It is getting worse... KZ can even split up his air force without problems.
Parts of the Luftwaffe bombed Ankara and the Fallschirmjaeger unit dropped above the city and captured it. Turkey will surrender pretty soon.
I see tanks in Russia, in Africa everywhere he needs them.
The rest of the Luftwaffe is still near France forcing my fighters into dogfights. The bombers are scouting for ships that are cruising around to find amphibious ships (sunk one last turn, damaged another one). I could also sink two torpedo boats, one destroyer and the Bismarck. Of course I lost some own ships too.
But all that won't help if my air force is always destroyed in the first turn. I have to risk it again as soon as the fighters and bombers are rebuilt again. Wait for bad weather, place them close enough to attack and pray!
I'm also launching a little offensive in the east. More a desperate one... I built so many units north of Stalingrad that it would be a waste of ressources to wait for the end. I dropped a paratrooper behind enemy lines. I damaged a HQ and maybe the supply is reduced a bit. Now I have to see what happens next... counter attack or retreat.
I'm still VERY surprised by some game mechanics. I move a shock army (with HQ support of course) next to an army and the first combat result prediction shows 0:4. Not a single damage point at all... I couldn't say what I'm doing wrong here.
Combination of low nationale morale, HQ experience, entrenchment and supply. Now the fighting is taking place far from your cities so your units next to mine are often supply 5, sometimes lower. Late in the game, infantry is the unit you use to hold the enemy still while artillery, tank and bombers get to work.