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RE: "Continuing Chaos" - This is not an AAR

 
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RE: "Continuing Chaos" - This is not an AAR - 8/8/2018 3:01:26 AM   
dasboot1960


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I m gonna try this Rusty. As to the Taliban remark above, all I have is a lusty "Allah hua Akbar!" Nations should consider even the inconsiderable outcomes of their actions in far-flung spaces. I was going to pontificate here, but thankfully realized this is not the appropriate forum. Thanks to all!

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RE: "Continuing Chaos" - This is not an AAR - 8/11/2018 1:05:51 PM   
dasboot1960


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So.... what about ASW forces? The yankees evacuated their PI boats via the homeland. Luckily there were usable forces there and that's where all the PB conversions are happening. What about computer controlled ASW? I've set some there, but the always seem to start my turn back in port...

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RE: "Continuing Chaos" - This is not an AAR - 8/11/2018 7:00:07 PM   
rustysi


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quote:

What about computer controlled ASW?


To the best of my knowledge there's no such thing. There's computer controlled sub ops, but I wouldn't recommend that either.

For ASW its best to set a patrol area with or without a delay. What I mean by that is to click on the option to set a patrol, click a hex and you'll see an option to set the delay. I usually pick one day. You may set up to three patrol points this way, it up to you. You could just pick one and the patrol will simply stay in that hex.

Patrols set up this way should remain on station until they accumulate too much damage or are low on fuel.

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RE: "Continuing Chaos" - This is not an AAR - 8/11/2018 7:08:13 PM   
dasboot1960


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Thanks for the reply rustysi. I started out assigning patrol zones, but I can see there will be A LOT of this going on. I definitely can assign ASW TFs to computer control, I guess the chaos now includes experiments

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RE: "Continuing Chaos" - This is not an AAR - 8/11/2018 7:24:17 PM   
rustysi


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quote:

I definitely can assign ASW TFs to computer control


News to me.

Still think setting the patrol area yourself is best. Its a set it and forget type method anyway, once done it'll stay that way 'til you fell there's a need to move it.

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It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

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RE: "Continuing Chaos" - This is not an AAR - 8/11/2018 9:38:02 PM   
BBfanboy


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quote:

ORIGINAL: dasboot1960

Thanks for the reply rustysi. I started out assigning patrol zones, but I can see there will be A LOT of this going on. I definitely can assign ASW TFs to computer control, I guess the chaos now includes experiments

Don't let the computer take control of things. If you set a patrol and the TF has to go back for fuel later, it will refuel and return to the patrol zone. So it is basically hands-free until it gets too much damage.

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RE: "Continuing Chaos" - This is not an AAR - 8/12/2018 4:04:45 PM   
dasboot1960


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ahhh, BBFB you cut straight to my concern. I'm still mostly comp controlled and its still 12/41, but I guess with careful zone layout I'll go manual. My big question was refueling. Do you know if the same applies to sub patrol zones?

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RE: "Continuing Chaos" - This is not an AAR - 8/12/2018 7:22:19 PM   
BBfanboy


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Yes, subs will go back to their patrol zone after refuelling, but usually if they have been searching an empty quarter for two months you will want to assign a new patrol zone. As the possession of ports and airfields changes fairly often in the game, readjusting the subs once in a while is good joss. You can slough off duties to the computer, but the game does reward human diligence.

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RE: "Continuing Chaos" - This is not an AAR - 8/13/2018 11:50:12 PM   
dasboot1960


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Thank You (and all others)

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RE: "Continuing Chaos" - This is not an AAR - 8/14/2018 12:32:40 AM   
RangerJoe


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Another thing to watch out for when you are in a defensive mode is that your subs are NOT based at a base that you can/will lose quickly. For example, if the subs are based at Cebu and have been on patrol thus requiring fuel, when Cebu gets overrun they may not have enough fuel to get to another base. They can and will run out of fuel. Putting another sub in that task force will not refuel them. They will have to refuel at a base and you may have to send a task force with some fuel to that base. Been there and done that.

