in hex: Thunderstorms

Raid spotted at 3 NM, estimated altitude 9,000 feet.
Estimated time to target is 0 minutes

Allied aircraft
F4F-3 Wildcat x 7

Allied aircraft losses
F4F-3 Wildcat: 1 damaged

Japanese Ships
DD Hayate, Shell hits 4
AMC Kongo Maru, Bomb hits 1

Aircraft Attacking:
5 x F4F-3 Wildcat bombing from 100 feet
Naval Attack: 2 x 100 lb GP Bomb
----------------------------------------------------

Ground combat at Kota Bharu (51,75)

Japanese Shock attack

Attacking force 3930 troops, 38 guns, 0 vehicles, Assault Value = 163

Defending force 3923 troops, 38 guns, 1 vehicles, Assault Value = 99

Japanese adjusted assault: 101

Allied adjusted defense: 17

Japanese assault odds: 5 to 1 (fort level 1)

Japanese forces CAPTURE Kota Bharu !!!

Combat modifiers
Defender: leaders(-), disruption(-), preparation(-), morale(-)
experience(-)
Attacker: shock(+)

Japanese ground losses:
178 casualties reported
Squads: 1 destroyed, 18 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
2638 casualties reported
Squads: 91 destroyed, 0 disabled
Non Combat: 112 destroyed, 0 disabled
Engineers: 29 destroyed, 0 disabled
Guns lost 31 (31 destroyed, 0 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)
Units retreated 2
Units destroyed 1

Defeated Allied Units Retreating!

Assaulting units:
56th Infantry Regiment
12th Engineer Regiment
5th JAAF AF Coy

Defending units:
FMSV Brigade
8th Indian Brigade
3rd ISF Base Force

FMSV Brigade surrendered

--------------------------------------------

Ground combat at Wake Island (136,98)

Japanese Shock attack

Attacking force 1674 troops, 19 guns, 2 vehicles, Assault Value = 62

Defending force 1350 troops, 24 guns, 10 vehicles, Assault Value = 25

Japanese adjusted assault: 28

Allied adjusted defense: 8

Japanese assault odds: 3 to 1 (fort level 1)

Japanese forces CAPTURE Wake Island !!!

Allied aircraft
no flights

Allied aircraft losses
F4F-3 Wildcat: 7 destroyed

Combat modifiers
Defender: leaders(-), disruption(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
239 casualties reported
Squads: 3 destroyed, 41 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
1040 casualties reported
Squads: 35 destroyed, 0 disabled
Non Combat: 75 destroyed, 0 disabled
Engineers: 22 destroyed, 0 disabled
Guns lost 31 (31 destroyed, 0 disabled)
Vehicles lost 12 (12 destroyed, 0 disabled)
Units destroyed 2

Assaulting units:
Maizuru 2nd SNLF

Defending units:
Wake USN CPNAB
1st Marine Defense Battalion
---------------------------------------

Good day for US DDs!

Day Time Surface Combat, near Aparri at 83,72, Range 16,000 Yards

Japanese Ships
PB Bisan Maru #3, Shell hits 2, and is sunk
AMc Choun Maru #7, Shell hits 1, and is sunk
PB Choun Maru #18, Shell hits 3, and is sunk
xAK Sydney Maru
xAK Anyo Maru
xAK Kumagawa Maru, Shell hits 1
xAK Tatukami Maru, Shell hits 2, heavy fires, heavy damage
xAK Okiyu Maru, Shell hits 1
xAK Kosei Maru
xAK Kotoku Maru, Shell hits 2
xAK Keisho Maru, Shell hits 2, on fire
xAK Hokuan Maru
xAK Maya Maru
xAK Takaoka Maru, Shell hits 1
xAK Atlas Maru
xAK Kamoi Maru, Shell hits 2
xAK Shinyubari Maru, Shell hits 12, on fire
xAK Shirogane Maru
xAK Tenzan Maru
xAK Yamadori Maru
xAK Karachi Maru
xAK Pacific Maru, Shell hits 3, on fire
xAK Kuwayama Maru, Shell hits 1
xAK Siraha Maru, Shell hits 7
xAK Chuko Maru, Shell hits 10, Torpedo hits 1, and is sunk

Allied Ships
DD John D. Ford
DD Peary, Shell hits 1
DD Pillsbury
DD Pope, Shell hits 1
---------------------------------------------------------

Submarine attack near Hengchun at 83,67

Japanese Ships
xAK Kinryu Maru, Shell hits 2, Torpedo hits 3, on fire, heavy damage

Allied Ships
SS S-39, hits 1

SS S-39 is sighted by xAK Kinryu Maru
SS S-39 attacking on the surface
--------------------------------------------------

Submarine attack near Hengchun at 85,68

Japanese Ships
xAK Tyoko Maru, Shell hits 13, Torpedo hits 1, heavy fires, heavy damage

Allied Ships
SS Permit

xAK Tyoko Maru is sighted by SS Permit
SS Permit attacking on the surface
SS Permit low on gun ammo, Hurst, A.M. breaks off surface engagement and submerges
--------------------------------------------------------------------

Afternoon Air attack on TF, near Iba at 77,73

Weather in hex: Light cloud

Raid spotted at 16 NM, estimated altitude 8,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
G4M1 Betty x 9

Allied aircraft
P-35A x 6
P-40B Warhawk x 13
P-40E Warhawk x 6

Japanese aircraft losses
G4M1 Betty: 4 destroyed, 1 damaged

No Allied losses

Allied Ships
xAK Hai Lee, Torpedo hits 4, and is sunk

Aircraft Attacking:
8 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
--------------------------------------------------------

Hongkong still holds!

