Found something interesting while I was searching thru the scenario edit.
There are cards that we don't get as players are these there for future expansions or are they no longer of use.
If they are no longer of use why not eliminate them and save some memory (?).
I would not mind getting some of those cards...be interesting not only for random coups but to instigate some myself.
Snooping with the editor eh? :) When doing that, it probably is important to get the names of stuff right though (researches are not cards). ... ;)
In all seriousness though, they are part of an ancient build. All the way back to GD1938v1. So, why not remove them? Because removing them has consequences. The researches are 80 to 99, and if they were deleted, everything that refers to them had to be redone. That is researches pointing to items (pieces of equipment), would change. Possibly the researches each nation has, would be needed to redone, and other stuff that doesn't autoadjust by deleting them. Finally the code itself (the event coding), would need to be rechecked for every instance of it refering to researches. And the end result: a little neater looking version, saving a very small fraction of memory. Not worth the effort in short.
What has been done is that each of these researches have been used to make new and interesting Strategic Researches. So some of the original random coups researches have already been used. As for instigating coups, something might be on the horizon. However it was thought that the way it was done in GD1938v2 was not optimal, hence it was removed from GD1938v3.
Hope this answers some things.