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RE: Bacon Mod + RetreatUE + Das Chrome

 
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RE: Bacon Mod + RetreatUE + Das Chrome - 6/21/2020 8:11:10 PM   
DasTactic

 

Posts: 806
Joined: 10/10/2005
Status: offline
quote:

ORIGINAL: arvcran
So DOWNLOAD … copy over existing … done? (to install)

Yes. There are only 2 help files that are different so you could also just replace those 2 files if you have tweaked any of the base files.

(in reply to arvcran)
Post #: 181
RE: Bacon Mod + RetreatUE + Das Chrome - 7/17/2020 3:46:20 AM   
Retreat1970


Posts: 750
Joined: 11/6/2013
From: Wisconsin
Status: offline
I'm having problems with the Caleph racial fighter bays making fighters. I looked at the research files but I don't see the issue. Then again I haven't modded or played in a long time.

If anyone can confirm or not that would be great. If not no problem.

Edit: I can't get another race to build normal fighters either. Could be my install is borked.

Edit2: Reinstall worked.

< Message edited by Retreat1970 -- 7/18/2020 7:29:59 PM >

(in reply to DasTactic)
Post #: 182
RE: Bacon Mod + RetreatUE + Das Chrome - 7/23/2020 10:27:51 PM   
Retreat1970


Posts: 750
Joined: 11/6/2013
From: Wisconsin
Status: offline
Found an oversight in RetreatUE.

The Enton race has the special component "Disbelieve Mask" which is stealth. The Enton design templates have steathcloak set to 0. That means the AI will never add it to Enton designs.

To fix Just change the value from 0 to 1.

This only applies if you care lol. If you design your own ships it won't matter, but the AI won't play Enton to their potential.

(in reply to Retreat1970)
Post #: 183
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