Ground combat at Hong Kong (77,61)

Japanese Shock attack

Attacking force 18312 troops, 280 guns, 210 vehicles, Assault Value = 642

Defending force 7434 troops, 126 guns, 80 vehicles, Assault Value = 228

Japanese engineers reduce fortifications to 2

Japanese adjusted assault: 468

Allied adjusted defense: 609

Japanese assault odds: 1 to 2 (fort level 2)

Combat modifiers
Defender: terrain(+), forts(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
513 casualties reported
Squads: 1 destroyed, 24 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 4 destroyed, 30 disabled
Guns lost 4 (1 destroyed, 3 disabled)
Vehicles lost 4 (1 destroyed, 3 disabled)

Allied ground losses:
500 casualties reported
Squads: 6 destroyed, 45 disabled
Non Combat: 0 destroyed, 9 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
66th Infantry Regiment
19th Ind. Engineer Regiment
38th Division
20th Ind. Engineer Regiment
3rd Ind.Hvy.Art. Battalion
2nd RF Gun Battalion
2nd Ind.Hvy.Art. Battalion
10th Ind. Mountain Gun Regiment
5th RF Gun Battalion
2nd Mortar Battalion
1st Hvy.Artillery Regiment
20th Ind. Mtn Gun Battalion

Defending units:
1st Middlesex Battalion
Rifles of Canada Battalion
Winnipeg Grenadiers Battalion
Kowloon Brigade
102nd RN Base Force
Hong Kong Fortress
------------------------------------------------------



Attachment (1)

< Message edited by Sardaukar -- 10/16/2018 5:10:10 PM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 14
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/16/2018 7:56:51 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Combat report Dec 11-12 attached.

Highlights:

Submarine attack near Saigon at 62,74

Japanese Ships
xAK Fushimi Maru, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS Stingray

xAK Fushimi Maru is sighted by SS Stingray
SS Stingray launches 2 torpedoes at xAK Fushimi Maru

---------------------------------------------------------------------

--------------------------------------------------------------------------------
Night Time Surface Combat, near Vigan at 80,73, Range 8,000 Yards

Japanese Ships
xAKL Banshu Maru #56
xAKL Choun Maru #21
xAKL Hinode Maru #20
xAKL Musashi Maru
xAKL Rokko Maru, Shell hits 1
xAKL Toshi Maru #2, Shell hits 1
xAK Tokusima Maru, Shell hits 4, Torpedo hits 1, on fire
xAK Kosei Maru #4
xAK Yamagiku Maru
xAK Toyokawa Maru
xAKL Arizama Maru
xAK Aki Maru
xAK Chowa Maru
xAKL Jinsan Maru
xAK Koyo Maru, Shell hits 7
xAK Mansei Maru, Shell hits 1
xAKL Oridono Maru
xAK Soyo Maru
xAK Satsuma Maru
xAK Sugiyama Maru
xAKL Tensyo Maru
xAK Tsuyama Maru
xAKL Tohuku Maru
xAK Ueizuru Maru
xAK Unkai Maru #6
xAKL Yosyu Maru
xAK Yasuteru Maru, Shell hits 1

Allied Ships
PT-31
PT-32
PT-33
PT-34
PT-35
PT-41
PT Q-111
PT Q-112
PT Q-113

Japanese ground losses:
47 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
------------------------------------------------------

Submarine attack near Bandjermasin at 62,102

Japanese Ships
SS I-121

Allied Ships
TK British Sailor, Torpedo hits 1, on fire, heavy damage

TK British Sailor is sighted by SS I-121
SS I-121 launches 2 torpedoes at TK British Sailor
--------------------------------------------------------------------

Night Time Surface Combat, near Iba at 78,72, Range 9,000 Yards

Japanese Ships
BB Nagato
BB Ise
CL Kitakami
CL Oi
DD Sagiri
DD Minekaze
DD Sawakaze
DD Wakatake

Allied Ships
xAKL Chengtu, Shell hits 2, Torpedo hits 1, and is sunk
xAKL Kanchow, Shell hits 8, and is sunk
xAK Ming Sang, Shell hits 2, Torpedo hits 2, and is sunk
xAKL Yat Shing, Shell hits 2, and is sunk
---------------------------------------------------------------

Submarine attack near Iba at 74,75

Japanese Ships
SS I-153

Allied Ships
xAK Nanning, Torpedo hits 1, on fire, heavy damage

xAK Nanning is sighted by SS I-153
SS I-153 launches 2 torpedoes at xAK Nanning
----------------------------------------------------

Sub attack near Iba at 74,75

Japanese Ships
SS I-153

Allied Ships
xAK Nanning, Torpedo hits 2, on fire, heavy damage

xAK Nanning is sighted by SS I-153
SS I-153 launches 2 torpedoes
-----------------------------------------------------------

Sub attack near Eureka at 199,70

Japanese Ships
SS I-16

Allied Ships
AMC Prince Robert, Torpedo hits 1

SS I-16 launches 6 torpedoes
--------------------------------------------------------

Submarine attack near Itbayat Island at 83,69

Japanese Ships
xAK Siraha Maru, Torpedo hits 1, heavy damage

Allied Ships
SS Searaven

xAK Siraha Maru is sighted by SS Searaven
SS Searaven launches 2 torpedoes
----------------------------------------------------------