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RE: "Continuing Chaos" - This is not an AAR - 8/17/2018 11:31:11 PM   
dasboot1960


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Earlier I posted asking about air squadrons showing up with red s/c counts when all (or whatever I know to look at) appearing ok. I now have a couple of these instances. I am flogging my airmen, but these units seem more or less ok. Any ideas?

I'm also curious about FOW. My oppo and I have it turned on, but on turn one we had reports and sims turned 'off'. We have tried setting those switches to 'on' but get EXTREMELY limited reports. We want FOw, and it is thick as cat fur for both of us, but shouldn't we at least et some kind of better reporting (especially for surface combat and the like?

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RE: "Continuing Chaos" - This is not an AAR - 8/17/2018 11:39:25 PM   
dasboot1960


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I should clarify. I get that I can look at combat reports in the save file, but so little reports in-game. I also just realized that I'm loading my current turn directly in to tracker (without looking into the game folder, and on a separate computer so I can view tracker while I'm in game). I can maybe help myself here some. Is there no 'tracker user's guide"? I'm stumbling into learning what it's showing me, but particularly as to a/c prod and r&d, I'm afraid of nasty, untimely surprise down the road. I've read that all I see in track is also shown in the game, but the business of having enough engines... Oppo and me are still in 12/41, but this item is moving closer and closer to the top of the to do list.

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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 11:09:17 AM   
dasboot1960


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and another question on ASW. I see the value of setting my own patrol zones. Must I always include a port as one node and use the 'refuel option, or would it be possible to set the zone further afield and count on the TF commander to return to the designated home port for refueling on his on (without designating it as part of the patrol zone)?

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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 1:03:31 PM   
dasboot1960


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Aaargh. Not stating myself clearly... of course I can read combat reports in game, but does FOW completely eliminate combat reports in-turn? All I am getting is 'surface combat, here '

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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 5:17:10 PM   
BBfanboy


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You are going to have to start posting screenshots.
I have no idea what "red s/c counts" are.

FOW just introduces some variance between what is reported and what actually took place, and you will not be able to see the location of enemy units unless you search/recon them.

The Japanese side gets very little from the SIGINT report. Their radios were poor and their decryptology even worse.

Screenshots of your Tracker dilemmas will be necessary to understand what your problem is. You may be looking at specific dates instead of putting in a range of dates so tracker can show the differences turn over turn.

Patrols do not need to include a port waypoint, nor do you need to specify "refuel" to get the TF to return for fuel or ammo. But if the ships are already away from port when you want to set up a patrol, you must set them to go to their home port as a destination before you get the option to Set Patrol Zone. This is so the game engine will know where to retire them when the patrol must replenish or repair damage.

If all you are getting for in-game combat animations is "Surface Combat", it is because you have the time set to 0.0 seconds for the other actions. Use your Preferences button (second from the left at the top of the game screen) to bring up the list of things you can set. Use 1.0 seconds initially until you see how long you want to see each message during a battle.

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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 7:00:19 PM   
dasboot1960


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BBFB to the rescue! I do have some 0.0 set in my prefs. The 's/c' was supposed to be 'a/c'. On the air unit summary screen (viewing all air units in one hex), I'll have a unit show up with it's count in red. I tried 'print screen and ctrl-v for a screenshot but no dice. Thanks!


< Message edited by dasboot1960 -- 8/18/2018 7:02:04 PM >


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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 7:10:02 PM   
dasboot1960


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...and more on the honor system with restricted units. What about restricted Manchurian units for use in mainland Chine? Is this a buyout situation? I'm pretty sure I can't transfer air units out, even to China... Thanks to all responding, I know I should've looked up more answers.

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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 7:34:19 PM   
rustysi


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quote:

The 's/c' was supposed to be 'a/c'. On the air unit summary screen (viewing all air units in one hex), I'll have a unit show up with it's count in red.


IIRC it means the unit has more aircraft than pilots, or some such. Look at the individual unit to verify what I've said.

< Message edited by rustysi -- 8/18/2018 7:43:55 PM >


_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 7:41:38 PM   
rustysi


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quote:

...and more on the honor system with restricted units. What about restricted Manchurian units for use in mainland Chine?


