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Command v1.14 update - Build 998.10

 
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Command v1.14 update - Build 998.10 - 7/30/2018 10:44:09 AM   
Dimitris


Posts: 11258
Joined: 7/31/2005
Status: offline
Download: https://drive.google.com/file/d/18dMnUcmnx2bWnUJDA8E-5ctK7jb5jMwp/view?usp=sharing

To apply: Unzip into your existing CMANO installation folder.

(This update should also become available through Steam and Matrix-Updater after a few days).



Build 998.10 Release Notes (changes/additions from B998.9)
=====================================================================

* FIXED: Weapons with datalink + TSARH guidance (e.g. SM-2/Aegis) evaluated their illumination/blind status throughout their flight instead of just on terminal mode. This rendered all but the very first weapons in an AAW salvo blind, as in this example: http://www.matrixgames.com/forums/tm.asp?m=4509033
* FIXED: ARMs fired in BOL mode dive straight into the ground upon reaching the seeker activation point
* Fixed: #12451 - Sub under AI control not recharging battery
* FIXED: Timed events not triggering when game runing exactly 24 hours
* FIXED: Sim-freeze if unit cannot find a suitable place to move for cargo mission
* FIXED: AI-controlled platform not taking kinematic-range torpedo shots when relevant doctrine option is enabled
* FIXED: Can take control of cut-wire torpedo by an indirect GUI trick
* Added: Check for IR sensors when evaluating submarine mast sensors
* Added: Submarines only use "Mk1 Eyeball" when on the surface (ie. not on periscope depth)
* Lua: Added 'remove' option to SE_SetEvent()
* Lua: Added weapon causing damage to Event_Damaged/Destroyed
* Lua: Added property 'classname' to unit wrapper
* Lua: Clear Lua.UnitY on Damage/Destroy Event
* Lua: Fixed event crash due to invalid object
* Tweak: #12427 - Add feedback to cargo mission

* Includes the v475 update for the DB3000 database.

* Significant DB3000 database update: Added discrete sensors for submarine periscopes & masts, including 50+ periscope and photonics mast types and components; Mk1 Eyeball is now only available when submarines are surfaced.

Other DB additions/changes:

Added floating wreckage and debris entry
Added generic UAV launch truck
Added invisible ship marker
Corrected abnormally fast fuel consumption for certain UAVs
Corrected entry for Long Track [P-40] 1S12 radar to 3D Air Search
Corrected explosive (and therefore damage point) values for AIM-9 and AIM-120 warheads
Corrected signatures for buouys
Improved RCS for stealth UCAVs
Implemented Supreme's renaming suggestions
Added anti-surface capability for RIM-116 RAM
Added generic C2/C3 vehicle
Added generic sector controle vehicle
Added generic UAV mobile control station

Australia
Added retirement date for Australian S-70B-2 and Squirrel helicopters
Updated Australian Oberon class SSKs
Updated in-service date for Australian P-8s
Corrected loadouts for HAWK 127 to reflect ADEN 30mm as gun pod, not mount
Added G550 SIGINT
Added GBU-53/B SDB II loadout for F-35A

Brazil
Added A 140 Atlantico (Ex UK Ocean class)

China
Added AK-630 x 2 to stern of Type 818 CGV
Added CH-5 UCAV for China
Added CH-500 helo-UAV with Blue Arrow-9 (BA-9) ASM for China
Added Chinese SF Units
Added Wing Loong II UCAV
Added Z-11J unarmed utility helicopter
Added Z-11W light attack helicopter
Added Z-11WB light recon helicopter
Added Z-18G for People's Liberation Army
Added Z-20 for China
Corrected altitude parameters for Soar Eagle ELINT drone
Increased hangar size for Chinese Type 055
Updated name and pennant number for new Chinese 901 AOE
Corrected excessively high speed for DA42 variants

Colombia
Added 2014 version of Kfir C.10 (I-Derby, GBU-49, new radar, DECM and ELINT)

Finland
Added FIM-92 Stingers for Finland

Kenya
Updated cargo data for DHC-5 Buffalo

France
Added Puma Pirate gunship
Added Cougar Horizon helicopter
Added Patroller UAV for France