Day Time Surface Combat, near Catanduanes at 82,81, Range 18,000 Yards

Japanese Ships
CS Mizuho, Shell hits 1
CS Chitose, Shell hits 3
DMS W-7
DMS W-8
AMc Ataka Maru
AMc Kyo Maru #1
AMc Takasago Maru, Shell hits 2, and is sunk
PB Edo Maru
PB Myoken Maru
PB Saiko Maru
PB Gamitsu Maru #1
PB Nichi Maru #1
PB Showa Maru #3
PB Showa Maru #5
AO Hayamoto
TK Matsumoto Maru
xAK Myoko Maru
xAK Shinanogawa Maru, Shell hits 1
xAK Shinryu Maru
xAK Kanko Maru
xAK Yasukawa Maru
xAK Hasuna Maru
xAK Meigen Maru
xAK Yamafuku Maru
xAKL Kakyu Maru
xAP Haruna Maru

Allied Ships
DD John D. Ford
DD Peary
DD Pillsbury
DD Pope
------------------------------------------------

Submarine attack near Eureka at 201,66

Japanese Ships
SS I-16

Allied Ships
AMC Prince Robert, Torpedo hits 2, on fire, heavy damage

AMC Prince Robert is sighted by SS I-16
SS I-16 launches 2 torpedoes
-----------------------------------------------------------------

Submarine attack near Patani at 53,72

Japanese Ships
xAK Kyokusei Maru, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS KXII

Japanese ground losses:
Guns lost 1 (1 destroyed, 0 disabled)

xAK Kyokusei Maru is sighted by SS KXII
SS KXII launches 2 torpedoes at xAK Kyokusei Maru
-----------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Japanese Shock attack

Attacking force 22676 troops, 320 guns, 217 vehicles, Assault Value = 1040

Defending force 7101 troops, 126 guns, 80 vehicles, Assault Value = 187

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 924

Allied adjusted defense: 185

Japanese assault odds: 4 to 1 (fort level 1)

Japanese forces CAPTURE Hong Kong !!!

Combat modifiers
Defender: terrain(+), leaders(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
1317 casualties reported
Squads: 6 destroyed, 95 disabled
Non Combat: 2 destroyed, 15 disabled
Engineers: 4 destroyed, 19 disabled
Guns lost 18 (2 destroyed, 16 disabled)

Allied ground losses:
8062 casualties reported
Squads: 231 destroyed, 0 disabled
Non Combat: 380 destroyed, 0 disabled
Engineers: 31 destroyed, 0 disabled
Guns lost 183 (183 destroyed, 0 disabled)
Vehicles lost 89 (89 destroyed, 0 disabled)
Units destroyed 6

Assaulting units:
104th Division
66th Infantry Regiment
19th Ind. Engineer Regiment
38th Division
20th Ind. Engineer Regiment
23rd Army
1st Hvy.Artillery Regiment
2nd RF Gun Battalion
10th Ind. Mountain Gun Regiment
2nd Mortar Battalion
5th RF Gun Battalion
3rd Ind.Hvy.Art. Battalion
2nd Ind.Hvy.Art. Battalion
20th Ind. Mtn Gun Battalion

Defending units:
Rifles of Canada Battalion
1st Middlesex Battalion
Winnipeg Grenadiers Battalion
Kowloon Brigade
102nd RN Base Force
Hong Kong Fortress
------------------------------------------------------------

ASW attack near Hengchun at 84,68

Japanese Ships
CL Kinu, Torpedo hits 1
xAK Kotohira Maru
xAK Koto Maru
xAKL Kaisho Maru
SC Ch 23

Allied Ships
SS Sailfish
-----------------------------------------------

Sub attack near Calayan at 82,69

Japanese Ships
xAK Kinrei Maru, Shell hits 15, Torpedo hits 1, heavy fires, heavy damage

Allied Ships
SS Perch, hits 1

Japanese ground losses:
59 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 1 (1 destroyed, 0 disabled)

SS Perch attacking xAK Kinrei Maru on the surface
SS Perch low on gun ammo, Hurt, D.A. breaks off surface engagement and submerges
------------------------------------------------------------------------

ASW attack near Saigon at 61,74

Japanese Ships
CM Hatsutaka, Torpedo hits 1, on fire, heavy damage
PB Chosa Maru

Allied Ships
SS Snapper, hits 1
---------------------------------------------------------------------

Ground combat at Guam (106,95)

Japanese Shock attack

Attacking force 8175 troops, 60 guns, 0 vehicles, Assault Value = 167

Defending force 906 troops, 0 guns, 32 vehicles, Assault Value = 10

Japanese adjusted assault: 234

Allied adjusted defense: 7

Japanese assault odds: 33 to 1 (fort level 1)

Japanese forces CAPTURE Guam !!!

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)

Japanese ground losses:
132 casualties reported
Squads: 1 destroyed, 6 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 4 disabled

Allied ground losses:
511 casualties reported
Squads: 10 destroyed, 0 disabled
Non Combat: 72 destroyed, 0 disabled
Engineers: 16 destroyed, 0 disabled
Vehicles lost 38 (38 destroyed, 0 disabled)
Units destroyed 1

Assaulting units:
144th Infantry Regiment
15th Base Force

Defending units:
Guam USN Base Force
-------------------------------------------------------------







Attachment (1)

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 15
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/17/2018 9:31:25 PM   
Lawless1


Posts: 292
Joined: 9/6/2015
From: Maryland but now living in SC
Status: offline
Hi Sardaukar,

Scen 26 is my favorite scen to play. Not sure if I'm using Andy Mac lates AI.

I have started the game many times and for a while, every time I learned something new, I restarted the game. Then I started to play around with the editor. Probably went overboard with the editor.

