From: Victoria, Australia
I use the editor a lot and have learned a lot from it.
That said, I have always wondered what the numbering system is for each pic on the plane "slides".
I suppose if I manually went thru every single plane stats page, I might be able to figure out some kind of order since every plane is represented by a particular pic...but it would be nice if someone might just pop in and say "Well, Bob, ya' dummy...it starts with pic#1 on the top left and goes to #2 as you progress to the right, and then go to the next row...starting from the left and reading to the right as you go.
That does NOT seem to be how it goes.
In RHS scenario 122, the bitmap image for the Chinese P 40E is "13"...but I doubt the image on the art strip file places it in the 13th slot?
"Well, Bob, ya' dummy...it starts with pic#1 on the top left and goes to #2 as you progress to the right, and then go to the next row...starting from the left and reading to the right as you go....." because that's exactly how the bitmap number works.
HOWEVER...., when you create an aircraft in the editor you can assign any bitmap number to any aircraft slot (ID). If the scenario designer is smart (draw your own conclusions here....), they will use the bitmap corresponding to the aircraft slot to avoid questions such as yours above.
Note how the bitmap (artwork grid panel) numbers do not align with the slot (aircraft ID) numbers in the example below.
What you need is my tool below. It displays in any web browser how the artwork is loaded in your game installation. There is one line displayed for each aircraft slot and it shows which bitmap number is assigned to that aircraft slot. Very handy for quickly identifying errors and is much easier than going through the lists manually.
The Default column is the assigned artwork extracted from the default artwork grid file. The other columns to the right are rotating artwork which you probably will not have installed. The aircraft and bitmap assignment data is extracted from the scenario files so it reflects the currently selected scenario.
Download my tool from here: Rotating Art Tool V1.6
Just unzip and run the installer.
This program is written in MSDOS so will run on any Windows PC (though may be a bit slow).
Create a Installed Air Art Page (option E).
(You will be asked which scenario to generate - please be patient, it may take a while).
View the Installed Air Art Page (Option 1)
That's it!! (Documentation is included though you will need a pdf viewer installed).
I hope this meets your needs.
< Message edited by Reg -- 9/19/2018 1:06:25 PM >
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!