I agree with Crossroads for the most part! Darn sales for sure too! But I think our BIGGEST enemy is TIME! We just donīt have the time to dedicate, or we have more things to dedicate our time to! We also have the distraction of to many games available (maybe due to sales), and we just canīt focus on only ONE game like we used to!
Either way, I think the most interesting part of wargaming back then and now, was/is the "learning" the manual! That alone back then made you just a bit smarter! Same happend with reading simulator manuals! Both made you a better reader, educated you in some way, and made you understand other things to come in life! It enriched who was interested, which in turn also led you to discover other things!
Add to it that it works better in the boargame side, as there isnīt any other way to play the game, either you learn the rules, watch a video or the game/board will just stare at you! Thereīs no easy way around it (same goes for sims). Some PC games you can get away with NOT reading the rules...
Then we have the rule format, some rules are layed out in a way that only the one who wrote it understands them! Personally I find it easier to understand GMTīs or old Avalon Hill rules, alot better then the actual MMP rules! Which sometimes makes it hard to get into some games! Even some tutorials are poorly made, which just donīt help you learn the game. More thought should be put into these things. Not everybody is "technical"!
I think some are forgetting the "golden" rule for wargaming and life itīs self... "learn, adapt, survive". But a good design is always that, "good". It dosenīt have to be over-complex or the like, just like with good songs, a good song will always be good! (chess example). I for one love ALL the "Screwfly Studio" titles (Zafehouse Diares, Fear Equation and Deadnaut), a clear example of design, Inovation and Imersion! Or we have games by "Zachtronics" like "Opus Magnum"!
Overall IMHO we are in a golden age with games and such. Competition leads to evolution which in turn becomes Inovation, and thatīs what is happening in the industry for most genderīs. Take flight simulation as a example, we now have most platforms on 64bit and with new simulators to choose from, with out the mention of the inovations that are being introduced lately. A whole plethora of additions to choose to make our flight more realistic and enjoyable
So, yeah I think we come along way now dayīs and more and better things to choose in the future. Can we handle it? Well, if you remember not to long ago we still had to "dial" on a analog phone, then came internet with 56kb! Soon McDonalds will deliver at home via drone Welcome to the "space-age"...
Remember "The "Jetsons"
< Message edited by Red2112 -- 11/13/2017 12:40:33 PM >
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