So, I am now playing a modified version of scen 26, I added some bases that were added in scen 100, also added were some Erie and Lake class patol boats, more PBY air groups.

My previous game crashed on me a few weeks ago, I found that I had added some units in the editor where they didn't belong and my game kept locking up.

May 42 is the latest date that I have played to. Current game is 26 Dec 1941.

Two weeks ago I restarted the game. My setup is similar to yours, although I do play with AI set to Very hard and rotate between 1-3 days turns. This game I am going to try and hold PM. Last game I evacuated every thing at PM to Horn, figuring if I was playing PBEM a good JFanboy would take PM.

One thing that I have noticed is that LA tends to run short of resources during the first week or so, thus stopping the building of a/c.

Over the course of many restarts, the Dec 7 attack on PH has resulted in 0-5 BB sunk or damaged as well as none to some damage to the other ships stationed at PH. Two games ago IJN only attacked PH using bombs, and my current game no attack on PH. The TF was present but no attack, weather was storms I believe where the carries were located.

In addition to the heavy sub presence at PH expected them on the WC as usual.

Thank you for all the information in your previous AAR.

Looking forward to this one.

Cheers Andy


_____________________________

Two types of ships, targets and submarines
Death from below

(in reply to Sardaukar)
Post #: 16
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/18/2018 5:48:03 AM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Dec 13-14 1941

Nothing major is happened. IJN submarines are menace, but allied subs also score.

This is sometimes game of patience and frustration. My bigger plans (8th AUS Div, PM, Noumea, Suva Efate, Luganville) just have to wait until I gather more political points. I did swap Percival to best ground commander I could find in Malaya Army. Well see later if it was worth of those precious 150 PP. Usually in 1942 I start to have more PP that I can shake stick on.. But early game...it can be frustrating.

When I have surplus PP later, I start to replace sub commanders, easy to check every time you set a patrol. Trust me, it's worth it.

By the way, in report you'll see how hard it is to hit DDs with torpedoes. That's why I love small DD TFs in DEI early war. And I state again that US fleet SS are not useless despite 80% dud rate. You can see that in reports. Use them.

Highlights from combay report, full report attached as usual.

Submarine attack near Laoag at 78,69

Japanese Ships
xAK Meisho Maru, Torpedo hits 1

Allied Ships
SS S-36

Japanese ground losses:
24 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

xAK Meisho Maru is sighted by SS S-36
SS S-36 launches 2 torpedoes at xAK Meisho Maru
----------------------------------------------------------

Sub attack near San Fernando at 78,70

Japanese Ships
xAKL Kembu Maru, Torpedo hits 1, on fire, heavy damage
xAK Giyu Maru
xAKL Kiko Maru
TB Kasasagi

Allied Ships
SS S-37

Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

SS S-37 launches 2 torpedoes at xAKL Kembu Maru
S-37 diving deep ....
TB Kasasagi fails to find sub, continues to search...
TB Kasasagi fails to find sub, continues to search...
TB Kasasagi attacking submerged sub ....
TB Kasasagi fails to find sub, continues to search...
TB Kasasagi fails to find sub, continues to search...
Escort abandons search for sub
-----------------------------------------------------------

Submarine attack near Balikpapan at 64,100

Japanese Ships
SS I-121

Allied Ships
TK Manatawny, Torpedo hits 2, on fire, heavy damage

TK Manatawny is sighted by SS I-121
SS I-121 attacking on the surface
---------------------------------------------------------------

Day Time Surface Combat, near Brunei at 66,86, Range 20,000 Yards

Japanese Ships
CA Chokai
CL Yura
CL Kiso
DD Hokaze
DD Nokaze
DD Namikaze

Allied Ships
xAK Fatshan, Shell hits 8, Torpedo hits 1, and is sunk
xAK Hanyang, Shell hits 18, and is sunk

My ships fleeing Hongkong got that far...
-----------------------------------------------------------------

Sub attack near Laoag at 80,68

Japanese Ships
xAK Meisho Maru, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS S-38

Japanese ground losses:
17 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

SS S-38 launches 2 torpedoes
-------------------------------------------------------------------------

Sub attack near Kanoya at 104,62

Japanese Ships
xAK Yamabiko Maru, Torpedo hits 1, heavy fires, heavy damage
PB Yokae Maru

Allied Ships
SS Seadragon
---------------------------------------------------------------------------

Morning Air attack on TF, near Iba at 78,75

Weather in hex: Light rain

Raid spotted at 20 NM, estimated altitude 12,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 25
G4M1 Betty x 9

Allied aircraft
P-35A x 3
P-40B Warhawk x 1
P-40E Warhawk x 9

Japanese aircraft losses
G4M1 Betty: 2 destroyed, 1 damaged

Allied aircraft losses
P-35A: 1 destroyed
P-40B Warhawk: 1 destroyed
P-40E Warhawk: 1 destroyed

Allied Ships
AM Lark
AM Bittern

Aircraft Attacking:
6 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
--------------------------------------------------------------------

Ground combat at 91,39 (near Chengting)

Japanese Shock attack

Attacking force 1956 troops, 8 guns, 0 vehicles, Assault Value = 640

Defending force 1347 troops, 2 guns, 0 vehicles, Assault Value = 45

Japanese adjusted assault: 24

Allied adjusted defense: 11

Japanese assault odds: 2 to 1

Combat modifiers
Defender: terrain(+), morale(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
107 casualties reported
Squads: 1 destroyed, 16 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
761 casualties reported
Squads: 27 destroyed, 5 disabled
Non Combat: 23 destroyed, 0 disabled
Engineers: 1 destroyed, 0 disabled
Units retreated 1

Defeated Allied Units Retreating!

Assaulting units:
7th Ind.Mixed Brigade
8th Ind.Mixed Brigade
6th Ind.Mixed Brigade
102nd NCPC Route Brigade
4th NCPC Infantry Brigade

Defending units:
83rd Chinese Corps
----------------------------------------------------------------

Submarine attack near Swatow at 79,66

Japanese Ships
xAK Saiho Maru, Torpedo hits 1

Allied Ships
SS Salmon

xAK Saiho Maru is sighted by SS Salmon
SS Salmon launches 4 torpedoes at xAK Saiho Maru
-------------------------------------------------------------------

Morning Air attack on TF, near Georgetown at 49,74

Weather in hex: Light rain

Raid spotted at 19 NM, estimated altitude 12,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 11
G3M2 Nell x 18

Japanese aircraft losses
G3M2 Nell: 1 damaged

Allied Ships
HDML Pennigat
HDML Panji, Torpedo hits 2, and is sunk
HDML Panglima, Torpedo hits 1, and is sunk

Aircraft Attacking:
18 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
---------------------------------------------------------

Morning Air attack on TF, near Bataan at 78,77

Weather in hex: Light cloud

Raid detected at 55 NM, estimated altitude 10,000 feet.
Estimated time to target is 19 minutes

Japanese aircraft
A6M2 Zero x 39
G4M1 Betty x 18

Allied aircraft
P-26A x 5
P-35A x 9
P-40B Warhawk x 12
P-40E Warhawk x 29

Japanese aircraft losses
A6M2 Zero: 3 destroyed
G4M1 Betty: 3 destroyed, 1 damaged

Allied aircraft losses
P-26A: 2 destroyed
P-35A: 1 destroyed
P-40B Warhawk: 1 destroyed
P-40E Warhawk: 1 destroyed

Allied Ships
DD John D. Ford
DD Pope
DD Pillsbury

Aircraft Attacking:
16 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
------------------------------------------------------------------

Morning Air attack on TF, near Iba at 78,75

Weather in hex: Thunderstorms

Raid spotted at 17 NM, estimated altitude 7,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
G4M1 Betty x 9

Japanese aircraft losses
G4M1 Betty: 1 damaged

Allied Ships
AM Tanager
AM Finch, Torpedo hits 1, and is sunk
AM Quail

Aircraft Attacking:
9 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
-----------------------------------------------------------------------

Morning Air attack on TF, near Bataan at 78,77

Weather in hex: Light cloud

Raid spotted at 18 NM, estimated altitude 16,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-21-Ic Sally x 13

Allied aircraft
P-35A x 3
P-40B Warhawk x 6
P-40E Warhawk x 15

Japanese aircraft losses
Ki-21-Ic Sally: 3 destroyed, 4 damaged

No Allied losses

Allied Ships
DD Peary
DD John D. Ford
DD Pope

Aircraft Attacking:
9 x Ki-21-Ic Sally bombing from 10000 feet *
Naval Attack: 2 x 250 kg SAP Bomb
--------------------------------------------------------------

Submarine attack near Swatow at 79,66

Japanese Ships
xAK Saiho Maru, Torpedo hits 1, heavy damage

Allied Ships
SS Salmon

xAK Saiho Maru is sighted by SS Salmon
SS Salmon launches 2 torpedoes
--------------------------------------------------------------

Ground combat at 93,34 (near Kweisui)

Japanese Deliberate attack

Attacking force 2562 troops, 28 guns, 50 vehicles, Assault Value = 88

Defending force 5316 troops, 43 guns, 0 vehicles, Assault Value = 118

Japanese adjusted assault: 11

Allied adjusted defense: 148

Japanese assault odds: 1 to 13

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
250 casualties reported
Squads: 0 destroyed, 13 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 3 (1 destroyed, 2 disabled)

Allied ground losses:
35 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Assaulting units:
1st Cavalry Brigade
1st Ching An Tui Brigade
3rd Ching An Tui Brigade

Defending units:
11th Chinese Corps
17th Group Army
------------------------------------------------------------------

Ground combat at 90,56 (near Hangchow)

Japanese Deliberate attack

Attacking force 3327 troops, 16 guns, 0 vehicles, Assault Value = 107

Defending force 4700 troops, 43 guns, 0 vehicles, Assault Value = 144

Japanese adjusted assault: 39

Allied adjusted defense: 33

Japanese assault odds: 1 to 1

Combat modifiers
Defender: leaders(-), morale(-), experience(-)
Attacker: leaders(+), leaders(-)

Japanese ground losses:
160 casualties reported
Squads: 0 destroyed, 27 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
83 casualties reported
Squads: 1 destroyed, 7 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
2nd Ind.Mixed Regiment

Defending units:
88th Chinese Corps

As long as IJA takes more losses or about same as Chinese, they are losing.
----------------------------------------------------------------------




Attachment (1)

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Lawless1)
Post #: 17
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/19/2018 7:43:27 AM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Expectations:

Trying to hold PM & Rangoon. China is in this is bit irrelevant.

Getting useful units out is mandatory, especially 8th AUS Div. Everything else in ABDA is just a speed bump.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 18
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/19/2018 11:09:33 AM   
HansBolter


Posts: 6935
Joined: 7/6/2006
From: St. Petersburg, Florida, USA
Status: online

quote:

ORIGINAL: Sardaukar

Expectations:

Trying to hold PM & Rangoon. China is in this is bit irrelevant.

Getting useful units out is mandatory, especially 8th AUS Div. Everything else in ABDA is just a speed bump.



