Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Intel Monkey 1.0 Pre-Beta

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Intel Monkey 1.0 Pre-Beta Page: <<   < prev  1 2 3 [4] 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Intel Monkey 1.0 Pre-Beta - 8/7/2018 5:48:47 PM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline
Adding a couple of items to that list:
quote:


- Change default filters/sorts on all reports to last day.
- Change default filters/sorts on SigInt report to filter last day, sort: 1-Base; 2-MapHex; 3-Activity; 4-Subject.


_____________________________


(in reply to witpqs)
Post #: 91
RE: Intel Monkey 1.0 Pre-Beta - 10/28/2018 1:44:39 AM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline

quote:

ORIGINAL: BillBrown


quote:

ORIGINAL: witpqs

So it looks like "api-ms-win-crt-runtime-l1-1-0.dll" is part of Microsoft's C++ redistributable runtime library. Certainly if it is missing the Python installation process will install it which explains why you installing Python allowed IM to work.

If you do start over - not asking you to because it is a lot of work - it would be interesting to learn if getting outstanding Windows updates done solves the problem.

It would also be interesting to know if installing WITP-AE solves the problem. I know that requires various Microsoft runtime libraries and I am uncertain if they get installed by the installation process if missing.

As I get farther down the road with IM I might be able to improve the installation process to where it too (as Python does) checks for a missing runtime and installs it. I might opt for some alternative because Microsoft prefers that you call their website to get the current version rather than include a version (which might become outdated) in your installers. Right now I include all files for Intel Monkey in the installer and do *not* go out to the Internet at all. Maybe I could generate a message with instructions or something? I'll give it more thought when I get to it.


It looks like we will find out. The SSD I just installed went belly up and I have a new one arriving Monday. Interesting that the one I was originally having problems with is working fine, I just plugged it in and everything worked. I will try it with only Windows upgrades and see if that works. Also when I put in the new SSD and Windows, I did have to reinstall one copy of WitPAE to get the registry set up right before any other of my game files would work.


I am finally getting back to you on this. Yes, I did a reinstall of Windows 7 today and after the 1 million updates, I tried IM and it worked fine. So it would appear that you do have to do all of the updates and then IM will work.

(in reply to BillBrown)
Post #: 92
RE: Intel Monkey 1.0 Pre-Beta - 10/28/2018 3:15:55 AM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: BillBrown


quote:

ORIGINAL: BillBrown


quote:

ORIGINAL: witpqs

So it looks like "api-ms-win-crt-runtime-l1-1-0.dll" is part of Microsoft's C++ redistributable runtime library. Certainly if it is missing the Python installation process will install it which explains why you installing Python allowed IM to work.

If you do start over - not asking you to because it is a lot of work - it would be interesting to learn if getting outstanding Windows updates done solves the problem.

It would also be interesting to know if installing WITP-AE solves the problem. I know that requires various Microsoft runtime libraries and I am uncertain if they get installed by the installation process if missing.

As I get farther down the road with IM I might be able to improve the installation process to where it too (as Python does) checks for a missing runtime and installs it. I might opt for some alternative because Microsoft prefers that you call their website to get the current version rather than include a version (which might become outdated) in your installers. Right now I include all files for Intel Monkey in the installer and do *not* go out to the Internet at all. Maybe I could generate a message with instructions or something? I'll give it more thought when I get to it.


It looks like we will find out. The SSD I just installed went belly up and I have a new one arriving Monday. Interesting that the one I was originally having problems with is working fine, I just plugged it in and everything worked. I will try it with only Windows upgrades and see if that works. Also when I put in the new SSD and Windows, I did have to reinstall one copy of WitPAE to get the registry set up right before any other of my game files would work.


I am finally getting back to you on this. Yes, I did a reinstall of Windows 7 today and after the 1 million updates, I tried IM and it worked fine. So it would appear that you do have to do all of the updates and then IM will work.

Thank you!

_____________________________


(in reply to BillBrown)
Post #: 93
RE: Intel Monkey 1.0 Pre-Beta - 2/4/2019 5:14:51 PM   
s131313

 

Posts: 4
Joined: 8/3/2004
From: Herndon, VA
Status: offline
FYI. Just downloade and tried to install Intel Monkey. McAfee says it has the following virus: RealProtect-LS!3F03C316A382.

_____________________________

COMNAVNINCOMPOOP

(in reply to witpqs)
Post #: 94
RE: Intel Monkey 1.0 Pre-Beta - 2/4/2019 5:24:42 PM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
Personally, I would dump McAfree.

(in reply to s131313)
Post #: 95
RE: Intel Monkey 1.0 Pre-Beta - 2/5/2019 12:56:43 AM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline
It does not have any virus. Try running Windows Defender on it.

I certainly also would dump McAfee.

_____________________________


(in reply to BillBrown)
Post #: 96
RE: Intel Monkey 1.0 Pre-Beta - 2/5/2019 2:14:54 PM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline
In case it eases your mind, I ran a full scan with Windows Defender. Intel Monkey is fine.

What you experienced is a false positive, which is very common. I stopped using another well known anti-virus because of that, it zapped my own software right off of my system. Many of them incorporate rules which are too broad. Lately most of the 3rd party tool development is oriented only toward businesses even though they sell to individuals too. The problem with that is they make it cumbersome or impossible to add exceptions for things you know are OK, because administrators in large organizations use special utilities to add those.

_____________________________


(in reply to witpqs)
Post #: 97
RE: Intel Monkey 1.0 Pre-Beta - 2/5/2019 8:04:36 PM   
s131313

 

Posts: 4
Joined: 8/3/2004
From: Herndon, VA
Status: offline
Dumped McAfee, loaded the monkey, added config info and let it run. Ended up with this:
Heading versus Field Name Mismatch
Heading: WpnDevID
Field Name: MaxDivingDepth


Suggestions??

_____________________________

COMNAVNINCOMPOOP

(in reply to witpqs)
Post #: 98
RE: Intel Monkey 1.0 Pre-Beta - 2/6/2019 1:02:48 AM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: s131313

Dumped McAfee, loaded the monkey, added config info and let it run. Ended up with this:
Heading versus Field Name Mismatch
Heading: WpnDevID
Field Name: MaxDivingDepth


Suggestions??

Did you import the scenario data? What scenario are you using?

It would pay to look through the documentation page on the web site again pretty carefully because Roger helped me word some things better than I would have on my own. If I try to recreate that here it won't be as helpful.

Let's go back and forth on this and we should be able to get it sorted out for you.

_____________________________


(in reply to s131313)
Post #: 99
RE: Intel Monkey 1.0 Pre-Beta - 2/6/2019 1:39:55 AM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline
Also, check and make sure you have the latest version of witploadae.exe (see that doc for details). If you use the old version it will not export some of the fields and that might lead to the error you mentioned.

_____________________________


(in reply to witpqs)
Post #: 100
RE: Intel Monkey 1.0 Pre-Beta - 2/6/2019 3:25:29 PM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline
Guys,

s131313 needs help sorting out whether he has the correct witploadAE.exe and maybe getting the right one if he doesn't have it already. I've given him a head start in PM but I am pretty tied up today and likely tomorrow. If some of you more technically knowledgeable guys could be on the lookout for any queries he posts here...

_____________________________


(in reply to witpqs)
Post #: 101
RE: Intel Monkey 1.0 Pre-Beta - 12/16/2019 10:27:06 AM   
Hanzberger


Posts: 918
Joined: 4/26/2006
From: SE Pennsylvania
Status: offline
Where are the install instructions?


_____________________________

Planning for #17 Ironman Tier2

Japan AC wire chart here
http://www.matrixgames.com/forums/tm.asp?m=2769286&mpage=1&key=?