Greece
Added CH-47D for Hellenic Army
Added OH-58D for Hellenic Army
Added F-16V for Hellenic Air Force

India
Added MQ-9B Guardian UAV for India

Israel
Added Nimrod Missile for Israeli CH-53s
Added Yasur 2025 [CH-53C]
Added Yasur 2000 [CH-53C]
Added retirement date for F-16/B Netz
Added GBU-31 loadout for F-16CG/DG Blk 40 Falcon [Barak]

Japan
Renamed Type 74 SPH
Added C-2 SIGINT mod

Myanmar
Added Hainan Class subchaser for Myanmar

New Zealand
Added P-8s for New Zealand

Norway
Added P-8A Poseidon for Norway

Pakistan
Added JF-17B and Export Designations

Portugal
Updated F-16A/B engines, also added AGM-65 and CRV-70 loadouts

Russia
Added Beriev A-100 "Premier" AWACS for Russia
Added Borei-II class SSBN for Russia
Added cockpit and engine armour for MiG-23B/BN and MiG-27
Added extra armour for Su-17s in Afghanistan
Added Iron-Bomb loadout for Su-27SM3
Added Khabarovsk-class submarine (Project 09851) for Russia
Added An-71 Madcap AEW (Hypothetical)
Added MAWS for Su-35
Added retirement date for "Kerch" (last of Kara-class CG)
Added Uragan-1M dual-calibre MLRS
Added Yankee Notch ability to launch SS-N-21b (Hypothetical)
Corrected an issue with the Kh-58/AS-11 Kilter missile
Corrected number of R-77/AA-12 channels for Su-27SM/SM3 Flanker B
Corrections to various Russian radar mast heights (40V6MT Universal Mobile Mast)
Improved KAB-series reliability
Improved SA-20 PoK
Improved USET-80KM
Implemented Sharana's Russian aircraft loadout updates
Updated armour values on various Russian helicopters
Updated entry for Yankee Notch submarines with new info
Updated Kanyon/Status-6 warhead
Updated sensor data for Bull Nose MGK-355EM Zarya-3 sonar
Updated sensor data for Slot Back [V-004] radar

Saudi Arabia
Added LCS for Saudi Arabia
Added MH-60R for Saudia Arabia

South Africa
Added paratroop loadouts for South African C-47s
Added Valkiri MLRS

South Korea
Corrected Boom Refuelling for South Korean MRTT

Spain
Updated in-service date for Spanish S-80 submarine

Taiwan
Added retirement date for Taiwanese S-2T Trackers

Turkey
Added Anka-I SIGINT UAV for Turkey
Added Bayraktar Tactical UAS for Turkey
Added Bayraktar TB2 UCAV for Turkey

Ukraine
Added Ukrainian Frogfoot (Su-25M1)

United Arab Emirates
Added Wing Loong II UCAV for UAE

United Kingdom
Added Gurkha Infantry for UK
Added Protector UAV for UK
Corrected excessively high speed for DA42 variants

United States
Added MQ-9B Guardian UAV for US Customs
Added Multi-Mission Launcher (MML)
Added Hypersonic Air-launched Weapon Concept (HAWC) HCM prototype
Added Hypersonic Conventional Strike Weapon (HCSW) HCM prototype
Added Search & Rescue loadouts for MH-60S
Added SH-3G and UH-3H cargo/utility variants
Added Davit (Small) x 4 to LPHs
Updated USS Ponce entry to reflect out of service 2017
Updated cargo capacity for UH-1N Huey (USMC) Marines x 4 and Hydra loadout
Updated cargo capacity for LCP
Added JASSM-ER loadout for F-15E
Added capability for Mk6 Patrol Boat to be carried by larger ships

< Message edited by Dimitris -- 9/2/2018 4:46:11 PM >


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Post #: 1
RE: Command v1.14 update - Build 998.10 - 7/30/2018 11:11:50 AM   
giantsquid

 

Posts: 211
Joined: 9/8/2014
From: Milan, Italy
Status: offline
Outstanding work, thank you.