Non-Iron Man AIs can easily be stymied at Rangoon by quickly moving to reconstitute the 1st Burma Division in the river crossing hex SE of Pegu.

From there you work to extend the line up the river with battalions and brigades.

The AI will not attempt the river crossing against the division and will work to try to flank the position, but you can keep extending the line.

This tactic isn't viable against a thinking opponent of course, who would bring up sufficient air power to be able to destroy the division in the open terrain hex.

I had done this some many times I had it down pat and got bored with the Burma campaign.

In my current game, Iron Man Nasty ported to Babes (scenario 40), the AI starts the game with iflitrators in Burma preventing teh defense I described and the campaign has been much more enjoyable.



You mentioned a ways back that you were pulling an ARD out of Soerabaja. I pull every last auxillary out down to the shortest legged AMc's and MTBs. Everything that makes it to Australia has a viable chance of surviving against the AI, unlike against a thinking opponent.





_____________________________

Hans


(in reply to Sardaukar)
Post #: 19
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/19/2018 12:18:36 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
It's actually town (Pegu) or jungle hex right next to river, so defensive benefits with enemy crossing the river are big. It'll force a shock attack, itself a two-edged sword. Either attacker gets mauled badly or wins big. But as defender, can always withdraw to Pegu and then to Rangoon.

This is how Brits should have done it in first place IMHO. 18th UK Div plus Indian and Gurkha brigade should help.

< Message edited by Sardaukar -- 10/19/2018 12:26:44 PM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to HansBolter)
Post #: 20
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/19/2018 12:31:49 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
This is actually "all or nothing" strategy. I am willing to give up ground everywhere but not in Burma.

Sometimes (with luck) AI can steamroll you. But most of IJ assets are tied in Singapore.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 21
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/19/2018 12:44:06 PM   
PaxMondo


Posts: 8792
Joined: 6/6/2008
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Welcome back!!!







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(in reply to Sardaukar)
Post #: 22
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/19/2018 12:55:15 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Some more musings about minor things I do:

- use Naval search 50% at altitude 6000ft
- use ASW 50% at altitude 1000ft
- always put your fighters as high as their best MVR altitude, but min. 15k
- layered CAP, works well with e.g. 2 different fighters in same base. E.g. 20k best MVR and 15K best MVR. Often game engine bounces (realistically) lower group and in turn gets bounced by high-CAP. Downside of having fighters high can be that enemy may sneak undetected under your cap in some situations. Radar will mitigate that.

< Message edited by Sardaukar -- 10/19/2018 12:56:09 PM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to PaxMondo)
Post #: 23
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/19/2018 4:34:56 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline

quote:

ORIGINAL: PaxMondo

Welcome back!!!








Good to be back, Pax!

Second Hand Lions

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to PaxMondo)
Post #: 24
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/19/2018 6:34:20 PM   
BBfanboy


Posts: 13114
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Thanks for including that movie link - great scene.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Sardaukar)
Post #: 25
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/23/2018 8:54:16 AM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Dec 15-16 1941

Combat report attached.

Highlights:


Submarine attack near Laoag at 81,69

Japanese Ships
xAK Tenryu Maru, Torpedo hits 1, heavy damage

Allied Ships
SS S-41

xAK Tenryu Maru is sighted by SS S-41
SS S-41 launches 2 torpedoes at xAK Tenryu Maru
----------------------------------------------------

OUCH!

Morning Air attack on Georgetown , at 49,74

Weather in hex: Light cloud

Raid spotted at 16 NM, estimated altitude 11,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G3M2 Nell x 61

Allied aircraft
no flights

Japanese aircraft losses
G3M2 Nell: 4 damaged

Allied aircraft losses
Buffalo I: 25 damaged
Buffalo I: 1 destroyed on ground
Blenheim IF: 6 damaged
Blenheim IF: 1 destroyed on ground

Airbase hits 24
Airbase supply hits 8
Runway hits 49

Aircraft Attacking:
24 x G3M2 Nell bombing from 7000 feet
Airfield Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
28 x G3M2 Nell bombing from 5000 feet
Airfield Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
9 x G3M2 Nell bombing from 7000 feet
Airfield Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
---------------------------------------------------------------------------


Afternoon Air attack on TF, near Iba at 78,75

Weather in hex: Thunderstorms

Raid spotted at 6 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
G4M1 Betty x 6

Allied aircraft
P-40E Warhawk x 2

No Japanese losses

No Allied losses

Allied Ships
AM Quail, Torpedo hits 1, and is sunk

Aircraft Attacking:
6 x G4M1 Betty launching torpedoes at 200 feet
-------------------------------------------------------

Afternoon Air attack on TF, near Tarakan at 67,91

Weather in hex: Clear sky

Raid spotted at 8 NM, estimated altitude 18,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A5M4 Claude x 8
B5N1 Kate x 16

No Japanese losses

Allied Ships
CM Prins van Oranje, Torpedo hits 2, and is sunk

Aircraft Attacking:
16 x B5N1 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
----------------------------------------------------------

Misfortunes for my DD TF...more of them to come...

ASW attack near Clark Field at 77,76

Japanese Ships
SS I-155

Allied Ships
DD Peary, Torpedo hits 1, on fire, heavy damage
DD Pillsbury
DD John D. Ford
DD Pope
.........................................................

They certainly found some big boys...unfortunately...

