Unit Supply: Each unit has its own Supply Level, which is a percentage value reflecting the unit’s own internal Supply stockpile (food, bullets, gasoline, etc.). These supplies are actually in the hands of the troops, available for immediate use. A unit’s Supply Level strongly affects its Capabilities. Each unit expends Supplies as it acts to follow orders. When necessary, units draw new Supplies from their Force Supply stockpile, through their Formation supply system. Units may begin a Scenario with a level greater than 150%, but Supply Levels may not be increased above 150% during the course of a Scenario. Any oversupplied unit (with a Supply Level greater than 100%) will lose its excess supplies if it moves. (For this purpose, participation in combat is not considered movement.) Unit readiness is limited to no more than the unit’s Supply Level or the minimum Readiness (33%), whichever is higher.
Supply Level (from the scenario documentation): Commonwealth supply levels increase significantly over the course of the campaign. They start at 40, increase to 52 on turn 51, and finally rise to 78 on turn 173.
Force Supply Stockpile: Each Force has a Supply Stockpile Level. This Level generally remains constant, but can vary in some Scenarios. It represents supplies available for distribution to units through Formation Supply systems.
Formation supply: Each Formation has a Supply Distribution Efficiency, which is a percentage value reflecting the Formation’s ability to distribute supplies from the Force Stockpile to units in the Formation. This value is set for each Formation in a Scenario, and actually means different things for different types of Formations. It takes into account everything from dedicated organic transport capability to the mindset of the troops responsible for getting the goodies to the troops.
< Message edited by warspite1 -- 11/20/2017 10:14:07 PM >
England expects that every man will do his duty. Horatio Nelson October 1805