This beta scenario covers the obscure Battle of Arawe which took place on the south coast of New Britain Island in the South West Pacific from mid-December 1943 to mid-January 1944.
The operation was undertaken by the United States to divert Japanese forces away from the main landing on the island, which was undertaken by US Marines at Cape Gloucester on 26 December. It succeeded in this goal, with two Japanese battalions being deployed against the same number of American units.
The scenario includes some interesting features:
*It depicts the US Army's unusual dismounted cavalry organisation, with the 112th Cavalry Regiment which made the attack at Arawe having two battalions rather than the usual three, and those being somewhat smaller than the standard infantry battalion.
*It also covers one of the few operations of this phase of World War II in which the US Army didn't enjoy a major advantage in air and naval support: as Arawe was always a diversionary operation, priority was given to Cape Gloucester and other offensives.
*US theatre reconnaissance is set to 0, forcing the player to undertake patrols.
*The scenario is somewhat slow paced, with a lengthy period after the initial landings in which the player needs to establish defences and patrol in search of the Japanese forces.
*By the time the main Japanese forces show up, the American units will probably be worn down by a lack of supplies and the effects of tropical disease. As a result, the player needs to manage their forces carefully, and will probably need to bring in reinforcements.
I'd appreciate any and all comments on this beta version ahead of the final version being released.