I have finished a test game of my "The Long Road to Tokyo" mod. Tokyo fell in September 1948. General Omar Bradley's 18th Army Group (5 x US Armies, 2 x British/Indian, 1 x Australian/NZ/Canadian- and 6 x attached Soviet Armies) took 3 months to reduce the 600+ IJ ground units there, at a casualty cost that moved the points count from major victory back to minor.
I think I have corrected most of the data entry errors.
This mod takes a different tack to most. It is designed for Allied human play against the IJ AI - at normal difficulty level. It starts as AndyMac's 2x nasty ironman. The first 2 or 3 years are a test of intestinal fortitude.
It doesn't end until October 1948. In the mean time, you as the Allies get everything historically being built - in particular the USN building programs are completed, instead of being suspended and cancelled as the war winds down. You do not however get the A-bomb.
I have a long design notes document available - pm an email address if you would like a copy.
The one thing I haven't been able to do is to add plane art for the AD-1, FH-1, FJ, Hawker Sea Fury, etc.
At the moment I have this in the scenario 30 slot, but can save it to some other slot if needed.
I can upload the files to a download site on request, if anyone wants to try it.
"You may find that having is not so nearly pleasing a thing as wanting. It is not logical, but it is often true."
- Cdr Spock