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Thanks - 11/17/2017 10:39:46 PM   
joey


Posts: 1154
Joined: 5/8/2004
From: Johnstown, PA
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I have been reading a number of posts on TOAW IV. Some are negative -vis-à-vis the lack of SP scenarios.
Some are questions about a huge number of issues - some are critical, some not so.
But I have yet to see a large number of posts thanking all those that spent countless hours working on this project.
As a professor of project management, I want to thank you all for you efforts and wish each and everyone of you a Happy Thanksgiving! j
Post #: 1
RE: Thanks - 11/17/2017 10:45:32 PM   
demyansk


Posts: 2683
Joined: 2/20/2008
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I agree with big Joe, thanks for a good war game and it will get worked on with patches.

(in reply to joey)
Post #: 2
RE: Thanks - 11/18/2017 12:43:55 AM   
alwaysdime

 

Posts: 142
Joined: 4/28/2009
From: USA
Status: offline
YES! Thank you. I played the 1st, 2nd and a Century of Warfare and Operational Art of War 3. I found the 3rd rather lacking over the past few years due to modern hardware. Being able to play once again in modern days is fantastic. Now the only question is when will 5 come out? :)

< Message edited by alwaysdime -- 11/18/2017 12:44:20 AM >

(in reply to demyansk)
Post #: 3
RE: Thanks - 11/18/2017 4:44:55 AM   
sPzAbt653


Posts: 9210
Joined: 5/3/2007
From: east coast, usa
Status: offline
I agree with Joey and will add that for the few sheckles that they receive for all their work, a few Thank You's could be nice.

Thank You for continuing to work on a game that I have enjoyed so much over the past fifteen years.

(in reply to joey)
Post #: 4
RE: Thanks - 11/18/2017 1:27:44 PM   
tverse

 

Posts: 346
Joined: 10/10/2016
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I want to add my thanks to all involved. For these old eyes this is a big visual improvement. Also the various battle planning aids, reports, etc make this a more enjoyable gaming experience.

(in reply to sPzAbt653)
Post #: 5
RE: Thanks - 11/18/2017 1:31:05 PM   
Templer_12


Posts: 1634
Joined: 1/5/2009
From: Germany
Status: offline
Same here:
quote:

ORIGINAL: tverse

I want to add my thanks to all involved. For these old eyes this is a big visual improvement. Also the various battle planning aids, reports, etc make this a more enjoyable gaming experience.

Except not so old eyes on my side...

(in reply to tverse)
Post #: 6
RE: Thanks - 11/18/2017 4:33:33 PM   
Sniper31


Posts: 132
Joined: 9/15/2015
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And I too would like to add my thanks to the TOAW IV developers. I am a newcomer to this series, although I have been an avid PC wargamer since the early 90's. I still have only scratched the surface thus far, but I am enjoying my play immensely.

_____________________________

"I say again, expend ALL remaining in my perimeter!" - Platoon

"This is JB27, on target...fire for effect.." - Me

(in reply to Templer_12)
Post #: 7
RE: Thanks - 11/18/2017 4:42:33 PM   
BigDuke66


Posts: 1986
Joined: 2/1/2001
From: Terra
Status: offline
Yes thanks to everyone who brought this baby into the world.

_____________________________


(in reply to Sniper31)
Post #: 8
RE: Thanks - 11/18/2017 4:47:32 PM   
ncc1701e


Posts: 3248
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Indeed, thanks! Incredible to still continue to play this game years after years...

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to BigDuke66)
Post #: 9
RE: Thanks - 11/18/2017 9:04:13 PM   
rjantzi


Posts: 90
Joined: 12/27/2010
Status: offline
Many thanks to everyone involved in releasing this latest version of a great game. Rest assured that the silent majority of gamers are very appreciative of your work.

(in reply to ncc1701e)
Post #: 10
RE: Thanks - 11/19/2017 1:04:35 PM   
jimi3


Posts: 147
Joined: 7/4/2006
From: Michigan
Status: offline
Well said. +1

_____________________________

Cheers, Jim

(in reply to rjantzi)
Post #: 11
RE: Thanks - 11/20/2017 12:57:04 AM   
Deepstuff3725

 

Posts: 155
Joined: 3/1/2014
From: Indianapolis, IN, USA
Status: offline
Thanks for this new version of the game.

I had Version III, and I like the new features and layout of the this new version. I have two systems with dual monitors so I did a comparison. I copied all 900+ version III scenarios into an secondary folder in IV. Copied graphics to IV, backing up the original. Then I loaded the same version III scenario in each game to see them side by side.

Tried three scenarios: Winter War 39, Spanish Civil War, and France 14. All three older scenarios played great in IV, and while France 14 gave me an error in III and wouldn't load, it did just fine in IV. Graphics with these older scenarios look better in IV and the gameplay seems improved as well, more updated.









(in reply to jimi3)
Post #: 12
RE: Thanks - 11/20/2017 3:29:36 AM   
alwaysdime

 

Posts: 142
Joined: 4/28/2009
From: USA
Status: offline
Hey Jimi3.... Up the Irons. I actually have The Trooper as a tat.

