Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Article on the Game today

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Desert War 1940 - 1942 >> Article on the Game today Page: [1]
Login
Message << Older Topic   Newer Topic >>
Article on the Game today - 4/6/2018 1:13:10 PM   
demyansk


Posts: 2312
Joined: 2/20/2008
Status: offline
https://www.rockpapershotgun.com/2018/04/06/the-flare-path-tank-clashes-and-manx-dashes/#more-532407
Post #: 1
RE: Article on the Game today - 4/6/2018 2:03:16 PM   
Saint Ruth


Posts: 747
Joined: 12/16/2009
Status: offline
Ouch. What can I say?
I better get "Buffing"!

< Message edited by Saint Ruth -- 4/6/2018 2:07:52 PM >

(in reply to demyansk)
Post #: 2
RE: Article on the Game today - 4/6/2018 4:37:36 PM   
giffin


Posts: 182
Joined: 3/24/2015
Status: offline
I would bet there are users here that have created smaller scenarios. Could we have a place to up load them here and have more to play?

(in reply to Saint Ruth)
Post #: 3
RE: Article on the Game today - 4/6/2018 6:45:00 PM   
Toby42


Posts: 1496
Joined: 8/10/2003
From: Central Florida
Status: offline
I'm all for some smaller historical scenarios!

_____________________________

Tony

(in reply to giffin)
Post #: 4
RE: Article on the Game today - 4/6/2018 11:34:29 PM   
countrboy

 

Posts: 109
Joined: 9/26/2015
Status: online
I think it was a little harsh. Smaller scenarios will come, give the community time.

I own stacks of wargames and I put DW near the very top of that list.

(in reply to Toby42)
Post #: 5
RE: Article on the Game today - 4/6/2018 11:50:14 PM   
rhinobones

 

Posts: 873
Joined: 2/17/2002
Status: offline
Take the “rockpapershotgun” review for what it is: people who have never coded a game that make a living by writing critical reviews of other people’s work. We are better served/informed by the qualified players who provide an experienced opinion.

As for future scenarios, I’m not so much into historical scenarios. Would prefer to see 1) a random map, victory and opponent generator and 2) a user friendly game editor.

Regards, RhinoBones


_____________________________

Colin Wright:
Comprehensive Wishlist Forum #467 . . . The Norm (blessed be His name, genuflect three times and accept all values in the program as revealed truth)

Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

(in reply to Saint Ruth)
Post #: 6
RE: Article on the Game today - 4/7/2018 5:09:03 AM   
kipanderson

 

Posts: 392
Joined: 8/27/2001
From: U.K.
Status: offline
Hi,
From countrboy
"I own stacks of wargames and I put DW near the very top of that list."
I agree.
The engine is one of the best and will run and run. When it comes to the editor nothing replaces a tutorial with lots of screenshots. One that takes us through a tiny scenario build from scratch. Using an imported map from another scenario, cut down, few units, stage by stage of how to build the scripts..
Lot of time I know but will push quite few through to building scenarios.
All the best,
Kip.


(in reply to rhinobones)
Post #: 7
RE: Article on the Game today - 4/7/2018 5:45:22 AM   
spinecruncher

 

Posts: 300
Joined: 9/9/2006
Status: offline
The point is this is 1.0. There is always so much to do in life, and a timeline to get it done to market. 1.0. I bet the AI will be good. There is real promise in this title. great use of-of the board fire support -- very novel. Love to call in naval fire support too. Very novel ideas in this title. But no one except the designer knows it how the future..... If he crafted something this nice and thoughtful I it stands to reason designer has pride in the product and will continue on.

(in reply to kipanderson)
Post #: 8
RE: Article on the Game today - 4/7/2018 7:20:09 AM   
headcount_slith

 

Posts: 15
Joined: 1/28/2012
Status: offline
Rhinobones, I'm not sure you can have it both ways. If the fact that I've never (you assume) coded a game, somehow lessens the value of my review, then surely the opinions of "qualified players" who've (probably) never coded a game before either, are of limited value too?

I stand by everything I wrote in that piece, the positives and the negatives. As I think I made pretty clear, I like the system, but not the AI or the scenario balance.

Tim Stone

(in reply to spinecruncher)
Post #: 9
RE: Article on the Game today - 4/7/2018 7:23:45 AM   
Rosseau

 

Posts: 2379
Joined: 9/13/2009
Status: offline
Not a bad review at all. What is supposedly lacking is (as always) directly tied to publisher, developer and community commitment. And that is unavoidably influenced by Sales, Sales, Sales!