About: "* Significant DB3000 database update: Added discrete sensors for submarine periscopes & masts, including 50+ periscope and photonics mast types and components; Mk1 Eyeball is now only available when submarines are surfaced".

How do we know capabilities of those new periscope and masts? I cannot see any news in Database under sensors and periscopes. I checked some modern sub like Virginia, U212, U214

Thanks again!

Francesco

(in reply to Dimitris)
Post #: 2
RE: Command v1.14 update - Build 998.10 - 7/30/2018 12:22:00 PM   
c3k

 

Posts: 162
Joined: 4/25/2017
Status: offline
Great stuff!

Of course, even when surfaced, the periscope/photonics mast will still be used for spotting, in addition to the Mk I eyeballs, right?

(in reply to giantsquid)
Post #: 3
RE: Command v1.14 update - Build 998.10 - 7/30/2018 1:14:36 PM   
apache85

 

Posts: 1463
Joined: 12/18/2014
From: Melbourne, Australia
Status: offline
Yes that's correct, periscope and photonics are used at periscope depth and shallower (including suefaced) however mk 1 eyeball is now only available for submarines on the surface, representing deck watch lookouts.

_____________________________


(in reply to c3k)
Post #: 4
RE: Command v1.14 update - Build 998.10 - 7/30/2018 1:34:08 PM   
Dwaltemath

 

Posts: 9
Joined: 2/14/2015
Status: offline
When I try to download and run I get a Too many files message and it doesn't work

Thanks Don

(in reply to apache85)
Post #: 5
RE: Command v1.14 update - Build 998.10 - 7/30/2018 1:47:42 PM   
ultradave


Posts: 1142
Joined: 8/20/2013
Status: offline
Excellent stuff. Thanks as always for being so responsive.

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"When the Boogeyman goes to sleep he checks his closet for paratroopers"

(in reply to Dwaltemath)
Post #: 6
RE: Command v1.14 update - Build 998.10 - 7/30/2018 4:22:54 PM   
Eggstor

 

Posts: 268
Joined: 1/24/2016
Status: offline

quote:

ORIGINAL: Dwaltemath

When I try to download and run I get a Too many files message and it doesn't work

Thanks Don

Assuming that's the "UpdatePack_B998.10.zip (259M) is too large for Google to scan for viruses" message, click "Download anyway".

(in reply to Dwaltemath)
Post #: 7
RE: Command v1.14 update - Build 998.10 - 7/30/2018 4:29:09 PM   
tjhkkr


Posts: 2367
Joined: 6/3/2010
Status: offline
Thank you, as always!

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to Eggstor)
Post #: 8
RE: Command v1.14 update - Build 998.10 - 7/30/2018 5:03:39 PM   
gsalvar

 

Posts: 20
Joined: 10/22/2017
Status: offline
Thanks a lot to maintain updated this fantastic game.
many hours of fun.


(in reply to tjhkkr)
Post #: 9
RE: Command v1.14 update - Build 998.10 - 7/30/2018 5:15:34 PM   
Lowlaner2012

 

Posts: 712
Joined: 11/20/2011
Status: offline
Indeed cheers, much obliged for the update :)

(in reply to gsalvar)
Post #: 10
RE: Command v1.14 update - Build 998.10 - 7/30/2018 5:54:16 PM   
temkc5

 

Posts: 73
Joined: 10/11/2015
Status: offline
Thank you so much for Gurkha Infantry

Command almost can be forgiven for leaving my Marines without their proper TOE

(in reply to Lowlaner2012)
Post #: 11
RE: Command v1.14 update - Build 998.10 - 7/30/2018 6:26:25 PM   
Grazyn

 

Posts: 135
Joined: 10/24/2016
Status: offline
quote:

ORIGINAL: giantsquid

Outstanding work, thank you.

About: "* Significant DB3000 database update: Added discrete sensors for submarine periscopes & masts, including 50+ periscope and photonics mast types and components; Mk1 Eyeball is now only available when submarines are surfaced".

