amatteucci
Posts: 373
Joined: 5/14/2000 From: ITALY Status: offline
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After a pause of three years, I'm, again, thinking of starting a new WitP-AE grand campaign PBeM. Last time, I played using DBB-B with the extended map. Now, I'm toying with the idea of using DBB-C but I'd like to know more about the ideas behind this mod, especially for what concerns the differences between it and DBB-B. I tried to do a search in this forum, but I didn't succeed in finding the answer I was looking for. So, here I am. I beg your pardon, in case I'm resurrecting something that was already discussed ad nauseam before. Yes, I know that DBB-C, basically, reduces cargo capacity of almost all transports by 30% and decreases the endurance of some ships, but I'd like to know more about the rationale behind these design decisions. Two possible answers come to my mind: - Since the operational tempo of most campaigns is way too fast, mainly because of the experience gained in repeated games and the tendency to over-think and over-optimize every single move, the modders simply decided to made naval transport less efficient and more short legged, just to force a slower pace on the players. OR - Since the game doesn't track some types of supply and matériel that actually had to be shipped around, the overall logistical efficiency of a given transport ship is clearly too high and one has to "downgrade" the net transport capacity of the average ship, just to account for the aforementioned issue. Moreover, the endurances of many lesser transports in the database were unrealistically high, so the modders simply cut them back to their historically accurate values. Now, while I may totally agree with the latter approach, I admit I'm not too fond of the philosophy behind the first. Thus I'd like to know which of the two was the actual rationale behind DBB-C before making my choice about which of the two mods I shall use in my future PBeM. Regards, Amedeo P.S. Bonus question: I'm also considering the use of the "New Asian Roads" mod with the extended map. What is the consensus about this mod? Again, does it reflect a more accurate depiction of the actual capabilities of the historical road network?
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