Meanwhile, I don't think Campaign Series Middle East has been a huge seller. And it's taken time, but you can't stop those devs from staying in the mix and working toward new iterations of the game.

All we need here are a few smaller scenarios in a patch and tightening up the AI, and then we spread the word that it's an innovative and enjoyable game. I am waiting for said patch myself before I commit the significant time I will need to truly learn the system. Fortunately, the target audience has a lot of fast learners.

(in reply to spinecruncher)
Post #: 10
RE: Article on the Game today - 4/7/2018 8:41:40 AM   
BletchleyGeek


Posts: 4267
Joined: 11/26/2009
From: Living in the fair city of Melbourne, Australia
Status: offline
Having read Tim's column for like 8 years now, I think he actually likes quite a bit the game, but doesn't want to give it a pass on the stuff that has irked him. Like those recce units snatching VLs in his rear... I am pretty sure he waved his fist at the screen in anger.

If he hadn't liked the game one bit he would have took out his sharpest rapier to write something like this

https://www.rockpapershotgun.com/2017/11/10/the-flare-path-never-mind-the-rollocks/

quote:


Regular readers of this column will be aware that I like my wargames novel, WEGO, and tinged with chaos. Turnopia’s latest release – the first ancient-era naval computer wargame in decades – should be right up my strait so it’s a tad odd that I’ve spent the past week trying and failing to enjoy it.


_____________________________

Wite2 - Lead Tester

(in reply to Rosseau)
Post #: 11
RE: Article on the Game today - 4/7/2018 6:49:20 PM   
bootlegger267

 

Posts: 840
Joined: 2/27/2013
Status: offline
I thought the review was fair...but I disagree with the overall assessment.

I was a beta tester and I just finished that scenario...I found the AI to be "smart and historical" to a fault. The AI made me think....realistically, not "Gaming"

Would I have been more aggressive as the AI...yes. Did the AI react historically...yes and then some

Bootlegger



(in reply to BletchleyGeek)
Post #: 12
RE: Article on the Game today - 4/7/2018 6:50:47 PM   
bootlegger267

 

Posts: 840
Joined: 2/27/2013
Status: offline

quote:

ORIGINAL: Rosseau

Not a bad review at all. What is supposedly lacking is (as always) directly tied to publisher, developer and community commitment. And that is unavoidably influenced by Sales, Sales, Sales!

Meanwhile, I don't think Campaign Series Middle East has been a huge seller. And it's taken time, but you can't stop those devs from staying in the mix and working toward new iterations of the game.

All we need here are a few smaller scenarios in a patch and tightening up the AI, and then we spread the word that it's an innovative and enjoyable game. I am waiting for said patch myself before I commit the significant time I will need to truly learn the system. Fortunately, the target audience has a lot of fast learners.


+1

(in reply to Rosseau)
Post #: 13
RE: Article on the Game today - 4/9/2018 11:03:37 AM   
Saint Ruth


Posts: 747
Joined: 12/16/2009
Status: offline

quote:

ORIGINAL: bootlegger267

I thought the review was fair...

I think there was some great constructive criticism in the review (just like the other suggestions/criticism on the forum), and the scenario designer and I will listen to them all and make it better!
Cheers,
Brian

(in reply to bootlegger267)
Post #: 14
RE: Article on the Game today - 4/10/2018 6:40:56 AM   
Rosseau

 

Posts: 2379
Joined: 9/13/2009
Status: offline
And community support for the game and sales should increase. I wouldn't be surprised if Tim Stone did a follow-up review as well.

(in reply to Saint Ruth)
Post #: 15
RE: Article on the Game today - 4/10/2018 7:26:03 AM   
zakblood


Posts: 21814
Joined: 10/4/2012
Status: offline
quote:

ORIGINAL: countrboy

I think it was a little harsh. Smaller scenarios will come, give the community time.