(in reply to Deepstuff3725)
Post #: 13
RE: Thanks - 11/20/2017 4:37:57 AM   
Rosseau

 

Posts: 2516
Joined: 9/13/2009
Status: offline
My $0.02 - I was a novice TOAW III player over the years; never even did pbem. After a while (my own fault) game in my mind went from good to "meh." However, this new version is so much more than a graphics update. It truly is a must-buy for anyone who got even a little fun out of III.

I am "peeling the onion" and keep finding more cool stuff. And with the new interface, this process is more of a pleasure. Many of the answers by Oberst and other veterans have been extremely helpful.

There has been much improvement, but still IV is not intuitive, especially the editor. So anyone playing for the first time, it's tempting to flip out a bit. Even WitE, I was able to push counters and edit scenarios while never reading the manual.

Fortunately, there are a lot of people to help (Thank You), and my guess is sales are fairly healthy already. Also looking forward to the user interface guide for the Editor, whenever Bob Cross gets a spare moment .

(in reply to alwaysdime)
Post #: 14
RE: Thanks - 11/20/2017 10:30:53 AM   
Phoenix100

 

Posts: 2608
Joined: 9/28/2010
Status: offline
My thanks too! Completely new to the game and system. I've been playing the Crusader scenario, messing around with Elmer, watching the AI moves, and I have to say it all seems to work really nice to me. The map is great, most things are intuitive, in the sense that you can play as a complete novice, as I am, and know nothing about time stamps or whatever (haven't got to that yet), and still have a fun, immersive, absorbing game that is historically accurate in terms of OOB, map and possibilities. I have been unpleasantly surprised by the enemy AI, which I expected to be be a walk-over. It is very far from that. It seems to schedule bombardments intelligently and effectively enough, then follows in with good, effective attacks. I am being thoroughly beaten in Crusader right now, which is great. Eventually, I might even get onto a PBEM++ challenge....Plus, so many different battles of many different scales, from many different areas of warfare. Fantastic value, I think. Good job!

(in reply to Rosseau)
Post #: 15
RE: Thanks - 11/20/2017 10:58:19 AM   
IainF

 

Posts: 55
Joined: 11/20/2013
From: London, England
Status: offline
Just like to chip in with another big thank you. Been waiting for this for a while and, yes, there's a few teething problems but overall I think it is a definite improvement over the last version. I really like the new UI and reports, dig the new map graphics and am now wondering how we managed without the time stamp display on our units before!

Titfer raised to all involved in getting this done, I salute you chaps.

(in reply to Phoenix100)
Post #: 16
RE: Thanks - 11/20/2017 12:10:50 PM   
RJL5188


Posts: 165
Joined: 11/27/2010
Status: offline
you guys have been working on this project for a long time since you announced it a along time ago.
money well spent IMO.
getting the hardcover manual and cant wait to read it cover to cover.
THANKS GUYS!!!

_____________________________

"Remember. This is a military operation. They NEVER go according to plan." ---Gen. Beck to Col. Stauffenberg (VALKYRIE)

(in reply to IainF)
Post #: 17
RE: Thanks - 11/20/2017 4:38:54 PM   
Rayak

 

Posts: 8
Joined: 11/9/2017
Status: offline
Again many thanks to the game team. Best game I've purchased since TOAW3.

(in reply to RJL5188)
Post #: 18
RE: Thanks - 11/20/2017 4:58:06 PM   
BigBog

 

Posts: 48
Joined: 9/23/2005
Status: offline
Fantastic iteration of the excellent series, which I have enjoyed since the original TOAW--
Enjoying the UI graphics simplification and new combat summary charts. Better situational awareness.

I always come back to this game when I need my fix of operational warfare--

Thanks for all the great hours of enjoyment in trouncing and being trounced!

BigBog

(in reply to Rayak)
Post #: 19
RE: Thanks - 11/20/2017 6:47:30 PM   
Cfant

 

Posts: 445
Joined: 12/12/2010
Status: offline
Thanks to everyone, who worked so long with so much determination on this! Great job!

(in reply to BigBog)
Post #: 20
RE: Thanks - 11/20/2017 8:41:15 PM   
randy44

 

Posts: 23
Joined: 10/20/2017
Status: offline
Thanks! A great job.

(in reply to Cfant)
Post #: 21
RE: Thanks - 11/20/2017 8:51:36 PM   
Steves762

 

Posts: 18
Joined: 1/5/2017
Status: offline
I'll add my Thanks! in here too. I had not played my copy of TOAW3 in a few years, but decided to take the plunge on this new version of the game and I am pleasantly surprised with the quality and look of the update. I'm am relearning how to play the game and reading my way through the manual, but so far I am very happy my purchase and look forward to playing this game for many years.

Keep up the good work guys!

Steve

(in reply to randy44)
Post #: 22
RE: Thanks - 11/20/2017 9:27:43 PM   
ataquerojo

 

Posts: 20
Joined: 11/18/2016
Status: offline
Thanks, a really great game, an enormous game, with this new version you make history in computer wargames.

(in reply to Steves762)
Post #: 23
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