From: Bedfordshire UK
You have convinced me--Eastern Front is the money-maker. But which year is the money-maker?
Which year does the job? Convince your peers.
EF not my choice, but staying positive, suggest middle years late 42/43.
Early on the Soviets have a major command and control breakdown and the Axis has a very large air superiority. Conversely, 1944/45 the Axis becomes a punch-bag.
1943, things have equalised, with both sides having useful air components, nice equipment on line, the Axis have Tiger, Panther, etc., with the Soviets packing some useful kit, T34/85, IL2 etc..
Both sides have powerful anti-tank guns available, so the AFVs cannot just run amok, neither side is a pushover and some thought will have to be given to strategy and tactics.
I think the main issue is unit count, for a WEGO game, where you need to anticipate the results of the combat. You don't get to intervene, or change you mind, as the turn plays through, which you can in a turn-based game, so there is a lot to remember.
Scenarios of reasonable size, or sand-box options where the scenario size is adjustable.
< Message edited by Rasputitsa -- 5/8/2018 11:16:05 AM >
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