The buyout HR is normally to cross borders, in that case you need to buy these units out to move into China.

quote:

I'm pretty sure I can't transfer air units out, even to China...


I would say not until they're bought out. OTOH units based in Manchukuo could hit targets in China if they could reach them from a base inside Manchukuo.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 8:30:44 PM   
BBfanboy


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quote:

ORIGINAL: dasboot1960

...and more on the honor system with restricted units. What about restricted Manchurian units for use in mainland Chine? Is this a buyout situation? I'm pretty sure I can't transfer air units out, even to China... Thanks to all responding, I know I should've looked up more answers.

The air units belong to restricted HQs, that is why they cannot transfer to China. They are there to simulate IRL deterring the Russians (but not included in the 8000 AV you are supposed to keep in Manchukuo). You can buy them out and move them. But keep an eye on the lack of air support and supply ...


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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 8:32:32 PM   
BBfanboy


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quote:

ORIGINAL: dasboot1960

BBFB to the rescue! I do have some 0.0 set in my prefs. The 's/c' was supposed to be 'a/c'. On the air unit summary screen (viewing all air units in one hex), I'll have a unit show up with it's count in red. I tried 'print screen and ctrl-v for a screenshot but no dice. Thanks!


Use the Prt Scr button and then open a drawing program like Paint and paste it on a blank canvas. Save the file to a directory you can find when you want to post the screenshot as an attachment to your post. BTW, the forum software only accepts JPEG and GIF picture formats.

< Message edited by BBfanboy -- 8/18/2018 8:33:15 PM >


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RE: "Continuing Chaos" - This is not an AAR - 8/18/2018 10:38:25 PM   
dasboot1960


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BBFB I greatly appreciate your help (and all others). By omission are you saying that Manchurian land combat units can be used elsewhere in China? My Oppo doesn't care, but I wish to maintain some manner of fairness/not breaking the game. I have not intention of marching out of china with these units, but I am interested in the general consensus for their usage. Thanks again for your response!


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RE: "Continuing Chaos" - This is not an AAR - 8/19/2018 3:12:11 AM   
BBfanboy


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quote:

ORIGINAL: dasboot1960

BBFB I greatly appreciate your help (and all others). By omission are you saying that Manchurian land combat units can be used elsewhere in China? My Oppo doesn't care, but I wish to maintain some manner of fairness/not breaking the game. I have not intention of marching out of china with these units, but I am interested in the general consensus for their usage. Thanks again for your response!


There is something like 9600 AV in Manchuria and Korea and you only need to keep 8000 to guarantee the Soviets stay quiet until Sept. 1945 (unless you violate their frontier). But the LCUs are all restricted so you should pay PP to buy them out. Most IJ players buy the tank units and artillery to get more firepower for the cost. Check the bottom left of the Intel Report screen to see the AV in Manchukuo.

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RE: "Continuing Chaos" - This is not an AAR - 8/19/2018 2:16:35 PM   
dasboot1960


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Yeah, I'm aware of the garrison rules, and how that works with political points. My concern is mainly just that my oppo is on his first game, I've never played IJ before (and its only my 3rd start anyway, never been past April 42 or so)). I'm very interested in not 'breaking the game' as it were. I'm aware of house rules, and broached the subject with oppo, his response basically being 'f-that', but I know that neither of us is interested in dramatic departures from historical usage; so I find myself asking almost moralistic questions like this.... Anyway thanks for your reply. My approach right now is buying out infantry for use in the south eastern seas, trying to blitz the east indies and use those forces in CBI, maybe a minor Australian adventure or two. I've been way to aggressive with under escorted invasions (figuring he can't be everywhere at once). I met some success by name must be blasphemy amongst my AK-AP captains.


