From: Berlin, Germany
Following your listing from the first post:
1st item (extra losses until september): They take them because historically Soviets did take huge losses from fighting. Overall training was low, the command system restricted initiative of the commanders, and even when met, the TOE of Soviet units lacked support equipment and transports of all types, which increases retreat losses and makes supporting prolonged combat difficult unless sitting directly on the depot. They should take massive losses not just from pockets, but also from grinding. I think Soviet units being destroyed by head on fighting instead of pockets is underrepresented in WitE. My game vs. S-T is only at T4 but so far I can't complain about loss ratios from fighting so far. When in prepared positions, I see 1:1, only after routs/retreats are ratios good for the Axis, but that is what one would expect.
Axis losses from fighting might be too low, but so are Soviet losses, overall ratio seems okish to me.
2nd item (losses from AA): Why bomb panzers? There are many other units to bomb on the map. On this way it becomes bit of a cat-and mouse. I am happy that the effectivity of Soviet tactical bombers is reduced on this way, back in 1.10.00 their results were redicolously high.
3rd item (extra losses from regs/brig.) Agree here, that still looks a abit off. But it not only effects the Axis, the Soviets can benefit of it as well in 1942+
4th item (new +1MP for consecutive attacks) First of all, it is good that suicidial spam attacks are nerfed somewhat. Middle earth-tactic that is. Then, the rule is not "SO PRO" German. The +1MP cost can will hurt an Axis plaer who has to manage fuel/MPs on a tight budget, and it also makes Axis soaking off attacks more costly. The removed morale loss for attacks means teh Soviets can later attack with their best units in soaking off attacks for no morale loss, which is a big + IMO.
5th item (Panzer superhumans) Please specify waht you mean. Looking at Steph vs. Stelteck, I do not see them to be superhumans from loss ratios, same in the 8MP-game.
An extra point not on your list: Unless made a special rule, anything that increases Axis losses in 1941 will also do so in 1942 and later, and from my exp with 8MP and later war scenarios and from reading AARs, loss ratio from head on fighting in late war shoudl not be made any worse fro the Axis side.
Overall, I can not complain about 1.11.03 from a Soviet's perspective in 1941 vs. S-T (only T1-T4 due to me being slowed down by RL) and from the exp in 8MP.
< Message edited by EwaldvonKleist -- 7/22/2018 8:50:49 AM >