I own stacks of wargames and I put DW near the very top of that list.


agreed,

what it boils down to is it enjoyable in the buyers eyes that matters imo, and so far it's been mostly positive from what i've read so far, so well done and look forward to more of the same, plus updates and any fixes that are needed, plus would be nice to also see the modders pick it up and start there magic



< Message edited by zakblood -- 4/10/2018 7:28:18 AM >

(in reply to countrboy)
Post #: 16
RE: Article on the Game today - 4/11/2018 2:22:25 AM   
giffin


Posts: 182
Joined: 3/24/2015
Status: offline

quote:

ORIGINAL: zakblood

quote:

ORIGINAL: countrboy

I think it was a little harsh. Smaller scenarios will come, give the community time.

I own stacks of wargames and I put DW near the very top of that list.


agreed,

what it boils down to is it enjoyable in the buyers eyes that matters imo, and so far it's been mostly positive from what i've read so far, so well done and look forward to more of the same, plus updates and any fixes that are needed, plus would be nice to also see the modders pick it up and start there magic




Hey Zakblood - Could we have a place on this forum to up-load smaller scenarios?

(in reply to zakblood)
Post #: 17
RE: Article on the Game today - 4/11/2018 5:09:40 AM   
zakblood


Posts: 21814
Joined: 10/4/2012
Status: offline
i can ask, but for pictures, this was the reply,

quote:

You can always upload your images in a image hosting service like imgur and then post them in the forum.


so maybe a off site hosting place maybe the answer to share files

i use, both free btw dropbox and google drive and pCloud and one drive, MediaFire also has 10gb free so there's 40+GB free cloud storage for starts

(in reply to giffin)
Post #: 18
RE: Article on the Game today - 4/11/2018 2:02:39 PM   
giffin


Posts: 182
Joined: 3/24/2015
Status: offline

quote:

ORIGINAL: zakblood

i can ask, but for pictures, this was the reply,

quote:

You can always upload your images in a image hosting service like imgur and then post them in the forum.


so maybe a off site hosting place maybe the answer to share files

i use, both free btw dropbox and google drive and pCloud and one drive, MediaFire also has 10gb free so there's 40+GB free cloud storage for starts


Ok I was just thinking of a thread similar "Campaign Series: Middle East 1948-1985" MODS & Scenarios Section

(in reply to zakblood)
Post #: 19
RE: Article on the Game today - 4/11/2018 2:17:16 PM   
zakblood


Posts: 21814
Joined: 10/4/2012
Status: offline
agreed, will ask

(in reply to giffin)
Post #: 20
RE: Article on the Game today - 4/11/2018 2:29:44 PM   
Saint Ruth


Posts: 747
Joined: 12/16/2009
Status: offline
Pity there's nothing like theBlitz for scenarios:
E.g.
http://www.theblitz.org/scenarios/b-15.htm?action=scenarios&game=64&page=39

(in reply to zakblood)
Post #: 21
RE: Article on the Game today - 4/11/2018 4:09:24 PM   
Tamas

 

Posts: 970
Joined: 1/7/2001
Status: offline
Good idea! Done:

http://www.matrixgames.com/forums/tt.asp?forumid=1692

(in reply to Saint Ruth)
Post #: 22
RE: Article on the Game today - 4/11/2018 4:39:01 PM   
giffin


Posts: 182
Joined: 3/24/2015
Status: offline

quote:

ORIGINAL: Tamas

Good idea! Done:

http://www.matrixgames.com/forums/tt.asp?forumid=1692

thanks Tamas!! Now maybe we will see some smaller scenarios uploaded

(in reply to Tamas)
Post #: 23
RE: Article on the Game today - 4/12/2018 2:33:55 PM   
Saint Ruth


Posts: 747
Joined: 12/16/2009
Status: offline
Here's another review (in German):
http://wordpress.gamershall.de/?p=4675
Google Translate translates (what I presume is "intel") as "Enlightenment" .
"A very important factor in the game is the Enlightenment"...indeed it is!

(in reply to giffin)
Post #: 24
RE: Article on the Game today - 4/12/2018 7:35:06 PM   
RealChuckB


Posts: 284
Joined: 9/29/2003
Status: offline

quote:

ORIGINAL: Saint Ruth

Here's another review (in German):
http://wordpress.gamershall.de/?p=4675
Google Translate translates (what I presume is "intel") as "Enlightenment" .
"A very important factor in the game is the Enlightenment"...indeed it is!


He's using the word "aufklärung", which I would translate as reconnaissance, so this is probably less philosophical than you thought

(in reply to Saint Ruth)
Post #: 25
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Desert War 1940 - 1942 >> Article on the Game today Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.156