How do we know capabilities of those new periscope and masts? I cannot see any news in Database under sensors and periscopes. I checked some modern sub like Virginia, U212, U214

Thanks again!

Francesco

check that you have selected the latest DB

< Message edited by Grazyn -- 7/30/2018 6:29:20 PM >

(in reply to giantsquid)
Post #: 12
RE: Command v1.14 update - Build 998.10 - 7/30/2018 6:41:40 PM   
Gunner98

 

Posts: 4182
Joined: 4/29/2005
From: The Great White North!
Status: offline
Great work guys


Thanks

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And our blog: http://northernfury.us/blog/post2/
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(in reply to Grazyn)
Post #: 13
RE: Command v1.14 update - Build 998.10 - 7/30/2018 7:51:40 PM   
ZoroastroBR

 

Posts: 107
Joined: 2/9/2017
Status: offline
YES!!!!!!! New update! Thanks guys! Keep up the amazing work

(in reply to Dimitris)
Post #: 14
RE: Command v1.14 update - Build 998.10 - 7/30/2018 10:08:35 PM   
ZoroastroBR

 

Posts: 107
Joined: 2/9/2017
Status: offline

quote:

ORIGINAL: Dimitris
Implemented Sharana's Russian aircraft loadout updates


Could you be a bit more specific about this? Would like to know which aircraft received changes. Or a link to the forum discussion please if there was one.

Thanks,

Zoroastro

(in reply to Dimitris)
Post #: 15
RE: Command v1.14 update - Build 998.10 - 7/30/2018 11:05:34 PM   
apache85

 

Posts: 1463
Joined: 12/18/2014
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: ZoroastroBR


quote:

ORIGINAL: Dimitris
Implemented Sharana's Russian aircraft loadout updates


Could you be a bit more specific about this? Would like to know which aircraft received changes. Or a link to the forum discussion please if there was one.

Thanks,

Zoroastro

http://www.matrixgames.com/forums/fb.asp?m=4471885

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Post #: 16
RE: Command v1.14 update - Build 998.10 - 7/31/2018 3:55:31 AM   
ZoroastroBR

 

Posts: 107
Joined: 2/9/2017
Status: offline
Thanks

(in reply to apache85)
Post #: 17
RE: Command v1.14 update - Build 998.10 - 7/31/2018 5:59:57 AM   
TyphoonFr

 

Posts: 133
Joined: 11/23/2017
From: FRA
Status: offline
quote:

* Significant DB3000 database update: Added discrete sensors for submarine periscopes & masts, including 50+ periscope and photonics mast types and components; Mk1 Eyeball is now only available when submarines are surfaced.



How to upgrade to the latest version of DB if customizations have been made to some plaforms in a scenario.

If I apply an INI file,the new sensors will not appear?.

_____________________________

Christophe

To all English teachers of the forum, sorry if English is not my mother language.

(in reply to Dimitris)
Post #: 18
RE: Command v1.14 update - Build 998.10 - 7/31/2018 6:12:06 AM   
Whicker

 

Posts: 628
Joined: 6/20/2018
Status: offline
Thanks!

I feel like I post a lot of issues but I appreciate all the work that goes into this and think it is a great game!

(in reply to TyphoonFr)
Post #: 19
RE: Command v1.14 update - Build 998.10 - 7/31/2018 6:47:33 AM   
Grazyn

 

Posts: 135
Joined: 10/24/2016
Status: offline

quote:

ORIGINAL: TyphoonFr

quote:

* Significant DB3000 database update: Added discrete sensors for submarine periscopes & masts, including 50+ periscope and photonics mast types and components; Mk1 Eyeball is now only available when submarines are surfaced.



How to upgrade to the latest version of DB if customizations have been made to some plaforms in a scenario.

If I apply an INI file,the new sensors will not appear?.

I tested a deep rebuild of scenario "you Brexit you fix it" with .ini applied and the new sensors appeared

(in reply to TyphoonFr)
Post #: 20
RE: Command v1.14 update - Build 998.10 - 7/31/2018 6:51:44 AM   
Doctorwarthog

 

Posts: 49
Joined: 4/15/2017
Status: offline
Thanks!

