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Sino-Vietnam 79

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Sino-Vietnam 79 - 11/16/2017 1:27:01 PM   

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This scenario was developed during the final days of the beta test, and didn't make it to the deadline.

So I'm proud to release it as the first customed scenario for the TOAW 4!

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< Message edited by NikolaiEzhov -- 11/16/2017 2:08:59 PM >


Proletariat of the world, unite!
Post #: 1
RE: Sino-Vietnam 79 - 11/16/2017 1:28:53 PM   

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Joined: 7/23/2014
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-- Sino-Vietnamese War 1979 v1.0
by Nikolai Ezhov and Mamqf

Time: February 17-March 6, 1979
Map Scale: 2.5km/hex
Time Scale: 1 day turn
Unit sacle: Battalion/company
Unit colours:

*Yellow on Yellow: People's Liberation Army ground force(PLA);
*Grey on Yellow: People's Liberation Army border troops.

*Red on Red: People's Army of Vietnam(PAVN), regular forces;
*Black on Red: People's Army of Vietnam(PAVN), local forces;
*Brown on Red: People's Army of Vietnam(PAVN), public security forces;
*Red on Black: Vietnam militia.

"The friendship between the Vietnamese and Chinese people is like comrade and brother," --Ho Chi Minh.

At the fourth year after the downfall of the Republic of Vietnam and the reunification of a communist Vietnam, the relationship between these two "comrades and brothers", the People's Republic of China, and the Socialist Republic of Vietnam, was getting worse and worse. Shortly after the signment of the Treaty of Friendship and Cooperation between the Soviet Union and the Vietnam, Vietnamese forces, 200,000 soldiers of the People's Army of Vietnam (PAVN) invaded the U.S./China-backed Pol Pot's Cambodia and overthrowed the notorious Khmer Rogue regime. On January 7, 1979, the People's Republic of Kampuchea was formed as a puppet state of Vietnam.

The People's Republic of China, then recovering from the wound of the Cultural Revolution, was extremely unhappy about the Status Quo in the Indochina peninsula, where a po-Soviet Vietnam was gradually expanding its influence to its neighbours. Deng Xiaoping, the Chinese de-facto leader, decided to launch a military operation which would "give some punishment" to the Vietnamese administration.

In December 1979, shortly after the breakout of Cambodian-Vietnamese War, two military regions at the south-western part of China--the Guangzhou Military Region and the Kunming Military Region--started mobilization. At the same time, military regions in northern China -- Shenyang, Beijing, Lanzhou and Urumqi -- also started mobilization to prevent a persumed Soviet invasion. The confronting Vietnam forces also started mobilization at the same time.

The Chinese People's Liberation Army (PLA) decided to use 9 army corps in two seperated theaters of operations:
*At the Eastern Theater, 6 PLA army corps(41, 42, 43, 50, 54, 55) under the direction of Forward Command, Guangzhou Military Region would invade Cao Bang, Lang Son and Quang Ninh province,
*At the Western Theater, 3 PLA army corps(11, 13, 14) under the direction of Forward Command, Kunming Military Region would invade Lai Chau and Lao Cai province.
The confronting Vietnam forces were basically 4 infantry divisions (3, 325B, 338, 346) at eastern and 3 divisions (316A, 326 and 345) at western front, with limited local forces, public security forces and militia, the bias of forces was about 3:1 to 2.5, with overwhelming superiority for PLA forces.

However, there were still worries among the Chinese decision makers: the People's Liberation Army hadn't fought any major battle since the end of the Korean War, while the PAVN was battle-hardened; the terrain in northern Vietnam was extremely unsuitable for major military operations. and how was the actual combat readiness of the PLA after the ten-year Cultural Revolution? No one knows for sure.

February 17th, 1979.

The headline of the Renmin Ribao (People's Daily, the official newspaper of the Chinese Communist Party) was:

Before the dawn of that day, 500,000 PLA forces massed accross the Sino-Vietnam border.

The Sino-Vietnamese War has begun!


Scenario note:

Time is vital, especially for the PLA forces player.

Three major cities, Cao Bang, Lao Cai and Lang Son are major objectives for the PLA forces. However, the PLA must took these cities quick, because if the war postponed, the Soviet Union would post a more aggresive altitude, or even launch a real invasion!

Therefore, there are time limits for the PLA to take these cities:

*Lao Cai must fall by D+2;
*Cao Bang must fall by D+5;
*Lang son must fall by D+15.

If the PLA forces are not able to captures these cities by the deadline, it will receive VP punishment by the time which would outnumber the VP point of the cities themselves eventually, causing a PLA failure. So be careful, and be quick!

Map and Scenario designed by: Nikolai Ezhov
OOB&TO&E support by: Mamqf

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< Message edited by NikolaiEzhov -- 11/16/2017 2:14:15 PM >


Proletariat of the world, unite!

(in reply to NikolaiEzhov)
Post #: 2
RE: Sino-Vietnam 79 - 11/16/2017 1:31:06 PM   


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Joined: 5/17/2017
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Thank you! I love scenarios about the more obscure and seldomly depicted conflicts.

(in reply to NikolaiEzhov)
Post #: 3
RE: Sino-Vietnam 79 - 11/22/2017 5:11:52 PM   

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Joined: 12/8/2014
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Thanks. Like erazerhead, I also like obscure conflicts.


I saw generals create imaginary "masses of manoeuvre" with a crayon and dispose of enemy concentrations, that were on the ground and on the map, with an eraser. Who was I to criticise them, hero as I was of a hundred "Chinagraph wars" of make-believe?

(in reply to erazerhead99)
Post #: 4
RE: Sino-Vietnam 79 - 3/7/2019 10:17:48 PM   

Posts: 39105
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
How old does a conflict have to be to be "obscure"? Civil War obscure enough? Or were you talking
about where the conflict took place? I played a scenario set in Africa, the Congo I think, and the
conflict was an asymmetric fight between the rebels and government forces, as I recall. I don't
remember which side I was but I remember being megaconfused about what I should do. I had to go
back to the basics and apply some reasoning and logic and try to anticipate what might happen next
and it turned out to be one of the more enjoyable games I've had.


(in reply to IslandInland)
Post #: 5
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