The factories represent a pool of factories. As can be seen from the OOB, and the Manual (still not sure if you have those things) It will lower the Soviet production with 5% if they are destroyed (for each) . So YES, you need to move them. 😉
There is not enough room to post it in the scenario briefing, but I guess we can clarify it in the Short briefing. Again, its mentioned in the OOB and in the manual.
AND all the sec divisions are in game, they are not removed, unless you take the option, or historically reassigned/disbanded.
There are many things I wanted to do differently, but we are restricted by the game engine. So, we took a decision to do it as historically as possible. But remember, when you move the first unit, you are reshaping history. Our goal is to give you the historical units and production, in the correct historical locations and see if there couldn’t come historical game out of it.
The Germans receive bonus factories (it’s just more captured equipment) if they advance faster than historically. Its to keep the Soviet forward and fighting. You can disband them and then they go to your equipment pool.
I am sorry that you find other scenarios better, but I do understand that Fite2 is a monster to play. That’s why one should talk about length and options and house rules before playing the scenario. As mentioned, before I do love interdiction, but its really all to powerful. The Germans can’t move any artillery from mid-43 forward and has supply reduced by 4 allover the front. And in 1941 the Soviet player can’t rail. The House rules are the once Kristian and I have implemented for us to have a more balanced game (for the 2 of us). If you can find an opponent that wants to play with interdiction, by all means do. If you don’t kill the soviets in 1941 as Axis you are dead by autumn 1944. Sorry that’s just interdiction.
About interdiction. As above, but you and your opponent can decide otherwise. Same with e.g. bridge bombing.
As to historical advance. Have you seen Kristians opening moves against me? I haven’t played the Germans, but he obliterates the entire front, and is very much on historical pace on turn 1 and 2 and only a few bad turn and me being a real systematic barstard on defense held him from historical results.
The OOB and the Manual and indeed the shortbriefing is ever changing, and the manual is not finished yet.
I run 3 companies and work as a doctor IRL so FITE2 is a spare time job, and I do have 3 kids and a wife that like me (I hope) so sorry if it takes me time to respond.
Have a wonderfull day