Edit: And an extra big thank you for adding Gurkhas and PLA SF!

< Message edited by Doctorwarthog -- 7/31/2018 9:40:01 AM >

(in reply to Whicker)
Post #: 21
RE: Command v1.14 update - Build 998.10 - 7/31/2018 9:30:37 PM   
LORDPrometheus

 

Posts: 64
Joined: 1/8/2018
Status: offline
Any plans on adding the Kh-47M2 Kinzhal and the MiG-31K launch platform?
Also if i cant wait can i just place the new database file in my steam installation and have it work?

(in reply to Doctorwarthog)
Post #: 22
RE: Command v1.14 update - Build 998.10 - 7/31/2018 10:38:11 PM   
Sharana


Posts: 226
Joined: 2/3/2016
Status: offline
quote:

ORIGINAL: LORDPrometheus
Any plans on adding the Kh-47M2 Kinzhal and the MiG-31K launch platform?


While it's kind of known what the MiG-31K is (removed radar, extra comms and so on) it's a lot more complicated with the missile itself. There isn't much data to even make proper guesstimate.

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Post #: 23
RE: Command v1.14 update - Build 998.10 - 8/1/2018 11:05:17 AM   
giantsquid

 

Posts: 211
Joined: 9/8/2014
From: Milan, Italy
Status: offline
Thanks, it works. Now I see all the sensors! Great work
No data about periscope/mast in Properties, but I don't know if they are presented.

Francesco

(in reply to Grazyn)
Post #: 24
RE: Command v1.14 update - Build 998.10 - 8/2/2018 3:31:12 PM   
LORDPrometheus

 

Posts: 64
Joined: 1/8/2018
Status: offline
That's a good point. All that I could find is that it most likely uses an iskander 1st stage as its booster but that only gives some info. Dimensions can be extrapolated from the pictures of it on a MiG-31 but if you cant tell anything else what can you expect?

I'm assuming this is the same reasoning behind the lack of the Lider class destroyer.

Last question: any thoughts on adding the LRASM to us navy F-35C layouts? Or perhaps the JSM?

(in reply to Sharana)
Post #: 25
RE: Command v1.14 update - Build 998.10 - 8/7/2018 4:57:52 AM   
magi

 

Posts: 1286
Joined: 2/1/2014
Status: offline
thank you... you are the tops...

(in reply to LORDPrometheus)
Post #: 26
RE: Command v1.14 update - Build 998.10 - 8/7/2018 2:10:01 PM   
c3k

 

Posts: 162
Joined: 4/25/2017
Status: offline
Glad the update is here. Still waiting for it to post on Steam.

(in reply to magi)
Post #: 27
RE: Command v1.14 update - Build 998.10 - 8/9/2018 3:40:47 PM   
DrRansom

 

Posts: 164
Joined: 7/14/2013
Status: offline
HAWC? may have an official designation: AGM-183A Air-Launched Rapid Response Weapon. It is a boost-glide missile but no details beyond that.

(in reply to c3k)
Post #: 28
RE: Command v1.14 update - Build 998.10 - 8/9/2018 3:54:21 PM   
Dimitris


Posts: 11258
Joined: 7/31/2005
Status: offline
quote:

ORIGINAL: DrRansom
HAWC? may have an official designation: AGM-183A Air-Launched Rapid Response Weapon. It is a boost-glide missile but no details beyond that.

Let's pick this up on the DB3K thread, but HAWC (and HCSW) is a different program than TBG --> ARRW. IIRC both HAWC and HCSW are hypersonic cruisers (similar to Zircon), while TBG is a HGV.

Our heads hurt when we researched the public info on all the different hypersonic programs in development.

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Post #: 29
RE: Command v1.14 update - Build 998.10 - 8/9/2018 11:28:28 PM   
AlphaSierra

 

Posts: 132
Joined: 2/13/2017
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Belay My Last on the Island Issue.

The MK6 Load out is awesome

Thank You

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Post #: 30
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