Day Time Surface Combat, near Iba at 77,71, Range 6,000 Yards

Japanese Ships
BB Kongo
BB Haruna
CA Atago
CL Jintsu
DD Ikazuchi
DD Inazuma
DD Asagao
DD Fuyo

Allied Ships
DD John D. Ford
DD Pillsbury
DD Pope, Shell hits 3, heavy fires, heavy damage
----------------------------------------------------------

Day Time Surface Combat, near Iba at 78,72, Range 7,000 Yards

Japanese Ships
BB Kongo, Shell hits 1
BB Haruna
CA Atago
CL Jintsu, Shell hits 1
DD Ikazuchi, Shell hits 1
DD Inazuma
DD Asagao
DD Fuyo

Allied Ships
DD John D. Ford
DD Pillsbury, Shell hits 5, Torpedo hits 1, and is sunk
--------------------------------------------------------------

Day Time Surface Combat, near Iba at 77,73, Range 5,000 Yards

Japanese Ships
BB Kongo
BB Haruna
CA Atago
CL Jintsu
DD Ikazuchi
DD Inazuma
DD Asagao
DD Fuyo

Allied Ships
DD John D. Ford, Shell hits 5, and is sunk
----------------------------------------------------------------

Rabaul evacuation not going as planned....

Morning Air attack on TF, near Rabaul at 106,125

Weather in hex: Clear sky

Raid spotted at 18 NM, estimated altitude 8,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G4M1 Betty x 22

No Japanese losses

Allied Ships
xAP Merkur, Torpedo hits 3, and is sunk
xAP Morinda
xAP Lycaon, Torpedo hits 4, and is sunk
xAP Ormiston, Torpedo hits 1, on fire

Allied ground losses:
274 casualties reported
Squads: 4 destroyed, 8 disabled
Non Combat: 13 destroyed, 32 disabled
Engineers: 6 destroyed, 4 disabled
Guns lost 8 (1 destroyed, 7 disabled)

Aircraft Attacking:
22 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
-------------------------------------------------------------

Afternoon Air attack on TF, near Iba at 78,75

Weather in hex: Light cloud

Raid spotted at 11 NM, estimated altitude 11,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
G4M1 Betty x 6

Allied aircraft
P-40E Warhawk x 2

No Japanese losses

No Allied losses

Allied Ships
AM Lark, Torpedo hits 1, and is sunk
AM Tanager

Aircraft Attacking:
6 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
------------------------------------------------------------




Attachment (1)

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to BBfanboy)
Post #: 26
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/23/2018 10:17:18 AM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Dec 17-18 1941

Buttkicking given by IJ AI continues, all expected.

Highlights:


Submarine attack near Miri at 64,81

Japanese Ships
xAK Josho Maru, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS O19

Japanese ground losses:
33 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

xAK Josho Maru is sighted by SS O19
SS O19 launches 2 torpedoes at xAK Josho Maru
-----------------------------------------------------

Damn Betties...

Morning Air attack on TF, near Iba at 78,75

Weather in hex: Heavy cloud

Raid spotted at 23 NM, estimated altitude 9,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 16
G4M1 Betty x 9

Allied aircraft
P-35A x 4
P-40B Warhawk x 4
P-40E Warhawk x 19

Japanese aircraft losses
A6M2 Zero: 3 destroyed
G4M1 Betty: 1 destroyed

Allied aircraft losses
P-35A: 1 destroyed
P-40B Warhawk: 1 destroyed

Allied Ships
AM Tanager, Torpedo hits 1, and is sunk
AM Bittern

Aircraft Attacking:
9 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
------------------------------------------------------------

Damn Betties again...

Afternoon Air attack on TF, near Rabaul at 106,125

Weather in hex: Heavy cloud

Raid spotted at 13 NM, estimated altitude 11,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
G4M1 Betty x 22

No Japanese losses

Allied Ships
xAP Montoro, Torpedo hits 4, and is sunk
PG Moresby
xAP Malaita
xAP Morinda
xAP Ormiston, heavy fires, heavy damage

Allied ground losses:
210 casualties reported
Squads: 6 destroyed, 1 disabled
Non Combat: 7 destroyed, 5 disabled
Engineers: 2 destroyed, 1 disabled
Guns lost 4 (2 destroyed, 2 disabled)

Aircraft Attacking:
22 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
----------------------------------------------------------




Attachment (1)

< Message edited by Sardaukar -- 10/23/2018 3:12:33 PM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 27
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/23/2018 3:18:25 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Dec 19-20 1941

IJN submarine menace continues and interesting surface combat in Kuching. I think it'll turn out 1 CL 1 DD lost by IJN, 1 CL lost by RN. IJN lost CL Kuma, RN CL Durban, both by torpedoes. 1 DD heavily damaged not reported sunk yet.

Sub and air war continue intensive, IJ lost 69 plans in combat, Allied 7.


Highlights:

Night Time Surface Combat, near Kuching at 58,88, Range 1,000 Yards

Japanese Ships
CA Maya, Shell hits 2
CL Kuma, Shell hits 14, Torpedo hits 1, heavy fires, heavy damage
DD Asakaze
DD Matsukaze

Allied Ships
CL Danae, Shell hits 2
CL Dragon, Shell hits 5, heavy fires
CL Durban, Shell hits 1, Torpedo hits 2, and is sunk