< Message edited by dasboot1960 -- 8/19/2018 2:19:04 PM >


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RE: "Continuing Chaos" - This is not an AAR - 8/19/2018 4:19:51 PM   
dasboot1960


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WooHoo! Got tracker squared away, all turns loaded, now I just need to remember to 'read' all new turns in... Since I'm tracking on a separate computer, I have to read my combat reports separately, but I'll manage. For any dummies like ME - there is a tracker guide... it's on the Tracker SITE! There do seem to be some 'charts' or 'histories' that I'm not getting, am I just being too impatient to wait for them to compile and display?

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RE: "Continuing Chaos" - This is not an AAR - 8/20/2018 2:14:13 AM   
Lokasenna


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Are you sure you mean that the aircraft could is in red, and not the pilot count? I don't recall ever seeing the aircraft count in red (at least for air units).

If, on the air units screen, the pilot count is in red then it means that you have fewer pilots in the unit than there are maximum aircraft.

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RE: "Continuing Chaos" - This is not an AAR - 8/26/2018 2:40:09 PM   
dasboot1960


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Thank you Lokasenna, you're are of course correct. I actually figured that one out. I reached very aggressively early, and have several air units way out front. They are not receiving replacements quite so regularly, but I think it's going to work out.

As an aside, has anybody else noticed what lead magnets the IJN xAP, xxAp tend to be? Wow!

Hong Kong and Kendari fell Dec23, Singapore is invested by a (messy) Mersing landing, Tarakan and Cagayan fell Dec 24
(Jolo was an early 'reach'), Luzon is still holding the Bataan-Clark-Manila triangle but I captured 50k+ supply at both Iba and Batangas (what a pleasant surprise). I've been banging away at Rabaul for about two weeks now (Dec25) but should've brought more guys. I've got the spine of New Guinea and Lae. I don't remember so many allied ground forces in the this general area when a played Allies. My Oppo was a real hard head with Lady Lex and Enterprise (I didn't offer another restart) so I'm taking inoculations for VD (victory disease), but Noumea beckons. I have Bouganville, Tulagi, and Ndeni but it is all on shoestrings. Making some progress in China. Shipping losses 'high', air losses 'fairly high' having trouble replacing some airframes and certain pilot types. I have set up training units, including all who aren't directly in combat. Starting to put phase 2 of the logistics shipping in as I take places. Maybe this is kind of an AAR. The damn Brits somehow got a couple Wildebeests out to China, and just tubed an ASW north of Hainan. Bastards!

any 'watch out fors' greatly appreciated

If this thread needs to be moved, I don't know how to do it even if I can. I thought a light situational update might shed light on the questions I ask. It's very much been learn as I go (to work for the Emperor)

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RE: "Continuing Chaos" - This is not an AAR - 8/26/2018 5:13:00 PM   
BBfanboy


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If you are now starting an AAR, just start a new thread in the AAR section, then highlight, copy and paste your last post #57 into a new post on the AAR that you started.
Then Edit post #57 here by deleting the text and putting in a note saying you moved it to the AAR page.

PS - for an AAR name, how about "Giving the Allies DasBoot" ?

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RE: "Continuing Chaos" - This is not an AAR - 8/26/2018 5:16:40 PM   
dasboot1960


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and another thing! I don't see where 'major' vs 'normal' damage is defined. I see p240 where it is noted, and I can see when I have damage that can't be further repaired in certain situations, which I guess must be 'major' (even if green) is there a strict definition or some other way to tell which is which before just repairing to the point nothing else will repair?

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RE: "Continuing Chaos" - This is not an AAR - 8/26/2018 5:27:30 PM   
BBfanboy


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quote:

ORIGINAL: dasboot1960

and another thing! I don't see where 'major' vs 'normal' damage is defined. I see p240 where it is noted, and I can see when I have damage that can't be further repaired in certain situations, which I guess must be 'major' (even if green) is there a strict definition or some other way to tell which is which before just repairing to the point nothing else will repair?

You have to go to the individual ships screen where it will say something like : Floatation: 22 (13 major). The colour will indicate the severity of the damage total in each category 0-9 (or maybe 10) still shows green. After that (I forget the ranges) light orange, dark orange and red (at around 40 points of damage IIRC).

Don't discount the System damage as unimportant. When system damage is over 50 your chances of dealing effectively with flooding or fires are low.

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