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RE: FITE 2

 
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RE: FITE 2 - 4/25/2020 6:36:42 PM   
Teufeldk

 

Posts: 137
Joined: 6/11/2014
Status: offline
We have not made a complete list, but the main things are:
- More proficiency to the Germans
- Less proficiency to the first Russian mech corps
- Less proficiency to Russian tank regiments
- More german squads in the starting replacement pool
- Fix german forts in Norway that did not fire at ships
- More AT to som planes
- German Barbarossa Offensive Chits are now removed at turn 26.
- Reduced range to Sevastopol Class BBs
- Placed fort in Rumania that historically was built later to give the Rumanian fleet protection
- Placed fort at Kirkenes that historically was built later (the starting fort was out ranged by the Russian Arctic Fleet
- Added 4 auto rail repair to the Germans
- +4 supply range to the germans
- +2 supply range to the Russians
- and possible more that I am forgetting atm.

_____________________________

Regards
Kristian


(in reply to BigDuke66)
Post #: 121
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All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios >> RE: FITE 2 Page: <<   < prev  1 2 3 4 [5]
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