From: Tucson, AZ
Is it possible to resolve your turns with unit invisibility on, then on playback, the
opponent is unable to access/view the opponent's turn? I think this happened to me
during last game play. But because I used the online PBEM++, and I started my turn,
I can't recheck. If this is the case, this a borderline cheat, and ruins playback
Whether or not the units are invisible is saved by the game engine in the INI file and
so whether or not your opponent has units invislble is irrelevant to whether or not your
units are invisible or not. Two different systems, two different switches, two different
INI files, etc. I'm not positive, but I doubt your opponent can effect whether or not
you see the units.
"Am I in hell? I thought there would be more country western music."