(in reply to witpqs)
Post #: 102
RE: Intel Monkey 1.0 Pre-Beta - 12/18/2019 7:31:21 PM   
dr.hal


Posts: 3236
Joined: 6/3/2006
From: Covington LA via Montreal!
Status: offline
I've tried to install Intel Monkey with adverse results. The instructions are easy and logical to follow. I get so far as step seven of the instructions where I've built the database, get scenario data and then I'm supposed to hit "Load Info" to finish up. However that tab is not "light" or usable. In fact after I hit "Get Scenario Data" it says "Reading in Scenario Data. Be patient" of which I have been, for HOURS. Yet nothing changes. The game I'm attempting to load is now in June 1942 so there are a number of turns to load, but I didn't think it would take THIS LONG!!!!! What did I do wrong or what should I do next to test what's been done or not done? I'm sorry that I'm not well versed in computers, but I thought this would be easy to follow. I guess I was wrong, any help??? Hal

(in reply to Hanzberger)
Post #: 103
RE: Intel Monkey 1.0 Pre-Beta - 12/18/2019 10:42:16 PM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: dr.hal

I've tried to install Intel Monkey with adverse results. The instructions are easy and logical to follow. I get so far as step seven of the instructions where I've built the database, get scenario data and then I'm supposed to hit "Load Info" to finish up. However that tab is not "light" or usable. In fact after I hit "Get Scenario Data" it says "Reading in Scenario Data. Be patient" of which I have been, for HOURS. Yet nothing changes. The game I'm attempting to load is now in June 1942 so there are a number of turns to load, but I didn't think it would take THIS LONG!!!!! What did I do wrong or what should I do next to test what's been done or not done? I'm sorry that I'm not well versed in computers, but I thought this would be easy to follow. I guess I was wrong, any help??? Hal

I can make some guesses at this point, maybe you and I can go deeper via email.

To load the scenario files, Intel Monkey must know where the correct (latest at this point) version of witploadAE.exe is located. That utility is provided by the developers and it exports the scenario files to CSV format files. The CSV files are what Intel Monkey reads in to set up it's database.

This process might take a few minutes on an old computer but not terribly long. It sounds like you might not the configuration items set correctly (where to find things), or maybe you have an old version of witploadAE.exe.

After you get the scenario files loaded, you will be able to read the reports. Intel Monkey reads the reports from the archive sub-folder. As noted in the documentation, make sure you've been running the game with the -archive switch (or whatever is the exact spelling, I haven't looked in a while).

Reading in the turns is pretty quick, but if you have a lot of turns to read in that could take a while on an old computer, Just depends on the computer. The good news is that after doing that you only need to read in turns which have not been read in before.

_____________________________


(in reply to dr.hal)
Post #: 104
RE: Intel Monkey 1.0 Pre-Beta - 12/18/2019 10:43:41 PM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Hanzberger

Where are the install instructions?


Sorry, I've been traveling.

The instructions are on the website. Intel Monkey uses a very standard installer and tries to do things as automatically as possible like most software does today.

_____________________________


(in reply to Hanzberger)
Post #: 105
RE: Intel Monkey 1.0 Pre-Beta - 12/18/2019 10:58:59 PM   
dr.hal


Posts: 3236
Joined: 6/3/2006
From: Covington LA via Montreal!
Status: offline
Hi George,

I sent an email. Now to make a public confession (in front of all the readers of this forum), I don't understand what you mean by "an old version of witploadAE.exe" or "make sure you've been running the game with the -archive switch (or whatever is the exact spelling, I haven't looked in a while)". Sad I know, so could we take this off line before too many folk laugh at me and I can get this resolved quietly?????!!!!!! Cheers,

Hal

(in reply to witpqs)
Post #: 106
RE: Intel Monkey 1.0 Pre-Beta - 12/18/2019 11:03:36 PM   
Zorch

 

Posts: 7249
Joined: 3/7/2010
Status: offline

quote:

ORIGINAL: dr.hal

Hi George,

I sent an email. Now to make a public confession (in front of all the readers of this forum), I don't understand what you mean by "an old version of witploadAE.exe" or "make sure you've been running the game with the -archive switch (or whatever is the exact spelling, I haven't looked in a while)". Sad I know, so could we take this off line before too many folk laugh at me and I can get this resolved quietly?????!!!!!! Cheers,

Hal

Please define 'too many'.




