Reg
Posts: 2773
Joined: 5/26/2000 From: Victoria, Australia Status: offline
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quote:
ORIGINAL: ETF I take it each player must have the same maps? All artwork in on your PC is just eye candy and will not affect the other player. This means you can install all sorts of 'art' mods such as unit patches, rotating aircraft artwork and alternate map graphics (such as the World in Flames, Pacifica Bellum style maps etc) as none of the these files affect the data that is used to run the game itself (even on your machine)... The extended map is a different story as it is not the same as the standard map and changes the underlying pwhexe.dat file that contains the map data that the game uses. Both players MUST have identical pwhexe.dat map data files on their machines though they may look different on the screen due to different map artwork files (WPExxx.BMP). If a different map is used in a scenario mod, the designer should (will) describe this in the mod description and include the updated pwhexe.dat file in the package. They will probably also include updated map art files so you see the map changes on your screen but you are free to make what ever changes you like to this artwork and it will not affect the other player. I hope this all makes sense???
< Message edited by Reg -- 9/28/2018 3:08:43 AM >
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Cheers, Reg. (One day I will learn to spell - or check before posting....) Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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