From: Upstate New York USA
I'm just wondering what happens if I stack units with Sound Device (J) in a base or, if I have a few units in nearby hexes, does it increase the time the CAP has to respond? In A2A combat, is this something like Detection Level, where the higher I can get some kind of number, the better my CAP or AA will function?
Maybe this is all fluff in the game and the Air Search devices really don't do squat until actual radar is available. I was just hoping that if two or three Observer/Detector squads pick up incoming enemy strikes, the results stack and improve my combat results.
I don't know how the math works in the game engine, but I do not believe they are just "fluff." The fact that the device has performance characteristics programmed by the developers tells me that they "do" something.
As for range, my logical guess would be that if you have more Observers in a hex, you would at least have a better chance of detecting a raid. On an abstracted basis, the Observers could be spread out anywhere in the hex, with some stationed further out along the enemy's line of attack. They would pick up the raid before an Observer stationed at the base itself, thus increasing the detection distance. Again, just a guess. Someone else may feel free to chime in.
"It's all according to how your boogaloo situation stands, you understand."
Formerly known as Colonel Mustard, before I got Slitherine Syndrome.