I do agree that hiding large assets could get really gamey, but it is up to you as the player to alleviate this by using your brain.
And this is exactly what I'm saying. Even with ships in port I often see the 'anchor' symbol to show ships are in the port without recon. Not that it gives direct info as to what's there, but I know something is 'home'. Now that could be as a result of 'intel' or something else, not sure. My point is that to hid 'heavy' vessels in 'plain' site is not conducive to the type of game I seek. As I said, "its playing the code", because as you know this is the result...
quote: I don't have trouble with the first two, but do chafe at the last when relatively large numbers, and large ships are involved. The reason for that is quite simple too. Ports are normally well defended with radar, aircraft, and AAA, therby they'll be avoided by a naval search. This is not true of an undeveloped 'dot base'. Now that's not to say as you put it that 'a nav search' aircraft will spend much time lurking around and looking at said 'dot', but I think it may notice the 600lb gorilla lurking at the location. IOW, yeah it may easily miss a ship or two at such a locale, but parking a 'fleet' there should draw notice as the search passes by.
naval search will not discover ships in port, disbanded in port, nor disbanded at a dot base.
One other thing, you say that as Japan I have a sufficient 'recon' capability. I say nay sir. I don't have near enough to check every little dot base in the SRA or anywhere else for that matter. I do consider myself vigilent in doing as much as possible and I have those little company sized units jumping all over the place taking as many 'dot bases' as possible as soon as it is 'safe' for them to do so.
To tell you the truth, hiding ships in dot bases is an art Japan needs to learn if you hope to have any large ships survive into 1945. The timing of the disband to port is hideously important as movement, refueling, ops point burn and the phases of the turn become super important. Good night naval search can spot the task force before it disappears and sometimes for whatever reason the task force doesn't disband before the daytime air strikes can savage the fleet....
It is a super valid tactic and not gamey at all...but one you need to think about and plan for.
One counter is to have a group of bombers set to port strike low, commanders discretion with 10-20 percent on search. You can easily break a group of bombers/floats into thirds and cover quite a few bases. When the bombers come in low against ships disbanded into a dot base the results are exceptionally gratifying and damaging.
It is also easy to sweep several bases the same way and still provide local CAP using the settings.
Also have Iboats patrol across dot bases is effective against disbanded ships.