Attachment (1)

(in reply to dr.hal)
Post #: 107
RE: Intel Monkey 1.0 Pre-Beta - 12/18/2019 11:06:35 PM   
dr.hal


Posts: 3236
Joined: 6/3/2006
From: Covington LA via Montreal!
Status: offline

quote:

ORIGINAL: Zorch

Please define 'too many'.



More than one....and I see I've already reached that threshold.... Oh well.

(in reply to Zorch)
Post #: 108
RE: Intel Monkey 1.0 Pre-Beta - 12/18/2019 11:14:42 PM   
Zorch

 

Posts: 7249
Joined: 3/7/2010
Status: offline

quote:

ORIGINAL: dr.hal


quote:

ORIGINAL: Zorch

Please define 'too many'.



More than one....and I see I've already reached that threshold.... Oh well.






Attachment (1)

(in reply to dr.hal)
Post #: 109
RE: Intel Monkey 1.0 Pre-Beta - 12/19/2019 11:33:08 AM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline


witploadAE.exe is second from the bottom in this pic. A good place for it is in the beta2 sub-folder in your WITP-AE installation.




Attachment (1)

_____________________________


(in reply to Zorch)
Post #: 110
RE: Intel Monkey 1.0 Pre-Beta - 12/19/2019 11:35:50 AM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline
Pics of Intel Monkey configuration screen.




Attachment (1)

_____________________________


(in reply to witpqs)
Post #: 111
RE: Intel Monkey 1.0 Pre-Beta - 12/19/2019 11:41:21 AM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline
Notice on the Intel Monkey main screen you click the button in the lower right to open the configuration screen. Click on the button for each item to configure it. the location of witploadAE.exe is near the bottom.

(I won't mention all this is in the documentation. )

_____________________________


(in reply to witpqs)
Post #: 112
RE: Intel Monkey 1.0 Pre-Beta - 12/20/2019 2:09:14 PM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline
For anyone following this, it looks like Dr. Hal had the old version of witploadAE.exe.

_____________________________


(in reply to witpqs)
Post #: 113
RE: Intel Monkey 1.0 Pre-Beta - 12/20/2019 10:14:54 PM   
dr.hal


Posts: 3236
Joined: 6/3/2006
From: Covington LA via Montreal!
Status: offline
Yes thanks George, the newer version did the trick for most of it. Now I have to try and figure out how to get it to read all the reports! Sigh.

(in reply to witpqs)
Post #: 114
RE: Intel Monkey 1.0 Pre-Beta - 12/22/2019 9:32:41 PM   
dasboot1960


Posts: 335
Joined: 8/2/2009
From: St Augustine, Florida
Status: offline
Despite my best efforts, I now leap into the bullpen. I'm hope that the latest version of the exe file was installed when I updated last...

I'm just starting as IJ, and had no intel monkey response on 12/8/41 turn. I'm hoping this may be because it is turn1/historical start, or some other reason I have not imagined?

_____________________________

Down like a CLOWN!

(in reply to witpqs)
Post #: 115
RE: Intel Monkey 1.0 Pre-Beta - 12/22/2019 9:40:56 PM   
dr.hal


Posts: 3236
Joined: 6/3/2006
From: Covington LA via Montreal!
Status: offline
quote:

ORIGINAL: witpqs

For anyone following this, it looks like Dr. Hal had the old version of witploadAE.exe.

I have to relay to all that George went above and beyond to help me get this started and running right. Thanks George, you are a superstar. For all who are interested, this is a really cool tool that George (witpqs) has developed and I fully endorse it's use.