Reduced sighting due to 3% moonlight
Maximum visibility in Overcast Conditions and 3% moonlight: 2,000 yards
Range closes to 15,000 yards...
Range closes to 9,000 yards...
Range closes to 5,000 yards...
Range closes to 3,000 yards...
Range closes to 1,000 yards...
Collinson, A.C. crosses the 'T'
CL Durban engages CL Kuma at 1,000 yards
CL Dragon engages CL Kuma at 1,000 yards
CL Kuma engages CL Danae at 1,000 yards
CL Danae engages DD Asakaze at 1,000 yards
Range increases to 2,000 yards
CL Durban sunk by CA Maya at 2,000 yards
CL Danae engages CL Kuma at 2,000 yards
Range increases to 5,000 yards
CA Maya engages CL Dragon at 5,000 yards
CA Maya engages CL Danae at 5,000 yards
Range closes to 3,000 yards
CA Maya engages CL Dragon at 3,000 yards
CA Maya engages CL Danae at 3,000 yards
CA Maya engages CL Dragon at 3,000 yards
CL Dragon engages CL Kuma at 3,000 yards
Range increases to 4,000 yards
CL Dragon engages CA Maya at 4,000 yards
CL Kuma engages CL Dragon at 4,000 yards
Range increases to 6,000 yards
CL Dragon engages CA Maya at 6,000 yards
CL Kuma engages CL Dragon at 6,000 yards
Task forces break off...
-------------------------------------------------------------

Day Time Surface Combat, near Kuching at 59,88, Range 9,000 Yards

Japanese Ships
DD Asakaze, Shell hits 2, on fire
DD Matsukaze, Shell hits 7, heavy fires, heavy damage

Allied Ships
CL Danae, Shell hits 5
CL Dragon, Shell hits 6

Maximum visibility in Overcast Conditions: 20,000 yards
Range closes to 15,000 yards...
Range closes to 9,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 9,000 yards
CONTACT: Allied lookouts spot Japanese task force at 9,000 yards
CL Dragon engages DD Matsukaze at 9,000 yards
CL Danae engages DD Matsukaze at 9,000 yards
Range closes to 2,000 yards
CL Danae engages DD Matsukaze at 2,000 yards
DD Matsukaze engages CL Danae at 2,000 yards
Range increases to 3,000 yards
DD Matsukaze engages CL Danae at 3,000 yards
CL Dragon engages DD Asakaze at 3,000 yards
Range increases to 4,000 yards
CL Dragon engages DD Matsukaze at 4,000 yards
CL Danae engages DD Asakaze at 4,000 yards
Range increases to 5,000 yards
CL Danae engages DD Matsukaze at 5,000 yards
DD Asakaze engages CL Danae at 5,000 yards
Range increases to 7,000 yards
CL Dragon engages DD Asakaze at 7,000 yards
CL Danae engages DD Asakaze at 7,000 yards
Range increases to 9,000 yards
CL Danae engages DD Matsukaze at 9,000 yards
CL Danae engages DD Matsukaze at 9,000 yards
Range increases to 12,000 yards
CL Dragon engages DD Matsukaze at 12,000 yards
CL Danae engages DD Matsukaze at 12,000 yards
Shaw, R.J. orders Allied TF to disengage
Range increases to 15,000 yards
CL Dragon engages DD Matsukaze at 15,000 yards
CL Danae engages DD Asakaze at 15,000 yards
Range closes to 14,000 yards
CL Dragon engages DD Asakaze at 14,000 yards
CL Danae engages DD Matsukaze at 14,000 yards
CL Danae engages DD Matsukaze at 14,000 yards
CL Dragon engages DD Asakaze at 14,000 yards
CL Danae engages DD Matsukaze at 14,000 yards
CL Dragon engages DD Asakaze at 14,000 yards
CL Danae engages DD Matsukaze at 14,000 yards
CL Danae engages DD Asakaze at 14,000 yards
CL Dragon engages DD Matsukaze at 14,000 yards
CL Danae engages DD Asakaze at 14,000 yards
Range closes to 13,000 yards
CL Danae engages DD Matsukaze at 13,000 yards
CL Danae engages DD Asakaze at 13,000 yards
Range increases to 14,000 yards
CL Danae engages DD Matsukaze at 14,000 yards
CL Dragon engages DD Asakaze at 14,000 yards
Range increases to 15,000 yards
CL Dragon engages DD Matsukaze at 15,000 yards
CL Danae engages DD Asakaze at 15,000 yards
Nabeshima, Shunsaku orders Japanese TF to disengage
Range increases to 21,000 yards
CA Maya engages CL Dragon at 21,000 yards
Task forces break off...
------------------------------------------------------




Attachment (1)

< Message edited by Sardaukar -- 10/23/2018 3:22:07 PM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Sardaukar)
Post #: 28
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/23/2018 3:55:27 PM   
BBfanboy


Posts: 13114
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Agree with your loss assessment. The only reason for those two DDs to separate from Maya is that they were put in an escort TF for Kuma, which sank anyway at the end of the night phase. That set up the two DD TF for the British CLs to have a go at.

A lot of players treat the older Brit CLs as cannon fodder because of their weak AA ratings. But they have good crew experience and in a TF of 2-4 CLs, the RN can fight quite well against ships. Good on you for using them that way!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Sardaukar)
Post #: 29
RE: Sardaukar's another Newbie Campaign 3rd take) - 10/23/2018 4:28:52 PM   
Sardaukar


Posts: 7092
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline

quote:

ORIGINAL: BBfanboy

Agree with your loss assessment. The only reason for those two DDs to separate from Maya is that they were put in an escort TF for Kuma, which sank anyway at the end of the night phase. That set up the two DD TF for the British CLs to have a go at.

A lot of players treat the older Brit CLs as cannon fodder because of their weak AA ratings. But they have good crew experience and in a TF of 2-4 CLs, the RN can fight quite well against ships. Good on you for using them that way!


I also like to use 4 DD TFs around Philippines. It went well first with good results against invasion TFs...until they run into BB TF

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to BBfanboy)
Post #: 30
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