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assault odds , victory with 1:1

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assault odds , victory with 1:1 - 3/5/2018 12:25:17 PM   

Posts: 633
Joined: 4/16/2012
From: Italy
Status: offline
can't explain this result
I attacked Anzio hex and won even I made an apparent poor result, just 1:1,1

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RE: assault odds , victory with 1:1 - 3/5/2018 1:44:42 PM   

Posts: 8176
Joined: 11/28/2001
From: Finland/Israel
Status: online
One explanation might be, that enemy was really low with combat troops.


"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

(in reply to MrBlizzard)
Post #: 2
RE: assault odds , victory with 1:1 - 3/5/2018 2:31:58 PM   


Posts: 122
Joined: 2/10/2012
Status: offline
Yes, I confirm this.

I had the same bad surprise, when my last line of defence routed because of depletion. There is a short thread on the topic.

Here is Joel Billings answer :

"I'd have to see the unit involved, but the rout should not happen due to retreat (because it was less than 2 to 1).
If the unit had a high proportion of it's combat elements damaged and became depleted (less than 10% combat elements still ready), it will rout.
The support units involved in the combat would not factor into this. So the Pioneer unit might retain enough CV to keep the odds down, but the main on-map unit would rout due to depletion.
The positive in this case is since the odds were kept low, the retreat losses are not as bad as they would have been had the odds been lower (think rearguard). Even so, the high number of retreat losses confirms to me that the unit had a lot of it's elements damaged."

(in reply to Sardaukar)
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