< Message edited by dr.hal -- 12/22/2019 9:41:19 PM >

(in reply to witpqs)
Post #: 116
RE: Intel Monkey 1.0 Pre-Beta - 12/22/2019 10:12:00 PM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: dasboot1960

Despite my best efforts, I now leap into the bullpen. I'm hope that the latest version of the exe file was installed when I updated last...

I'm just starting as IJ, and had no intel monkey response on 12/8/41 turn. I'm hoping this may be because it is turn1/historical start, or some other reason I have not imagined?

AE must be run using the -archive switch in your shortcut so that it stores copies of each turn's report files in the save\archive folder.

BTW, if you do not have the correct witploadAE.exe being referenced by Intel Monkey then Intel Monkey will not be able to read in the scenario data when you set up things.

I know there is a lot of text on that page where you download Intel Monkey, but it really has useful information there. It's the documentation!

_____________________________


(in reply to dasboot1960)
Post #: 117
RE: Intel Monkey 1.0 Pre-Beta - 12/29/2019 5:42:52 PM   
dasboot1960


Posts: 335
Joined: 8/2/2009
From: St Augustine, Florida
Status: offline
(trying to confront my issues) Currently I am running AE on one computer, trying to run tracker and intel monkey on the other. Do I need to have AE running on computer two to make the monkey run? I added the archive switch, and created on archive folder on computer two. I'm just confused. Perhaps the answer is run AE on computer two every time. Will the monkey run without AE running? Thank you for your patience.

_____________________________

Down like a CLOWN!

(in reply to witpqs)
Post #: 118
RE: Intel Monkey 1.0 Pre-Beta - 12/29/2019 7:38:10 PM   
witpqs


Posts: 24702
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: dasboot1960

(trying to confront my issues) Currently I am running AE on one computer, trying to run tracker and intel monkey on the other. Do I need to have AE running on computer two to make the monkey run? I added the archive switch, and created on archive folder on computer two. I'm just confused. Perhaps the answer is run AE on computer two every time. Will the monkey run without AE running? Thank you for your patience.

OK, your question is a first!

Intel Monkey does not rely on AE running on the same computer. However, IM must be able to find what it needs to find. When you set up a new game it needs to find the scenario files and it needs to find (the correct version of) witploadAE.exe. When you read in the report files from one or more turns it needs to find those files (in other words the ones in the archive folder). At the moment Intel Monkey does not interact with Tracker so it doesn't need to know where Tracker is (it's in there because I intend to add that functionality).

The purpose of the configuration menu is to make it easy for you to tell IM where to find those things (and other things). Technically you don't have to run AE on the same PC where you run Intel Monkey, but then how will you get the report files within reach of Intel Monkey every turn? Tech savvy people can come up with many ways of doing that, but from what you say it sounds like you are not that tech savvy (yet!), so maybe you can explain a bit why you are running things on different computers?

_____________________________


(in reply to dasboot1960)
Post #: 119
RE: Intel Monkey 1.0 Pre-Beta - 1/22/2020 11:58:24 PM   
dasboot1960


Posts: 335
Joined: 8/2/2009
From: St Augustine, Florida
Status: offline
I am pleased to report that I finally muddled though (mostly. I carefully went through the bottom-row buttons from right to left, green background returns started to pop up, and well, there it is. I am still not getting returns on the last three upper buttons (Group, LCU, and Ships info). Perhaps these take time to flesh out? I am playing IJ, one day turns, just finished my 12-11-41. I believe that there will be things here that will become more useful to me overtime. I kept archives from 12-8 on, but it is still a very small date range. Thank you for this, and I look forward to taking full advantage of it.

I have tracker on a separate laptop so I can view them while in game, with a maximized games screen. I bet I could multi-screen them, but due to complications with my flight sim on my PC, I need the laptop to do any flying. I guess its a carpenter's solution to a digital problem...

THANK YOU!

_____________________________

Down like a CLOWN!

(in reply to witpqs)
Post #: 120
Page:   <<   < prev  1 2 3 [4] 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Intel Monkey 1.0 Pre-Beta Page: <<   < prev  1 2 3 [4] 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.220