I'm curious, if you seriously had to choose computer wargames, or board game war games with the provision it was ALL one or the other, no niggling inclusions one or the other, what would you pick?
Tonight, while fiddling with some operational scale computer war games, while pondering, "do I really want to set up board game war games?", I was left dealing with the usual issues.
Computer war games, yes, they don't gather dust, but, does it run on your current machine, with your current OS? Does the interface confuse/confound you? Can you really tell what's actually going on? Does it feel as good as a board game war game?
Board game war games, do you have the battles available that you have in computer war games?
Do you have the space to set it up?
Does it play adequately solo.
I tried War in the East, graphics hassles with the interface.
World in Flames, same thing.
Battles in Normandy, just too many colours actually.
TOAW III, ok it seems more intuitive to run than the others at least.
I know Advanced Third Reich like the back of my hand. Troubles with secrecy in some elements though.
The Longest Day will require me to create a custom surface to set it up.
I have a great Russian Front and Western Front and Mediteranean Front operational board game of easy to manage physical size.
It's not like I have a large stack of titles, but, you can only play one game at a time. And the reason I still have the ones I have, is they are the best of the best from my years of playing.
I'm starting to wonder, is 100 computer war games that I never really play, superior to 10 war games I can set up and play easily without a learning curve or need to fret over computer environment hassles?
The whole "need for an opponent' angle isn't one of my problems. And dust, it isn't really that big of a deal. I don't have a cat, or even any other humans here. It will be safe to set it up indefinitely.
To answer my question, if I had to pick, and that means, what would stay and what would go, I'm tonight, right now, siding I guess with board game war games.
As much effort as it will take to set up The Longest Day, learning how to run the interface, and just needing to use the interface of a computer war game is actually a bigger barrier.
War in the East is an incredible simulation. But playing my Russian Front board game, is just as rewarding.
I think tactical is the only area where computer war games are in the lead.
But I like operational games more than tactical in the end.
< Message edited by MrsWargamer -- 4/26/2018 5:30:06 AM >
All I really want, is my board games, on my computer.
I don't want real time (you can't cram 6 years of war in a few hours and call it 'real').
I don't need 3d, I prefer nato symbols or ASL like graphics.
I expect hexes and turns.