From: Jacksonville NC
I had wanted to get the Soviet player to join me in defeating the West but the victory conditions precluded that...after all both Germany and the Soviets were Socialists countries. Although not the same kind of Socialist countries.
There is some confusion about politics in the above. It is true that the Nationalist Socialist party began as a Socialist party, but their politics were twisted and distorted into first a popularist party, and later a fascist party (might is right). So the Nazi party was actually not a socialist party at all. I have heard this misunderstanding several times by in particular Americans, but want to put it to sleep now.
Secondly. The manual clearly states, do not wait until September 1939 until declaring war. I have made it this way for several reasons, one of them being that I don't want players to play some odd 20 turns, before going to war. That would be strange, and perhaps boring (I think so). Another reason is that I want a more "what-if" kind of scenario. That is players are able to do stuff that didn't happen in real life. Thus starting off in September 1939, seems wrong. I think especially the events governing the take-over of Czechoslovakia need to be modeled. Another reason why I am not going to change the starting date, in any way, is that it is more than just moving a few borders. There is the research governing how much China has lost, which is tough, but not impossible, but more to the point would be the OOB changes.
The victory conditions, which are public, are made on purpose so that the USSR can be flexible in its choice of friends and foes. A permanent alliance with anybody however is not something that is possible. All to often in version 2, it was found that the Soviet player and the Axis player chose to become best buddies permanently. Something that feels, to me, completely wrong, and certainly does not mimic the second world war.
All in all, I feel that I made an excellent attempt at making what I wanted. I also think that the game can be very fun, if played optimally, and not with an eye on history for when to do things. I like that each game can be wildly different, and I think that is the charm of the game.
The problem is Germany is NOT ready before she has chech and Austria. The British and French OUT PRODUCE the Germans. Further allowing the Soviets to take Romania further weakens the Germans, Germany has to be the agressor and your model takes that away from them.