Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Multiple displays?

View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Multiple displays? Page: [1]
Message << Older Topic   Newer Topic >>
Multiple displays? - 3/20/2018 10:31:23 PM   


Posts: 60
Joined: 9/3/2010
Status: offline
Searched the forum on "multiple displays" but could not find any useful info.
Could you - experienced guys - provide me with links on the possibility of playing War in the Pacific: Admiral's Edition on multiple displays/monitors?
I enjoy, for example, CMANO on 3 screens and now wonder if War in the Pacific can be played in a similar way or is it "only" utilizing 1 game-window? Sometimes even 1 window can be stretched, so any info on this would be much appreciated before I dig into this seemingly great game.

Post #: 1
RE: Multiple displays? - 3/20/2018 11:02:25 PM   

Posts: 7420
Joined: 1/23/2010
From: Mass. USA. now in OHIO
Status: offline
I have a dual display. But can use only the main screen when playing with full screen. However, in windowed mode I have access to my second screen which is helpful if you use tracker. But I don't think you can "stretch" the game window. Haven't heard of anyone doing so....GP


Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

I don't like paying for the same real estate twice..Gen. George S. Patton

(in reply to bromstarzan)
Post #: 2
RE: Multiple displays? - 3/21/2018 3:00:46 AM   

Posts: 9133
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
You can't even use WITP in a window on your secondary display. The graphics do not update.

So in short - no, although multiple displays is useful for out of game tools like notes and Tracker.

(in reply to btd64)
Post #: 3
RE: Multiple displays? - 3/21/2018 5:35:25 AM   

Posts: 813
Joined: 9/3/2014
Status: offline
The game itself will only run on one monitor up to a resolution of about 3000x1500 from what I've heard. 1920x1080 is the highest res monitor I have, so I haven't been able to personally test these limits.

That said, WitP:AE is one of the few games where I always use all three of my displays - (1) the game (2) Tracker / Combat Reporter / Intel Monkey / internet browser (3) game planning map where I can write notes, as well as various reference documentation for the game



I don't think you can "stretch" the game window. Haven't heard of anyone doing so....GP

If you mean stretch to other monitors - no, I haven't heard of that being done either. Windowed mode can be resized to the full screen size a la the "borderless window" mode you see on more recent PC games. That way you get the fullscreen experience while having easy access to Tracker and whatnot.

You only need a method to move the game window up and to the left so that the game's title bar and window frame are moved off screen. I use Display Fusion to accomplish this, which automatically runs a script to move the game window as soon as I launch WitP:AE; the game gets moved 27 pixels up and 5 pixels to the left, to be exact. YMMV depending on your specific monitor.


(in reply to Lokasenna)
Post #: 4
RE: Multiple displays? - 3/21/2018 10:19:18 AM   

Posts: 2765
Joined: 5/26/2000
From: Victoria, Australia
Status: offline

A program like DxWnd will allow WITP:AE to run on non-main screens but..... DxWnd does not support high resolutions above 1280x1024.




(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Korvar)
Post #: 5
RE: Multiple displays? - 3/21/2018 11:56:31 AM   


Posts: 60
Joined: 9/3/2010
Status: offline
Thanks guys, much appreciated, indeed!
A bit sad to hear about the limitations, but I guess with the game history in mind, multi-monitors was not on the agenda from the early stages of development.
It wont stop me from buying the game eventually, I think. At the moment very caught up with CMANO.
I like what you said Korvar, I might have it set up in a similar way. Thanks for sharing the tip.

I've also noticed (on youtube) that there are new (brilliant) background maps that differ from what I see on the official Matrix webpage. Do these "optional" (good looking) map mods alter the actual gameplay in any way (except for visuals)?

Thank you very much, gents, for taking your time to respond to a new (maybe) "Admiral"

(in reply to Reg)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Multiple displays? Page: [1]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI